Medieval Engineers

Medieval Engineers

Tapered Blocks
47 Comments
Karbon 8 Nov, 2019 @ 8:42am 
@IshyDaFishy Do you still have the original files for this mod? If I could get them from you it would help alot
Karbon 7 Nov, 2019 @ 8:43pm 
Now working for 0.8
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1908336903

Ishy, if you don't mind i will probably keep this updated as it is a needed block. Thank you so much for publishing it to begin with!!!
Xelriel 22 Sep, 2019 @ 1:32pm 
Is this going to be updated because this is one of only 3 mods that are absolutly needed for perfect Castle building!
the oncoming storm 16 Aug, 2019 @ 7:01pm 
Well, I got excited too soon. I should have looked at what version it was for.
Ish Breckenridge  [author] 14 Apr, 2019 @ 4:33pm 
Ya, of course, already stated this before, if I recall correctly :)
pedro_zoox 13 Apr, 2019 @ 3:32pm 
** FOR
pedro_zoox 13 Apr, 2019 @ 3:32pm 
@IshyDaFishy If you got no more time for an update, can we ask someone else to update, and credit you dor the idea (obviously)?
zigurat 2 Apr, 2019 @ 8:30pm 
Your hard work would be appreciated, please update when able.
PiNKMuD 13 Mar, 2019 @ 12:57am 
To attain god-like status please update this mod.
Slye_Fox 1 Mar, 2019 @ 11:53am 
Damn, after the 0.7 update they arn't loading any more.
Emperor_Peter 22 Feb, 2019 @ 6:13pm 
+1 pleasseeeeee...these should be vanilla :(
Narleen 22 Feb, 2019 @ 5:46pm 
+1 please try to find time update ur mod, those blocs are so usefull ! we count on you !
ironsword40 15 Feb, 2019 @ 12:06am 
Are you going to update this mod for the 0.7 update?
Ish Breckenridge  [author] 27 Sep, 2018 @ 9:36am 
@All: Sorry but I'm not full time studying for game development so I don't have any spare time to continue working on my mods. Please accept my apologies...
MadManchou 26 Sep, 2018 @ 9:21am 
It would be nice if you could create reverse taper blocks (like the ones there are in Space Engineers) as well as diagonal tapering blocks :)
pedro_zoox 22 Sep, 2018 @ 4:02pm 
Update pls!
Slye_Fox 17 Sep, 2018 @ 10:11am 
Will you update these to reflect the changes to the recipees?
MorshuArtsInc 23 Feb, 2018 @ 11:18am 
Oh. My. God.
Thank you thank you thank you!
For three years now I've been waiting for a Large Slope corner! FINALLY I can properly build my fortresses' bastions.
Shanna 20 Feb, 2018 @ 12:30pm 
Everything is working fine now. Thanks for this mod. Awesome.
Ish Breckenridge  [author] 19 Feb, 2018 @ 2:42pm 
@All: The bug has been fixed! YAY! Lots of thanks to Köbi for his wonderful assist, second time you've helped me a lot! You rule man! ^^
Köbi 19 Feb, 2018 @ 2:29pm 
Check discord:)
Ish Breckenridge  [author] 19 Feb, 2018 @ 2:28pm 
@Köbi: Hmm thanks for finding the issue, I'll see what I can do about it right away :)
Köbi 19 Feb, 2018 @ 1:49pm 
Yes I have tried them too and the texture paths are wrong.
Shanna 19 Feb, 2018 @ 6:19am 
tried to place every taper in singleplayer creative and survival with only this mod active and no skins.
Everything is a bright purple.
KingPancake 19 Feb, 2018 @ 5:12am 
Now I come to think of it, I use this mod on a private server with my friends and I (hosted from my pc for simplicity sake). I'll give it a try in an offline game.

Plus, I solely play creative mode, maybe that's another issue.
KingPancake 19 Feb, 2018 @ 5:10am 
How odd, everything is where it should be. Thanks for your time, nonetheless.
Ish Breckenridge  [author] 19 Feb, 2018 @ 3:04am 
These are all the files you should have in my mod's folder, those textures (block_sheet) are the same textures as the game provides, no custom made textures, I just include them to avoid any errors for when people would use different file paths for mods.

@KingPancake, Zigurat: I hope this info helps but I really have no clue about what's going wrong in all fairness as this seems to be an isolated issue that only a couple of people have atm.
Ish Breckenridge  [author] 19 Feb, 2018 @ 3:03am 
@KingPancake: Well files wise:

- The Data folder should contain a CubeBlocks_StoneRoundedTaped.sbc file and another folder called Research, in there you should find a folder named MilitaryEngineering with in there a file called 3_StoneCubes.sbc

- The Models folder should contain a sub folders named Cubes with inside another folder with the name Large. In there you should have 26 files, all of the type .mwm

- The Textures folder has got 2 folders inside, namely GUI and Models, GUI should contain a folder called Icons and in there another folder called Cubes, inside that folder should be 4 files of the .dds type (InvertedStoneRoundedTaper, StoneRoundedTaper, StoneRoundedTaperWall & TallSlopeCornerTaper). Moving on to the Models folder inside the Textures folder, You should again find a folder called Cubes and in there you should find 3 files of the type .dds (block_sheet_add, block_sheet_cm & block_sheet_ng)
KingPancake 19 Feb, 2018 @ 1:56am 
@ IshyDaFishy No I haven't. Could you tell me which files I should have in what location? I'll check whether I've got them.
zigurat 18 Feb, 2018 @ 4:55pm 
For the record, I still haven't made it work, I've posted something in the tech help section in Keen forums but no one has answered.
Ish Breckenridge  [author] 18 Feb, 2018 @ 3:15pm 
@KingPancake: Hmm, that's very odd indeed, no idea what could be going wrong there. The textures are included in the mod and the models have got them applied properly. Is your game installed on a SSD by any chance?
KingPancake 18 Feb, 2018 @ 11:40am 
I'm having the same issue as zigurat is. I've tried resubbing and verifying my cache, to no avail.
GreatBeard 18 Feb, 2018 @ 7:44am 
Thanks! :)
Ish Breckenridge  [author] 18 Feb, 2018 @ 4:18am 
@GreatBeard: Guess I did ^^
GreatBeard 17 Feb, 2018 @ 8:42pm 
Oh no you didnt!
Ish Breckenridge  [author] 16 Feb, 2018 @ 7:37am 
@zigurat: No idea, my friend, I'd suggest verifying your game integrity, it might be possible you've got some corrupt/missing files. Another thing to try is to resub to the mod, so it redownloads the files, you may, however, have to delete the mod folder on your computer first, before subbing again. Hope this helps :)
zigurat 15 Feb, 2018 @ 1:56pm 
Are you saying this is on my end only? Oh no, what could be wrong with my game?
GreatBeard 15 Feb, 2018 @ 1:07pm 
:)
Ish Breckenridge  [author] 15 Feb, 2018 @ 9:14am 
@a-bullet, GreatBeard: Let me first get the hollowed version done, and then we'll see :)
GreatBeard 15 Feb, 2018 @ 7:05am 
This is great, and a necesity imho. Do you think yo'd be able to make an outer corner for the vertical long slope?
a-bullet 15 Feb, 2018 @ 6:34am 
yes please, add the "small to large" variant (upside down) aswell ^^
Ish Breckenridge  [author] 15 Feb, 2018 @ 4:00am 
@Zigurat: Did you manage to fix the texture problem? About the hollow version, I've made the model for it already, however, I'm not able to make it compound so I'm waiting for a reply on how to do it properly.

@=Nexus=: At the current time I have no plans for it, however I can easily implement it if more people want it. :)
=Nexus= ™ 14 Feb, 2018 @ 6:29pm 
can this be rotated to go from small rounds on the bottom to large on the top?
zigurat 14 Feb, 2018 @ 2:09pm 
Also could you please make a variant with the inside corner cut off so it can work as the inside of a small round tower maybe, Thank you in advance :)
zigurat 14 Feb, 2018 @ 2:08pm 
I think it's broken, when you place the block in game it has no texture :(
sonicthe 14 Feb, 2018 @ 1:59pm 
Cool!
zigurat 14 Feb, 2018 @ 1:59pm 
YAY!