Crypt of the NecroDancer

Crypt of the NecroDancer

The Bonewerks Development Pack
Komentarzy: 14
The Grumbleskull  [autor] 9 lipca 2020 o 11:49 
Delete the downloaded mods folder entirely, verify the file integrity of the install and it should repair broken mods without replacing the unwanted ones.
The Grumbleskull  [autor] 16 kwietnia 2020 o 15:29 
Thanks for the feedback. I'll have to look into what may be possible, but to be honest that was part of what I wanted to deal with in the first place. The vanilla hammer/axe sprites are very close across all materials and it's especially bad in darkness or strange vision.
The only thing I could think of right now would be to remove the crowbill from the first tier of the hammer. But to be honest they're already different lengths and have unique profiles. It'll be a chore coming up with something that looks good.
awsdawsda 16 kwietnia 2020 o 8:05 
Mod is great, but could I ask for obsidian hammer and axe to be more distinctive? Getting axe on no return mode can be deadly, while hammer is a blessing
The Grumbleskull  [autor] 8 marca 2018 o 16:30 
You have fine, fine tastes in entertainment friend.
amara 8 marca 2018 o 16:27 
Basically just got this cause of the Medievil at this point lol. Honestly the best PS game besides Twisted Metal
The Grumbleskull  [autor] 28 lutego 2018 o 15:27 
Thank you, I love hearing that people are enjoying the content! Makes me want to keep updating it.
ThatGuyCDude 28 lutego 2018 o 10:31 
Your reskins for the rings are inspired! I've always thought your Weaponmaster mod was indispensable and I'm fond of Cutscene Cadence, but this is just incredible.
Can't wait to see more.
The Grumbleskull  [autor] 20 lutego 2018 o 14:11 
V This one has found my origins. V
DilyaPool 20 lutego 2018 o 12:58 
Medievil...?
The Grumbleskull  [autor] 17 lutego 2018 o 22:33 
Thanks, I always like hearing from subscribers. Especially when it's complimentary! :bro:
Erik 17 lutego 2018 o 11:56 
Really cool mod. I especially like the look of the ring of pain, good joob, dude.
pizza-man 11 lutego 2018 o 17:39 
thx for fast answer and kudos!
The Grumbleskull  [autor] 11 lutego 2018 o 17:38 
It's probably just an old version of the sprite sheet, there is one for each step of the process meaning each armor type has a different file. Easy to see how it got mixed up. I'll look into repairing it when I'm at my desktop tonight.
pizza-man 11 lutego 2018 o 17:33 
hq dove mod is kinda.. not wokring right.
wearing armor causes her to change her armored sprite for 1 frame, and change back to normal sprite.