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Nahlásit problém s překladem






For example: I'm thinking of making a playthrough for myself, possibly with Aberrant spawns added to a map that is not Aberration, like Scorched Earth. i wanted to possibly make it so that they either only spawned at night or that they spawn near Green Ob specifically. So i'd like to know if this mod will basically glitch or whatever if i use it for another map. I don't need the spawns to happen on their own, the opposite, actually.
I know i can test it for myself, but i figured i'd ask anyway incase anybody happens to know before i do so. Can't hurt.
If I look at the standard Aberrant dinos made by wildcard it uses the same nametag for the Aberrant version as for the none Aberrant. But how does this mod do?
NPCReplacements = (FromClassName = "Dilo_Character_BP_Aberrant_C", ToClassName ="")
Example:
NPCReplacements = (FromClassName = "Dilo_Character_BP_Aberrant", ToClassName ="")
But they just keep spawning anyways. What am I doing wrong?