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Rapporter et oversættelsesproblem
You can add these weapons to other classes by using Open Weapon Restrictions, where applicable.
Anyway, thank you very much for this mod. It makes early game a bit more manageable by being able to oneshot those pesky troops with rifles, while stretching out early progression a bit more.
Yup.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1126705983
Yes, but make sure you get the unofficial WotC port of the Laser Guns mod if you're using that.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=712967878
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1253939617
Thank you for the intel, I will try these! You're a peach!
Have you tried deleting Firaxis INIs from the My Games folder?
Details in here, and more:
Troubleshooting: Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
And if you use WoTC and the Firaxis launcher: https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod
Now to find a way to make the game be a bit more drawn out.
Thanks for porting this over!