Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Recolored Reptiloids
15 kommentarer
niotorre 15. juli 2021 kl. 6:37 
hd reptiloids are not recolored you can fix it please
LOL DUDE 30. okt. 2020 kl. 0:25 
(I know that this is two years old, I thought I'd give my two cents anyway.)
I really like the look of this in SSHD, but not so much in SS3. These more vibrant Reptiloids look out-of-place in BFE, so I wanted to ask, could you make a version that doesn't change the BFE' Reptiloid's texture, or at least de-saturate your replacement texture for BFE to be about as vibrant as the unmodified HD texture? Then the BFE Reptiloid would still be more vibrant, but not so much that it doesn't fit in with the game's environments and other enemies, at least in my eyes.
NoxenToxicar 12. mar. 2019 kl. 8:41 
Would it be possible to put faces on the lava golems then?
NoxenToxicar 11. mar. 2019 kl. 15:16 
k thx
Soulmyr  [ophavsmand] 11. mar. 2019 kl. 13:26 
Danny's Remastered SSHD Enemies has that, might wanna check it out
NoxenToxicar 11. mar. 2019 kl. 10:54 
Nice Job on the new Reptiloids! Would you mind if you made the Gnaar's teeth more bloody like the classics?
rm -rf /* 12. maj 2018 kl. 21:33 
Thats really cool! All of your mods are perfect and must be included in vanilla Serious Sam Fusion! Hope devs will hire you.
Serafettin 3. feb. 2018 kl. 9:02 
Oh. I don't know how it look like.
Soulmyr  [ophavsmand] 3. feb. 2018 kl. 8:36 
Well there's an unused green-ish texture for Scrapjacks, I guess I could use that
Serafettin 3. feb. 2018 kl. 7:59 
Recolored Scrapjacks?
Alex The Wide 3. feb. 2018 kl. 5:31 
´holy shit, man you're a genius at serious sam mods
Soulmyr  [ophavsmand] 2. feb. 2018 kl. 14:23 
Should be working now
Mike Uchiha 2. feb. 2018 kl. 13:24 
i not see errors
Soulmyr  [ophavsmand] 2. feb. 2018 kl. 13:23 
Can you be a little more specific? Do any errors show up on the console?
Mike Uchiha 2. feb. 2018 kl. 13:21 
not work for me ;-;