Left 4 Dead 2

Left 4 Dead 2

Left 4 Dead Survival Maps: Dead Air [OBSOLETE]
19 kommentarer
KingDavid  [skapare] 17 okt, 2020 @ 23:34 
Not sure if that’s any help?
KingDavid  [skapare] 17 okt, 2020 @ 23:34 
There’s this mod but it swaps them around rather than just adding the L4D1 survivors into L4D2 maps: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=121822195&searchtext=Survivor+swap
☦Agent 48☦ 17 okt, 2020 @ 11:06 
i cant find one though :(
KingDavid  [skapare] 17 okt, 2020 @ 10:49 
If you mean having the L4D1 survivors in L4D2 maps I’m sure there’s a mod for that already on the workshop.
☦Agent 48☦ 17 okt, 2020 @ 2:20 
can you make l4d2 maps for l4d1 crew? itll be epic
KingDavid  [skapare] 7 jun, 2020 @ 7:37 
I'll try and fix that up as soon as I get the chance, thanks for reporting it.
Sraigius 7 jun, 2020 @ 6:18 
Hey Jake, here's what's up.
I found a problem in map 3 - The Terminal. When you go up the escalator and look to the left side, special infected tend to get stuck beyond the debris.
Example:
https://i.imgur.com/mPBPSs1.png
You see that smoker, where I am aiming with my crosshair? Yeah, that is the spot where special infected, such as that smoker, tend to get stuck all the time. And no, that smoker could not catch me with his tongue, he just kept walking left and right in the same spot. Please fix.
KingDavid  [skapare] 11 jul, 2019 @ 10:03 
Not sure, are the conflicts causing issues? Generally they can be ignored but if it's causing problems I'll look into it more.
Moony Suncake 11 jul, 2019 @ 9:44 
The maps seem to be conflicting with one another as well as my Twi-Spectre mod. Is there a reason why?
KingDavid  [skapare] 6 jul, 2019 @ 8:41 
I've updated the map, triggers should be working now! If anyone finds any other issues I'll fix them asap.
GenericTech 6 jul, 2019 @ 5:16 
Anytime my dude. I know how it feels accidentally leaving an error in a map lol.
KingDavid  [skapare] 6 jul, 2019 @ 5:03 
Fak. I forgot to tie them to a trigger. RIP. Thanks for reporting that.
GenericTech 5 jul, 2019 @ 15:13 
Hey, there is an error in the crane map where the trigger boxes can be seen ontop of the pillars by the safe room.
Stupid Butt 26 jan, 2019 @ 21:54 
No problem!
KingDavid  [skapare] 26 jan, 2019 @ 20:33 
I'll fix that too, thanks!
Stupid Butt 26 jan, 2019 @ 19:14 
While you're at it, I watched 2 AI teammates walk off the edge and commit suicide.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1636555012
KingDavid  [skapare] 26 jan, 2019 @ 19:06 
Oops, knew there was something I missed lol. Thanks for the info, I'll fix that with an update.
Stupid Butt 26 jan, 2019 @ 17:45 
Something funny: if you use the tanks to fling you to the other building, you can complete the level (then proceed to sit in silence as zombies scream in the background trying to find you)