RimWorld

RimWorld

Gromflomites(A18)
Počet komentářů: 35
PapaEnclave 6. pro. 2023 v 4.20 
@milie
PapaEnclave 6. pro. 2023 v 4.19 
@mile
PapaEnclave 18. led. 2023 v 1.26 
some one update plz
PapaEnclave 29. kvě. 2022 v 6.42 
some body bring this back with new life
phatninja63 5. kvě. 2022 v 15.46 
MORE RIM AND MORTY!
London WNKR 12. dub. 2022 v 15.15 
Can someone please pick this up for 1.3 dude
Azrael 4. říj. 2020 v 15.01 
Gotcha, thanks!
Salvatore Ganacci  [autor] 4. říj. 2020 v 14.16 
i wouldn't try to 1.2 or even 1.0. it's just a dead project
Azrael 4. říj. 2020 v 13.04 
Dont want to add it to my game if its broken, can anyone confirm if its broken or not?
NerdCuddles 6. čvn. 2020 v 13.52 
1.1
Bio[redacted] 5. kvě. 2019 v 10.19 
my colonists keep getting a mood debuff when they die, even though they're robots
is this a bug?
Salvatore Ganacci  [autor] 27. bře. 2019 v 4.28 
Though, I may be adding the guns to my gun mod and updating that
Salvatore Ganacci  [autor] 27. bře. 2019 v 4.25 
sorry, I don't
Emelio Lizardo 27. bře. 2019 v 1.09 
Any update planned?
Philinator 2. kvě. 2018 v 21.51 
b13?
D42z 13. bře. 2018 v 13.16 
hahahaah
Dominique901 24. pro. 2017 v 16.13 
True
Salvatore Ganacci  [autor] 24. pro. 2017 v 14.36 
They might find this while looking through other universes....
Dominique901 24. pro. 2017 v 11.54 
Don't tell Rick and Morty
Salvatore Ganacci  [autor] 30. lis. 2017 v 15.25 
I'm pretty sure they are.
They do require uranium.
Dare Arkin 30. lis. 2017 v 14.22 
Are the guns craftable?
Salvatore Ganacci  [autor] 21. lis. 2017 v 14.25 
Thank you
9hil 21. lis. 2017 v 13.57 
I enjoy this mod, Don't Let the hater's keep you down. Good work by the way, This seems pretty complicated.
Salvatore Ganacci  [autor] 20. lis. 2017 v 18.19 
That is just because the wings are large and use up a moderate amount of space.
bunz 20. lis. 2017 v 18.18 
"BodyDef Gromflomite has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all."
Salvatore Ganacci  [autor] 15. lis. 2017 v 9.20 
They are random colors in the game, the red is the prison armor. The health will be lowered soon, but the melee will stay the same.
MiamiHurricane 15. lis. 2017 v 9.12 
and they shouldnt be stronger, they seem like weak bugs in the show not power houses
MiamiHurricane 15. lis. 2017 v 9.11 
theyre bright green in the show and yet you make them dark red in game???
Salvatore Ganacci  [autor] 14. lis. 2017 v 18.32 
No not really, it depends on what you use your time doing and what you learn.
Guard 2(Never Retired) 14. lis. 2017 v 18.28 
I bet it took a really high IQ to make this mod
Salvatore Ganacci  [autor] 14. lis. 2017 v 17.08 
It will take some time as I am working on other things right now.
Sir Luis 14. lis. 2017 v 17.02 
meeseek plz make it so
Salvatore Ganacci  [autor] 14. lis. 2017 v 16.50 
Maybe
Salvatore Ganacci  [autor] 13. lis. 2017 v 11.46 
@zekk_xellos Sure thing.
zekk_xellos 13. lis. 2017 v 8.34 
Would be nice to know if they have anything that differentiates them from normal human pawns. Like, do they have the same optimum temperatures, do they eat only specific things. That sort of thing. I really enjoy race mods, but I wish that there were more details on the specifics, as most of the time I'm surprised to find out that certain things have no impact, or that a race only eats meat, without the mod previously telling me that in the description.