Sid Meier's Civilization VI

Sid Meier's Civilization VI

Daenvil's Galicia: Garcí­a II
49 kommentarer
LAM 9. okt. 2024 kl. 8:38 
Toma mis puntos neno :cactusrum:
Celeiro 3. sep. 2024 kl. 8:41 
Obrigado polo traballo. :steamthumbsup:
thorin12004 2. juli 2023 kl. 4:39 
Se o fas de todas as comunidades de España volvome tolo
choijanggyu 1. maj 2021 kl. 20:50 
@Daenvil
Could you please add this simple code to Gz_Galicia.xml?

<LoadingInfo>
<Row LeaderType="LEADER_GZ_GARCIA_II" BackgroundImage="LEADER_HOJO_BACKGROUND" ForegroundImage="LEADER_GZ_GARCIA_II_NEUTRAL"/>
</LoadingInfo>
Daenvil  [ophavsmand] 10. dec. 2020 kl. 10:59 
I'm not currently active. Last time I checked (~1 month ago) the mod was working fine, so if with any update something stops working, please describe what is not working so I can look into it.
Lucius, the Heavenly Dragon 18. sep. 2020 kl. 17:58 
I would like to inform you that Garcí­a's agenda sometimes shows, Tomyris instead of Garcí­a. Not a major issue, but I just wanted to post here to let you know.
Hufenspiel 3. juni 2020 kl. 2:43 
Hi. I've been enjoying this added civ for some time now, but what I noticed is that if/when this civ is defeated Garcia II actually doesn't leave the game. He'll have no cities, but will be available to trade, denounce, and vote in the world congress.
LMontess 20. apr. 2020 kl. 11:31 
I checked and this mod still works
Nizou 21. feb. 2020 kl. 15:18 
Are your mods still working ?
Daenvil  [ophavsmand] 19. feb. 2020 kl. 10:14 
@Dardadé wow I'm glad to hear that, thank you. I was actually working on an Aragon civ a year ago, but had to leave it so I could focus on real life. Maybe in the future I can finish it, but don't count on that haha. About Portugal, I recommend JFD's Portugal mod, he makes pretty good civs.
Turboscopic 18. feb. 2020 kl. 20:31 
To date this and your Moors are my favorite modded civs on the workshop ever, they're that good. Will we ever see any other civs from you? Maybe a Portugal or Aragon someday?
CyberGamer15 15. dec. 2019 kl. 4:01 
What is Garcia II's Agenda?
mattygp90 8. aug. 2019 kl. 4:26 
I love playing with this! (and Moors) Thanks for your hard work. Can't wait to see more Spanish mods like Asturias or Leon! XD
2. juni 2019 kl. 15:35 
The Pilgrimage Site and Albergue are available to me, even when I'm not playing as Galicia. This also happens when Galicia isn't even in the game. Fixes?
Adonis Gaming 23. feb. 2019 kl. 14:20 
lol welp beat me to the TSL haha. Thanks!
Daenvil  [ophavsmand] 23. feb. 2019 kl. 11:58 
Mod is now updated for GS, I also added YNAEMP and RwF compability. Hope everything works fine.
Daenvil  [ophavsmand] 16. feb. 2019 kl. 16:20 
@adonisgaming93 Hi, write it wherever you want and I will add it in the next update along with Gathering Storm compatibility (which I still don't know when I will have ready, I will try to find time for it though, as I also want to play with my country XD).
Adonis Gaming 14. feb. 2019 kl. 16:29 
hi daenvil, I was able to fix the TSL so that garcia has a TSL for YNAMP. I can write in here how to do it or start a discussion. What I am curious about is when you might be able to update this mod for Gathering Storm. I really want to be able to play as my people.
Adonis Gaming 15. jan. 2019 kl. 9:30 
TSL ofr YNAMP please???? I want to play game as my people but can't because it puts me random location
ItsBenter 22. dec. 2018 kl. 1:23 
Is the Pilgrimage site project is only one time only?
CruSade 5. dec. 2018 kl. 14:30 
please add true start compatibility with ynaemp, etc
Nevermiss 29. juni 2018 kl. 15:33 
This looks pretty cool
Il Dottore della Peste 23. maj 2018 kl. 13:27 
Can you make the mod of the Second Spanish Republic?
Puedes hacer el mod de la Segunda República Española?
O.G. Orange Duck 2. apr. 2018 kl. 17:16 
Just something small I've had when playing against Galicia: even when I capture all of their cities, they still appear in some menus (but not others)
Daenvil  [ophavsmand] 27. mar. 2018 kl. 14:01 
I added you :)
Rac98 27. mar. 2018 kl. 8:01 
Hello Daenvil, I loved your Galicia mod (and also the one of the Moors), since you are planning to upgrade, would you like to have a Brazilian Portuguese translation? I already have a ready translation of the latest version of the Galicia mod and it is 100% functional (I tested using Zombie Matt's Enable All Leaders for Rise and Fall) and currently I started translating the Moors mod too... So yeah :steamhappy:
Daenvil  [ophavsmand] 13. mar. 2018 kl. 14:17 
I'm also reworking some things and improving the icons and leader diplo scene
Daenvil  [ophavsmand] 13. mar. 2018 kl. 14:16 
Yes, I'm working on it, but it may take a while since I'm pretty busy
skaz88 13. mar. 2018 kl. 14:11 
Will you update this for R&F?
Pablets 2. mar. 2018 kl. 3:05 
¿Está en español?
Adonis Gaming 8. feb. 2018 kl. 21:38 
Thank you good sir. Gracias! I can finally take over the world as my home!
gonsanv 5. feb. 2018 kl. 12:46 
I wasn't expecting this XD my family is Galician, I'll have to play this
Loxon 2. feb. 2018 kl. 8:40 
Por qué García tiene cara de latin lover?
SilStelar 17. jan. 2018 kl. 6:41 
As a galician, i find quite funny that the unique unit it's the migrant cuz... Well, we were the most migrant part of spain lmao
Daenvil  [ophavsmand] 7. jan. 2018 kl. 2:15 
Currently it's not, but I'll probably include that the next time I update it
White Shadow 6. jan. 2018 kl. 15:37 
Is this YnAEMP compatible? No big deal if not. Just curious. Great mod by the way!
Daenvil  [ophavsmand] 4. jan. 2018 kl. 4:23 
Maybe he really liked that hat
Swedish Mate 3. jan. 2018 kl. 12:06 
Is there any reason why he has his crown on top of a hat?
ruiza829 30. dec. 2017 kl. 20:19 
This is where my family is from in Spain. Actually my grandfather used to tell me we were Galician rather than Spanish.
Daenvil  [ophavsmand] 29. dec. 2017 kl. 1:10 
Ok, now it's working correctly. I fixed the unique project and the unique unit model.
Karrie 27. dec. 2017 kl. 15:43 
The special project "Build Pilgrimage Site" is available to me even if Galicia isn't in the game. Just a heads up!
böneld 27. dec. 2017 kl. 12:14 
Okay, just checking
Daenvil  [ophavsmand] 27. dec. 2017 kl. 12:13 
I didn't test it, but it should work the same way since they have the same unit class.
böneld 27. dec. 2017 kl. 7:47 
Does the colonization policy work for Migrants? (50% increased production towards settlers)
Daenvil  [ophavsmand] 26. dec. 2017 kl. 7:15 
Fixed
xocarva 26. dec. 2017 kl. 3:07 
Aquí un galego que xoga ao Civ, moitas grazas polo mod! There is a bug that gives 2 extra culture for every square. I really love this mod, hope you fix the bugs :)
Daenvil  [ophavsmand] 26. dec. 2017 kl. 1:37 
Thanks! It's my first mod so if you encounter any unlisted bug (which there probably is) or you have any feedback please tell me.
Norton 26. dec. 2017 kl. 0:14 
This excellent mod was made by my favorite character, The Senate.
mmmbombs 25. dec. 2017 kl. 23:23 
This is pretty cool. Lots of unique interactions and it seems well balanced, nice job.