RimWorld

RimWorld

Fast Spreading Grass
67 kommentarer
DantheWAANN 31. juli 2021 kl. 9:22 
I've made a fork of this to support 1.2 and 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2562278440
ZJK 11. okt. 2020 kl. 18:31 
Your link leads nowhere, shakeyourbunny.
Serfs 18. juli 2020 kl. 15:12 
Bump
Serfs 6. juni 2020 kl. 16:39 
Update, please
Reddly 3. maj 2020 kl. 16:36 
Are you able to update to 1.1?
Pierre 2. feb. 2020 kl. 6:04 
1.0 Version isn't there
Sutto 31. juli 2019 kl. 11:35 
I reloaded this mod to match 1.0 version. Check it here please: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1821131780
Emperor 19. apr. 2019 kl. 15:18 
We need faster grass and faster trees nowadays. :)
BLAZE_WRAITH 19. feb. 2019 kl. 6:11 
1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2. dec. 2018 kl. 17:51 
***We need Even faster grass***
IvanovichDT 19. nov. 2018 kl. 0:47 
what?how do I make grass sperad faster in original game?still expoloreing new stuff in 1.0
BlaxChrom 17. sep. 2018 kl. 7:30 
MOD NO LONGER NEEDED, IS PART OF GAME NOW!! STOP ASKING FOR UPDATE
LuVaZ 13. sep. 2018 kl. 10:44 
Update!PLS!
☤☼69ᚨᛗAkaMᚨᛪ69☼☤ 3. sep. 2018 kl. 20:44 
Update pls
Evanito 29. aug. 2018 kl. 17:31 
They changed how grass works in game guys. this may no longer be needed:

Totally reworked how plants grow; they now grow everywhere at once instead of reproducing plant-by-plant. Wild plants after several in-game years should now look more or less as good as at the beginning.
민트초코파인애플피자 29. aug. 2018 kl. 4:30 
b19 Plz~~~ XD
Hydromancerx 28. aug. 2018 kl. 16:09 
Build 19?
Nyx 7. maj 2018 kl. 14:57 
Noticed that after the first winter wiped out all the grass/plants on the map, it wasn't growing back. Uninstalled the mod, works fine. (Interestingly enough, the mod starts working again when used WITH the Fertile Planet mod.)
Alstorp 19. apr. 2018 kl. 16:50 
Mod broken, makes no grass spawn at all
sidfu1 30. mar. 2018 kl. 21:41 
fyi mods like this while nice can hit your system big as it has to track every grass on map. its not the mod itself that will cause u performance issues its the processing power needed for it.
nada 20. mar. 2018 kl. 17:37 
using wild animal sex and biome, this mod breaks the game. no animal or grass spawns and game truly becomes unplayable
Kulfyr3 28. feb. 2018 kl. 9:26 
How did you make this happen? i'm trying to make it even faster
neko587 27. feb. 2018 kl. 10:22 
@arrmoredstone Colonist planted plants cant regrow or spread
ArmoredStone 25. feb. 2018 kl. 18:10 
So i don't know if it's this mod or another one conflicting with it, but it doesn't look like any grass is growing for me now. I even planted my own just to try to get it to spread and I didn't see any seeds spreading at all after they reached 100%
Vlad 25. feb. 2018 kl. 1:07 
@Bloky555 those mods shouldn't conflict, so it doesn't matter which goes last. Personally however I would make it grass->EPOE->complex jobs just in case.
MockMicrobe 30. jan. 2018 kl. 14:07 
This is vital for a colony on the tundra. It keeps my muffalo and caribou fed during the summer, letting me build up hay stocks for the long fall/winter/spring.
TheKnightXavier 26. jan. 2018 kl. 17:27 
Will this break my save if I already have mods installed? Does it conflict with any other mods?
KingOfHaphazard 22. jan. 2018 kl. 0:21 
You have saved my bovine army from starvation, thank you.
Bloky555 13. jan. 2018 kl. 11:27 
If I have multiple mods that should be loaded last (EPOE, Complex Jobs, and eventually this one), which should I load last?
CyberFerret 11. jan. 2018 kl. 21:25 
Does this affect FPS epescially with the waving fauna?
Emperor Cheesius Secundus 28. dec. 2017 kl. 17:06 
well this makes fire weapons more useful, tank you.
Limp Bisquick 19. dec. 2017 kl. 20:51 
Thank you! :)
Scrub 17. dec. 2017 kl. 13:29 
Love that one
Kurgis 17. dec. 2017 kl. 11:06 
Life saving mod - got really tired of looking at barren lands all the time - nice job.
battlemad 17. dec. 2017 kl. 11:03 
thanks for the answers, i was guessing that it didn't work on existing saves or that climatize plants conflicted in my current game. i'll try a fresh game in the same biome and see how it responds.
kaptain_kavern  [ophavsmand] 17. dec. 2017 kl. 8:19 
@battlemad

1- Yes. But only grass grown after mod activation will have the mod changes
2- Nope, but it's an XML file like most mods, you could edit/tweak it
3- I suppose not, this mod is very very simple. In this case, having mine loaded last in mod order should suffice to retain functionality from the other mod + rapid growing grass

______________________

@ Rainbeau I really think it can ;-D
E-Claire 17. dec. 2017 kl. 8:00 
It was pointed out to me on my "Wild Cultivation" page that in swamp biomes with fast tree growth, it's possible for a map to eventually end up with nothing but trees, since as grass patches are eaten by animals they often get replaced by trees instead of by more grass. Am I correct in thinking that this mod would help to counter that problem?
battlemad 17. dec. 2017 kl. 6:21 
Three questions:
1.) Does it work on existing save?
2.) Will the mod have any settings inside or outside the game that can be tweaked?
3.) Does it conflict with any other mods that change grass such as Climatize Plants?

Mods a great idea thanks for the work.
Bareback Hussein Obama 16. dec. 2017 kl. 14:37 
@puelleanimata i reccomend a very strong antiseptic cream to apply to that burn. dont want to get an infection!
Myke 16. dec. 2017 kl. 11:08 
Pretty neat, now herds wont need 90% of the map to survive without hay
stultz144 16. dec. 2017 kl. 8:33 
awesome now my colonists dont have to live in the barrens
Artro 16. dec. 2017 kl. 8:28 
@Puellae that is unrealistic
Cisarulana 16. dec. 2017 kl. 7:23 
I dont have a lawn @Alurit
Alurit 16. dec. 2017 kl. 6:00 
@Puellae animata realistic would be the the snow coverage protecting some plats from dying, while others go to hybernating. I mean your lawn survives winter doesn't it?
kaptain_kavern  [ophavsmand] 16. dec. 2017 kl. 5:46 
You mean compared to mechanoids, boomrats and resurection serum?
Cisarulana 16. dec. 2017 kl. 4:50 
Is it realistic though...?
schmandweg 16. dec. 2017 kl. 3:31 
nice mod thank you
fizz 16. dec. 2017 kl. 3:24 
Spread grass, eat ass.

Good mod tho fr, I can't stand those huge bare patches of ugly brown. :content:
Papa DjoDjo 16. dec. 2017 kl. 2:32 
thank god! I have a army of 31 rabbits becaus I have a lever 19 handler so I really needed it!:steamhappy: