Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

UMC Embellishments Pack
42 kommentarer
DiscoPony 12 jun, 2024 @ 12:27 
Game grashed when I try and place an item down in editor ):
pieanear 5 feb, 2023 @ 14:34 
Im' my 70's. OLD FART
pieanear 5 feb, 2023 @ 14:32 
How do you change Mod order ? How do you delete a game ? In steam.thanks for your hard work. PI
pieanear 24 jan, 2023 @ 10:20 
unlimited houses , more town centers ?
ZarckNogh 28 dec, 2020 @ 16:07 
hello any of ur mods are updated to the last version of the game right? almost all of ur mods dont work :(
StormMageFelix 23 nov, 2019 @ 1:30 
I have UMC High Priority on priority #1 and still almost all of the things are invisible
Callistonian  [skapare] 14 jun, 2019 @ 14:01 
If you're subscribed to this pack and UMC High Priority, they will not be invisible. However, there are some objects in UMC High Priority which have no art assets (I never uploaded them). They have prefixes which do not belong to any released UMC packs.
Dyplorus 14 jun, 2019 @ 12:20 
When I place the buildings in the editor, they appear invisible...
Dollynho your little friend 29 okt, 2018 @ 10:32 
Could you make more buildings from the town centers (greeks, egys, atlanteans and chinese)? like the farmstead and outpost you've taken from the norse town center
Callistonian  [skapare] 1 jun, 2018 @ 18:37 
Oh, I thought there was a separate blood embellishment that didn't vanish, I can make a new one to that effect. I will work on these corpses and eventually add them to EMB.
Das Boot 1 jun, 2018 @ 18:25 
I know blood is still available in the embellishment list, but when I try placing it in a scenerio it vanishes after a few seconds.
Das Boot 1 jun, 2018 @ 18:23 
For "Soldier Corpse", I suggest using Hoplite, Toxotes, Myrmidon, Spearmen, Axemen, Slinger, Ulfsark, Throwing Axemen, Huskarl, Murmillo, Fanatic, Destroyer, Halberdier, Chu Ko Nu, and Fire Lance (three from each culture).

For "Civilian Corpse", I suggest using Villagers, Laborers, Gatherers, Dwarves, Citizens, Peaseants, Priests, Monks, and Oracles.
Callistonian  [skapare] 1 jun, 2018 @ 18:04 
@Das Boot - if you can suggest some existing units that should be turned into corpses, I can do that. I will refrain from adding blood and such since you can add that yourself using blood embellishments and where that is possible, I try to give the scen designer those options instead of throwing it all into one unit.
Das Boot 31 maj, 2018 @ 23:13 
If I may, I would appreciate if you added some form of corpse embellishment. I am trying to create a mission where a town has recently been massacred by enemies, and I can't get the same effect with injured soldiers because they still move at times and are all dressed in the uniforms of soldiers.

Adding "Civilian Corpse" and "Soldier Corpse" would be helpful.
Karlar 30 maj, 2018 @ 23:38 
Okay, awesome! :) Good luck! I'm certainly not a modder by any stretch of the imagination, but I'm all for helping any way I can.
Callistonian  [skapare] 30 maj, 2018 @ 20:15 
I honestly don't know how long it will be, but it will probably be quite a while before the LotR asset library is complete to my satisfaction. I will probably upload something before then. I am planning on updating my own scenario when I do get to that point. Doors of Durin is a good idea, I'll add that to the list :)
Karlar 30 maj, 2018 @ 17:24 
Any idea how long they may be yet? If they'll be here sooner rather than later, I'll put off my map until they're here so I don't have to gut the whole thing when the pack finally comes. Are you planning a gate of Moria and stuff too?
Karlar 30 maj, 2018 @ 17:21 
Yeah, I saw those, but they have no appearance as of yet.
Callistonian  [skapare] 30 maj, 2018 @ 16:56 
It's a long time in the coming but I will be returning to AoM modding sometime soon and the LotR pack for UMC is near the top of the priority. I have made some new Black Gate models which you can see on the discord for LOME 5.0.
Karlar 29 maj, 2018 @ 23:35 
Are you considering doing a LOTR pack? That would be great for me since I'm making a Middle Earth map, and having the Tower of Isen, the Black Gate, and such would be awesome...
Villagerist 5 dec, 2017 @ 14:37 
Ok
Callistonian  [skapare] 5 dec, 2017 @ 0:52 
Try unsubscribing, restarting your game, and resubscribing. Everything is working on my end so it's probably just a glitch with the mod manager.
Villagerist 4 dec, 2017 @ 18:31 
Yeah I Tried That Thats Why I Came Here
Callistonian  [skapare] 2 dec, 2017 @ 19:40 
Make sure you are subscribed to this mod as well and restart AoM. UMC High Priority has the data files and each individual mod pack has the art assets (models, textures, etc.).
Villagerist 2 dec, 2017 @ 15:28 
Hi I Have UMC High Priority But Allmost All The Stuff In This Mod Is Invisable Please Help
Comric 1 dec, 2017 @ 20:10 
No university but Government Center!
Youngblood 28 nov, 2017 @ 15:25 
they should really do a university for each civilization
phdorogers4 26 nov, 2017 @ 12:49 
This is great. Theyll go so well with my RPG!
t-squared 25 nov, 2017 @ 14:34 
Ok, thanks. I'll take a look
Callistonian  [skapare] 25 nov, 2017 @ 12:39 
Well, then it's not related to UMC. It sounds like you're having a problem running the game generally. There are lots of discussion threads about crashes.
t-squared 25 nov, 2017 @ 12:08 
Done. It's happening with and without the UMC mod...
Callistonian  [skapare] 25 nov, 2017 @ 11:06 
Completely dissable all mods, test. Then reenable only UMC High Priority and Embellishment Pack, test. If you're only crashing due to UMC, I would like to know so I can get additional playtesters to try to reproduce the issue.
t-squared 25 nov, 2017 @ 11:05 
Ok, thanks for your feedback regardless.
t-squared 25 nov, 2017 @ 11:04 
Hi, I made sure the game files were completely clear of the mods, verified the integrity again, and restarted steam and the problem's gone. Still no explanation but looks like I'll need to avoid mods when playing for now. Really liked yours too... :/
t-squared 25 nov, 2017 @ 10:44 
I have the UMC high priority and emb mod installed and was working on a big scenario. Ran a test and then I lost all the screen header and then the whole game just closes. No warning, no error message.

I verified the game integrity after the first time but it's happened about 4 times now...

I tried running the test without the mods but same problem.

Thanks.
Callistonian  [skapare] 25 nov, 2017 @ 10:38 
I'm not able to reproduce a crash with all the EMB objects in a scenario. Could you be more specific about what's happening? What mods are you running, when does the crash happen, what type of crash is it?
t-squared 25 nov, 2017 @ 10:30 
This all crashes everytime I try running a scenario from editor... Advice?
RetroRun 22 nov, 2017 @ 9:00 
Btw nice pack
RetroRun 22 nov, 2017 @ 8:59 
Ohh.. they looked alike from the warrior king game
Callistonian  [skapare] 22 nov, 2017 @ 8:33 
They came from the settlement model. They were from a request I had for LOME 5.0.
RetroRun 22 nov, 2017 @ 6:31 
Hey, are those huts imported from some other game?
Youngblood 21 nov, 2017 @ 8:34 
these would be sweet add ons