American Truck Simulator

American Truck Simulator

Real Traffic Density ATS
2.376 comentarios
CraZy leGGs 24 SEP a las 1:07 
@Cipus, I ran like hell. Didn't encounter any unusual traffic incidents although there were accidents, merging issues from 2 lane to one lane(coding) and the occasional off ramp runner refusing to yield to oncoming interstate 65 to 70 mile an hour traffic(coding). Those are areas of traffic density beyond your control.

Flow vs time of day/night was excellent as usual. I did not notice any AI vehicles stopping halfway thru the turn when attempting right-hand turns on green lights at intersections. Overall dealing with traffic density was a great experience 😉
DcpireS 23 SEP a las 18:24 
maximum vehicle count you lowered to 500
Vim Fuego 22 SEP a las 18:52 
@Cipus, external version for 1.56 tested working with no problems here thanks for the updates! :steamthumbsup:
MosGuy 22 SEP a las 16:51 
test patch working fine, no issues
kworey 22 SEP a las 12:55 
Everything seems smooth, also tested it with the recently updated jazzycat mods (except trucks) and no errors on game.log related to traffic
Cipus  [autor] 22 SEP a las 11:03 
yes sure will follow, let's see first how it works, still wait feedback (in english)
ThommyLee 22 SEP a las 9:38 
Update 1.56 on Steam will follow ? :-)
x.krugger 22 SEP a las 8:24 
Retro_Miami
В этом моде пробок нет вообще даже днем, хотя поток трафика довольно плотный, когда ночью в крупном городе попадается всего 1-2 автомобиля на встречке ну такое себе, не очень реалистично...
Если нужны пробки то брутал траффик в помощь)
Retro_Miami 22 SEP a las 6:41 
x.krugger
А ты хочешь стоять в пробке посреди ночи?
x.krugger 22 SEP a las 2:31 
Отличный мод, но вот ночью трафика очень мало, он практически отсутствует.
CraZy leGGs 21 SEP a las 16:24 
@Cipus, I will test later and leave feedback.
Cipus  [autor] 21 SEP a las 14:27 
the mods works fine in 1.56, anyway here is an update for 1.56 in which I edited some rules in traffic_data. should you wish to see the difference you can test the external mod before I will upload it on Steam: https://sharemods.com/26at6979ucvw/Real_Traffic_Density_ATS_1.56.scs.html
CraZy leGGs 20 SEP a las 21:55 
@FindFloppies, this mod does not cause CTD in 1.56. I run over 100+ mods. Only had CTD with route advisors.
R&J TRUCKING .CO#23 20 SEP a las 20:01 
FindFloppies...check the gamelog just after the CTD... it may and very possibly recorded the crash instance
FindFloppies 20 SEP a las 19:34 
I can't prove it, but without this mod in 1.56, I'm just fine, and can run some other updated traffic mods, but this one does load, and does run...for a time, and then the game crashes out. So, I can' prove this is the cause, but I can infer it. So hopefully the cause can be found. I'm not using this at the moment because of the issues.
CraZy leGGs 16 SEP a las 19:23 
@Cip, thanks for the heads-up 😉
Cipus  [autor] 16 SEP a las 12:40 
I had a quick look and it should work well in 1.56 but a friend will provide a proper update for 1.56 :steamhappy:
Cipus  [autor] 16 SEP a las 12:26 
in weekend?
Dominik 16 SEP a las 8:35 
1.56 when
xt487tx 11 SEP a las 20:06 
I see a conversation below mentioning SCS changed something in traffic patterns.
I am now noticing that some vehicles are turning left from right hand lanes, and into the closest lane as well.
Of course they have collided with me a few times.
Which does kind of keep you on your toes I guess. But its also annoying.
Did some searching and can't find anyone else talking about it.
Seeing this in a profile with no mods as well.
xt487tx 11 SEP a las 20:02 
Dropping a comment about what I found with this mod.
It does work in 1.55, but did cause a game crash when placed in the list like a another good previous traffic mod. Fixed the crash by moving this one up the list to above an extended train mod. Its the only other mod I could see that might conflict with it.
VIPLukas 6 SEP a las 16:16 
does this work for 1.55?
zapper1350 5 SEP a las 19:05 
Nevermind worked for only a short time
zapper1350 5 SEP a las 15:19 
I got it to work so far so good! Had to place it almost at the very top of the order.
Cipus  [autor] 2 SEP a las 12:41 
well then I should be happy to play 1.49 and I feel sorry that traffic is no longer the same. from my side I will only remove any rules from traffic_data.sii and let traffic spawn as SCS wants
CraZy leGGs 2 SEP a las 10:55 
@patrickp992, Yes there have been changes made regarding traffic since version 1.49. Technically Cip's mod runs on 1.55, I don't think it takes advantage of the new AI spawn logic, time profiles, or weather based traffic behavior introduced in later game versions since he's still running 1.49.
patrickp992 2 SEP a las 1:51 
Man I knew I wasn't crazy, I have a video recorded about a year ago and traffic was literally 4 times as much as it is today. I made a little comparison of that vs now.
https://www.youtube.com/watch?v=gTYuy0nhE9E
I also have a clip from April this year, and it worked fine so I believe 1.55 kinda broke it
100Gramowich 1 SEP a las 21:36 
wow thanks:fh4superstar:
Cipus  [autor] 1 SEP a las 13:02 
yes it works in 1.55
100Gramowich 1 SEP a las 10:06 
1.55 work?
半调子温柔 31 AGO a las 0:05 
1.55?
patrickp992 25 AGO a las 14:43 
I feel like there was a LOT more traffic in game version 1.54
Somehow all the traffic is behind me, despite sticking to the speed limit, and oncoming lanes are especially dead
CraZy leGGs 24 AGO a las 12:33 
@Cipus, if you want I could post a copy of whatever .sii files you may need to compare?
Mathilda 24 AGO a las 10:33 
The midnight traffic seems a bit high and unrealistic. Could you reduce it a bit? There shouldn't be this much traffic in a secluded town at 4 am.:steamthumbsup::steamthis:
Brandon 20 AGO a las 20:31 
doesn't work anyore for v 1.55 ats
CraZy leGGs 16 AGO a las 0:45 
@Maverick Knight, If I remember correctly the ai behavior was changed after 1.49. Something not mentioned yet, in some areas two-way truck traffic will even go over the outside right solid white line allowing faster drivers to pass. There has been subtle traffic tweaks made by SCS for sure, they just weren't called out in updates but haven't been mentioned in changelogs.
CraZy leGGs 15 AGO a las 23:52 
@zapper1350, what does your game.log.txt show, you shouldn't have to guess if this mod is the reason for CTD?
zapper1350 15 AGO a las 19:01 
It still crashes my game for some reason after loading.. Have it placed above any other map or traffic mod like shown in the description. My only guess is its one of the traffic mods conflicting with it..
Maverick Knight 15 AGO a las 14:40 
Hi Cipus,
my impression when first driving 1.55 was immediately, that the AI has been modified by SCS.
Cars that have overhauled your truck on the highway mostly return to the right lane right before your truck. Trucks don´t stay in the left lane (as before).
So I think that changes to the AI have been made!
Cipus  [autor] 13 AGO a las 23:23 
my mod do not make Ai more agressive, but to clarify this I will remove those yield rules next time. I play 1.49 and there everything is just fine about traffic but maybe SCS modified something meanwhile
CraZy leGGs 13 AGO a las 13:00 
@Someguy, I agree 100%. Aside from the overly aggressive ai behavior this mod is great.
someguy 12 AGO a las 23:57 
It's a good mod and I don't know if this is a bug but a lot of times on the roads and highways the ai just randomly crash into each other and don't know how to drive, and I know this mod is meant to add traffic but after the ai crashes into each other they just hold up traffic and don't even move. Especially on the highway, the ai randomly brake for no reason, and there's literally nothing in front of them and I have to brake so then I don't hit them and avoid damaging my truck and load.
Cipus  [autor] 11 AGO a las 10:54 
it works well in 1.55, no updates needed
zapper1350 11 AGO a las 2:53 
Any updates?
CraZy leGGs 7 AGO a las 6:40 
After covering hundreds of miles yesterday I can that something is indeed off with default traffic vs your mod. There were so many wrecks scattered throughout cities and interstates as well from Amarillo to KC and from northeast Iowa do to Laredo. Since using your mod wrecks, non yielding ai, never occurred at such a high clip. This was mainly during daylight driving. I will run more today then report back.
gator 6 AGO a las 10:32 
Running into a lot of problems with traffic on the highway. Almost like they are blinded that I am there. Slamming on brakes with nothing in front of them, hitting me and cutting me off. It has worked flawlessly in the past but 1.55 is rash with traffic with this mod.
CraZy leGGs 2 AGO a las 22:40 
@Azuirele, I guess you have nothing to say, happens practically everywhere. It's straight to the mods ask questions later lol.
Azuirele 2 AGO a las 20:38 
@CraZy leGGs, I can understand what you mean there, but it's on them. If it's that hard to pay a little attention to read something, then I have nothing to say.
CraZy leGGs 2 AGO a las 13:43 
@Azuirele, I think what's throwing guys off may be the UI image still displaying 1.54. It could be changed to reflect. Some don't take time to read descriptions or comments.
Azuirele 2 AGO a las 2:36 
@Solway If you scroll down a bit, you could see that Cip has said the mod doesn't require any update and is still usable in 1.55