安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






If someone can figure out how to fix this, let me know. I’ve been playing with settings all night.
0 0
_
resource.AddWorkshop( "121287462" )
as the only thing in the file, you can use notepad to open the .lua
At this point, you should be done, when you join( MAKE SURE TO SAVE THE .LUA FILE OR THIS WILL NOT WORK) it should auto download the addon,
Hope this helps :)
It says on my console EmitSound: pitch out of bounds = 400
plz fix
Where is that exactly?
I use a hosted server.
I want to add another sound, where should I put that sound file to?