Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Is this Radious compatible? Thanks, hoss.
“RM2 is a helluva drug”
If the mod works on the latest patch for the civil war functionality, I'd be sure to give this mod a shoutout.
Pls report back.
Since when where sudden Rebellions (in History) in the early Game, have more Power and are better organized than the whole Kingdom, for Example spawning completely high Tier Units, all @ Rank 4 ?
I have Rebels in my ED Campaign which I can't even defeat, controlling third of the World, because they are in a Capital, having full Stack of Legionnaires, Cohorts and they have high Veteran Rank.
It's so stupid strong, that even other AI Factions cant deal with their Rebels...
I hope this fixes it to a large Degree.