Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf.pack
34 Comments
SparadrapSan 21 Dec, 2022 @ 7:36am 
Hi, thank you for this mod. I played this one so much in TWW2.
Can you plesae upload this mod on Tww3 ? :)
MR Fellowship 4 May, 2022 @ 9:28am 
would it be possible to make these units available for the Karak Kadrin dwarf faction?
Ciaphas Cain 26 Aug, 2021 @ 1:37am 
All of your screen shots are quite bad lol....you've cut the image right at the top where the names are!
damonzeus 14 Aug, 2021 @ 9:57am 
SFO version is better
RHYNO 1 Aug, 2021 @ 7:11am 
sfo versión?
Ghildo  [author] 20 Jul, 2021 @ 8:17am 
Fixed, thanks for the report
ZhangJao 19 Jul, 2021 @ 12:07pm 
Ghildo, on the last patch the hammerers don't require the forge anymore, can you remove this requirement?
Michael {United Critics} 19 Jul, 2021 @ 10:51am 
Ghildo, can I add you to talk about a mod and the making of a unit or a couple?
Thank you.
Ghildo  [author] 19 Jul, 2021 @ 8:35am 
I don't know
Tazza 12 Jun, 2021 @ 12:46pm 
Does this work with the Dwarf Oathgold Runes mod?
Nasser 12 Mar, 2021 @ 6:56am 
Do you think its possible for you to make Irondrake (arquebus) be affected by Thunderer tech?
lwhのsama 6 Jan, 2021 @ 10:42pm 
i love this best mod
Grootvader Nouri 9 Dec, 2020 @ 9:11am 
update please lmao zedong
LemurKing 25 Nov, 2020 @ 8:02pm 
Not sure if you have any intention of keeping this going but it seems unit health was adjusted, for example Ironbreakers now have 9600 health as opposed to 7800 in this mod.
Takeda Shingen 21 May, 2020 @ 3:32pm 
update please
Ciaphas Cain 11 Apr, 2020 @ 2:30pm 
Yes, SFO would be welcomed BIG time <3
Ligma Bababooey 13 Jan, 2020 @ 9:31am 
SFO version could be nice
DinosMinos 5 Jan, 2020 @ 3:23am 
sfo and update pls :S
Augsburg 12 Dec, 2019 @ 4:06pm 
Please update.
Ghildo  [author] 11 Nov, 2019 @ 3:05am 
yes
heavystorm 11 Nov, 2019 @ 1:47am 
@Ghildo
Hello. Are this units gets bonuses from Lord's red tree buffs or techs?
Zeth.exe 18 Sep, 2019 @ 10:25am 
Any chance for an update?
Nasser 30 May, 2019 @ 7:05pm 
Do thunderer technolgies affect the irondrakes (arquebus)
DinosMinos 24 May, 2019 @ 4:44pm 
doesnt work anymore... update pls
nachovega_22 17 Apr, 2019 @ 8:05pm 
update please
Lizy_Sticks 18 Jul, 2018 @ 5:08pm 
Sfo vertion please :D
888 8 Jul, 2018 @ 10:48am 
played now 40 turns with your mod and love the new Hammerers Irondrakes and Ironbreakers,
but the Rangers could need some more love.
they are meant for flanking I know (but still too slow to be effective for that, ok they are small gg)
As they have low armor their defence could be higher, cause they can react faster then (they really need that imo)
888 4 Jul, 2018 @ 9:47am 
but using halberds against tall enemies (and they are all taller than the dwarfs) would be fully logical... and useful (just saying that to change your mind perhaps gg)
Housie 21 Apr, 2018 @ 4:29pm 
If i can make one suggestion, rangers with great weapons are already in the game, would be best to remove or rename because it is kind of confusing
Ghildo  [author] 7 Apr, 2018 @ 10:08am 
I am sorry but I don't see the dwarves with the halberd in warhammer
Zealot 3 Apr, 2018 @ 3:59pm 
Ghildo Hi !) Very cool mod! Can you please add dwarf halberdiers? Please...)
Faustian Device 2 Jan, 2018 @ 8:35am 
Thanks.
This would add a lot of duplicates, but thank you for writing their names in the description.
Ghildo  [author] 2 Jan, 2018 @ 2:24am 
I am sorry but I don't know how to do, is not that the image I have cut, the names I see them so cut by the menu bar, however I can write the names in the description.
Faustian Device 1 Jan, 2018 @ 8:24pm 
Please stop lopping off the top of your screenshots.
While it may seem to be only a small problem, I do kinda wanna know the names the units before I pick up a mod, so I can tell if there might be duplications from some of the other mods I have.
Thanks.