Portal 2

Portal 2

The Companion Cube 2
28 kommentarer
jam.lab1 3. aug. 2015 kl. 18:48 
Cool fun game. Nice job.
Petutski 30. aug. 2014 kl. 11:36 
Nicely done!
PsychoBR 16. juni 2013 kl. 11:50 
Awesome puzzle! Thanks!
Oi, Bruno. Divertidíssimo este mapa.
Encontrei alguns bugs, fiquei preso em alguns trechos. E o último puzzle não precisou reverter o funnel. veja no meu gameplay.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
asminahipi 11. juni 2013 kl. 7:53 
buen trabajo,pero no he utilizado el inverso amarillo
Jade Emperor XII 15. feb. 2013 kl. 6:58 
Very good map as well lol
Proteus 10. feb. 2013 kl. 22:39 
This was a very interesting level. One thing I noted: it is possible to bring the first reflection cube into the next room, and use it instead of completing the puzzle to get a second one. Not a huge deal, but either keeping the first cube from getting into the next room or (better yet, in my opinion) remove the second cube altogether. I think it would make the map more challenging and interesting. Anyway, just an idea. I'll definitely save this map to play again sometime, thanks for the great work!
Taikyn 10. feb. 2013 kl. 19:32 
so hard i cant get past the bit where theres the ball and the cube that can can make lazers go in diffrent ways
Bruno Gottlieb  [ophavsmand] 10. feb. 2013 kl. 9:50 
Thanks for playing :)
Yes. In the 3rd room the cube was unnecessary, sorry :/
The Companion Cube 3:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=126320887
HalfAsleep 9. feb. 2013 kl. 23:41 
Sad ending, I cried
atmyfuneral 9. feb. 2013 kl. 23:06 
:3
Hex: Cringe Control 9. feb. 2013 kl. 16:53 
Awesome. Not difficult but could be confusing if you get lost. There was a couple or things I didn't use to solve it, for example, the orange gravity stuff by the end
+10 !
fiirewolvar 9. feb. 2013 kl. 2:43 
I'm probably missing something important here but...
In the part with the goo and edgeless safety cube dispenser, there appears to be no solve. That is, nowhere to put the laser or anything. Help plz : /
jjjlenn 8. feb. 2013 kl. 18:58 
I really enjoyed this. Can't thank you and others (Yil) enough for the great joy you bring to us. I am going to try my hand at this once I get a few more looks at how y'all are doing this.
quotevg 8. feb. 2013 kl. 17:04 
This was veeeeeeeeeeeeeeery well made and fun to play!

The only flaw was that I may have finished with a cube or two extra. I didn't need our faithful Companion Cube at the last part at all! She wasn't there with me to the end. :(

You should make more of these!
Andi 8. feb. 2013 kl. 10:57 
A nice design. I've noticed that the small maze like chambers are very popular now and this one falls into that category. Not too hard and not overly simple either. Well done.

Would you mind trying one of mine?

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=125641118
mikemoody 7. feb. 2013 kl. 17:07 
I made it to the end with the Ball, companion cube and 2 reflector cubes,,, Hooah... nothing was going to stop me. Thanks for a well made map.
Mâché 6. feb. 2013 kl. 16:46 
In your 3rd installment of this (if there is one), just have the player use 1 cube at all times. I broke the map several times by taking all of the cubes with me through portals when I could. The map was still excelent though. :)
Bruno Gottlieb  [ophavsmand] 5. feb. 2013 kl. 10:34 
Sim Zagaomaster, é que eu pensei de uma forma, ai depois que publiquei vi que era desnecessário. Eu tive que publicar meio depressa porque tive que sair, estou viajando ai nem deu pra corrigir :)
AceHeavenX 5. feb. 2013 kl. 9:38 
good one
Zagaomaster 4. feb. 2013 kl. 20:40 
Muito bom, adoro este tipo de mapas, se não me engano no final tem um botao onde muda a polaridade do funnil não foi preciso usar.
Execuris 4. feb. 2013 kl. 18:56 
Better than the first one. Ended up finishing the last half using reflection cubes instead of the companion cube, but still doable. However, I had to restart twice, there seem to be a lot of variables that can happen to make this map unsolvable.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=122246572
Spirit Technician 4. feb. 2013 kl. 16:42 
I totally fizzled my companion cube to keep the reflection ones >:D (I won, too!)
happypiper 4. feb. 2013 kl. 14:29 
It's relatively easy to gather cubes, at certain points I had two redirection cubes, a safety cube AND the companion cube at my disposal, which makes the map rather easy but still interesting. The pathways connecting button and device are a bit confusing at times because there are so many crisscrossing. However I like the fact that one has to play with activating and deactivating to get through.
Dirk1986 4. feb. 2013 kl. 12:14 
Waaaaay too easy compared to the first
Mr Fraggle (UK) 4. feb. 2013 kl. 6:55 
Nice map.
LostSpectre 3. feb. 2013 kl. 16:38 
hard to think that this one could be better than the first. That one was A-MAZING. lemme play this one and ill tell you what i think
Light 3. feb. 2013 kl. 7:39 
that was very easy. a little bit noobish.
Stagger Lee 2. feb. 2013 kl. 14:18 
Reminds of my Companian Cube series. Please let me know what you think http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=79878800