Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

The Shaft (Weapon Resource)
9 kommentarer
PikaCommando  [ophavsmand] 16. feb. 2018 kl. 5:54 
The particle is still broken, but I've updated the mod with all subeffects unbatched just in case the errors hindered performance.
NSKuber  [udvikler] 16. feb. 2018 kl. 5:45 
I just tested and it doesn't bitch when none of them are batched. Try again on your side.
PikaCommando  [ophavsmand] 16. feb. 2018 kl. 5:18 
No, it happens when all of them are Batched too. It also bitches at me when none of them are batched.
NSKuber  [udvikler] 16. feb. 2018 kl. 5:08 
It is clearly stated what's wrong with with it. I will quote for you:
"Particle effect has inconsistent batching flags on its subeffects!"
You have 5 subeffects on your particle, 3 of them have "Batched" enabled, other two have it disabled.
Either all 5 should have Batching enabled or disabled for the error to go away. Since not all textures used there are batched, you should just disable "Batched" on all effects.
PikaCommando  [ophavsmand] 16. feb. 2018 kl. 5:03 
That particle is broken and not even Solais knows what's wrong with it, so just leave it be.

Also, that's a shame. I hope you guys are happy with your overpowered stick :V
NSKuber  [udvikler] 16. feb. 2018 kl. 4:52 
" Particle effect Content/SeriousSamHD/Models/Weapons/CockMaster/CockExplode.pfx (CEffect::0x06002ba4) has inconsistent batching flags on its subeffects!"
Please fix this.

Also, weapon doesn't do random damage. That's not what "Damage (min)" and "Damage (max)" fields do, they are for chargeable weapons. So this weapon always deals 9001 damage.
There are currently no ways to randomize weapon damage by adjusting its params.
Spy's Cr3ed 16. feb. 2018 kl. 1:24 
nice cоck on stick
Well, well. Some fance wabbajack is here? But yes. Always when i hear word "shaft" i always remember that workhorse from quake.
PootisMayo 15. feb. 2018 kl. 12:47 
I was expecting this to be the Shaft from Serious Sam's Bogus Detour. The resors are spreading.