Counter-Strike 2

Counter-Strike 2

Prodigy
64 kommentarer
Heimdàll 12. nov. 2024 kl. 3:59 
Is the map available for CS2 ?
{DCSA} MGP^CP 13. feb. 2023 kl. 9:12 
Map is in rotation on:
DK-Casuals
2.104.129.83:27015
Server online 17.30-00.30 CET.
Limited access for IP's located in Northern Europe.
Nuke 18. jan. 2023 kl. 17:45 
Cs.1.6 nostalgia
Gordon 1. dec. 2022 kl. 22:09 
Can I use already made things from this map? like pillars, doors, etc? I'm making a nuke style map and I like some of the things you did here
TSG gorshock⁴² 11. sep. 2022 kl. 10:49 
So cool visual update of prodigy
yandhi 29. aug. 2022 kl. 2:02 
this map should be added officialy
it too good
helm2505 24. aug. 2022 kl. 9:51 
i managed to easily get on top of garage without any cheats, you might wanna add clipbrushes in the ceiling :melon:
PhyroMenn 2. maj 2022 kl. 11:25 
Woaw so beautiful , i love this map
CosmicReaver 24. apr. 2022 kl. 4:40 
A classic map beautifully recreated in CS:GO. The new pathways are great too. Thank you very much!
0dd451 19. apr. 2022 kl. 5:09 
very nice map
MisterTYLEN 30. jan. 2022 kl. 19:30 
это шедевр. Valve прошу заметь эту карту, видно автор очень старался, баланс безупречен
Drakonuid5 8. dec. 2021 kl. 7:23 
Hello Cyvo. I see you Love to remaking maps. Why not contact with Classic Offensive dev team and join them. They very much need mappers
MaVi 8. maj 2021 kl. 9:16 
This map we need on compentitive !!!!!!!
Nosferatu*Joe 18. mar. 2021 kl. 9:42 
I really love this map but for some reason I'm getting errors in my console.log

Here are some of them, but it's filled with the same kind of errors and not sure if this is an issue?;

Mar 18 16:36:07: Setting invalid soundscape, pro.BombsiteB, as the active soundscape. There is probably no script entry matching this name. BUG THIS!

Mar 18 16:36:09: message repeated 3 times: [ Dynamic prop prop_dynamic: no sequence named:idl]

Mar 18 16:36:09: Setting invalid soundscape, pro.TSpawn, as the active soundscape. There is probably no script entry matching this name. BUG THIS!

Mar 18 16:36:31: Setting invalid soundscape, pro.Stairwell, as the active soundscape. There is probably no script entry matching this name. BUG THIS!

Besides this, great job on the map dude!
Noøken 23. dec. 2020 kl. 19:57 
Love the explosion effect.
On A site , the effect of C4 explosion makes the electricity going out of nowhere while on B site, the explosion effect is pipes are leaking and produces fire particle.
The alarm also sounded when the bomb is planted.
Really nice map actually! :steamthumbsup:
BOT Arcane 23. nov. 2020 kl. 11:02 
Very beautiful map but fix bomb site A's lights it's to dark
wawa enthusiast 16. aug. 2020 kl. 10:31 
Awesome remake of an often-forgotten map. Would love to see this included in an operation in the future.
Fordi Gaze 24. juni 2020 kl. 7:11 
so classy very nice
Nanzao 5. okt. 2019 kl. 6:25 
Good map, but the bombsite A is too dark.
trysn 3. okt. 2019 kl. 11:16 
Wow, looks absolutely amazing, VALVE bring this classic back! lovely map!
StoneGreninja 10. juli 2019 kl. 20:30 
Love this remaster. Please consider wingman compatibility
freddy fast bear 2. juli 2019 kl. 3:03 
It doesn't fit the art style of the game.
🅱🅻🆄🅴🆁🅰🆈™ 15. maj 2019 kl. 13:15 
Awesome remake! The most interesting bomb sites I have seen so far :emofdr:
Funfi <3 22. mar. 2019 kl. 6:28 
Remind my times when i was play CS 1.6
EwylKo♚ 26. feb. 2019 kl. 15:14 
so undernoticed :lunar2019deadpanpig:
-niklaas 23. feb. 2019 kl. 3:13 
valve should bring the map in the next operation
Testing Acc 22. feb. 2019 kl. 21:19 
This map is so. Good. But I'm really confused about the road to B site and to T Side.. But you're so awesome about it
云深不知处,花月暗藏 22. feb. 2019 kl. 9:51 
look at this tranny below me u are Worst of Human race
Leonie 6. feb. 2019 kl. 0:45 
this map has nothing to do with prodigy, its only a map with the same map.

Your map is full of RNG effects and i think your map is made for newbs. The real Prodigy map was made so there was almost no Random Effects.
Moreover the people with the best aim and who had the fastest movement usually won. Here your map has nothing to do with this brutal and nice map i know and played over 12years

Hope you can change that to make a real prodigy remake because this is shit. Then call it different.
yandhi 27. jan. 2019 kl. 11:09 
LOTS OF PARKOUR AND NADES :D
NoEmpathie 10. jan. 2019 kl. 16:40 
if there a communityserver with this map?
lorjason34 27. dec. 2018 kl. 20:12 
This is the map I first played on Counter Strike Condition Zero. I thought for sure this didn't exist, but it does.
It's so nastogic, and this one brings refreshes here.
Really good.
Adam 13. dec. 2018 kl. 10:11 
Your map is completely amazing, I love it so much! This really deserves to be in the next operation! Best wishes to you!
Immortal GEOTUS 3. dec. 2018 kl. 3:19 
WHY WASNT THIS MAP IN FROM THE BEGINNING YOU FUCKING FOOLS????
Nanzao 23. nov. 2018 kl. 16:06 
PRODIGY ON THE NEXT OPERATION!
Outstanding job! Here you can test map - 145.239.24.170:28095
olja 3. nov. 2018 kl. 7:23 
VALVE PLEASE ADD.
SyntaX_[E]rr0R 3. nov. 2018 kl. 6:04 
This version of Prodigy map is great and more fitting with the current rendition of CSGO. But the BOT on T-side seem like the Bomsite B so much... i love this map since cs 1.6.. hope this map get appeared on next operation...
Bhoppi 18. juli 2018 kl. 11:16 
good update!
quilennnn 2. maj 2018 kl. 17:50 
It turns out the map already has a .kv file.
It just uses the default playermodels.
quilennnn 2. maj 2018 kl. 17:32 
Ok, but if you will change the playermodels.
Atleast make the CTs, the SAS.
Cyvo  [ophavsmand] 2. maj 2018 kl. 9:44 
Yeah that might be broken for workshop files and swiches to the default settings after matchmaking. I'll look for a more map integrated solution. Maybe I'll try to include new models or change the playermodels to a better map fitted group
quilennnn 2. maj 2018 kl. 4:07 
@Cyvo when i did that the playermodels didn't change at all
well i did see different arms at first before switching weapons
ÖLGEMÖLLER 3. mar. 2018 kl. 14:02 
This map looks very cool and clean. It used to be my favourite map in CS. It was my clan's "home map".
chysty list paperu 2008 11. jan. 2018 kl. 22:24 
Do you also remeber community-created Backalley?
chysty list paperu 2008 11. jan. 2018 kl. 22:22 
+rep
To the new operation!!
prodigy 11. jan. 2018 kl. 20:49 
WOW. I fully support this map.
This map is so rich in details and quality wise very well designed.
Especially brings so many good memories of good old days.
This map is one of the first competitive map in CS history.
I can not believe Valve never made this map for the users but here it is..
CYVO, you are true fan of CS, really talented map designer, and I think you should be hired by valve seriously at least receive big credit for this map.
Believe it or not, my esea account is 'de_prodigy' because I miss this map so bad.
Too bad that young generation does not know much about this legendary map.
Valve should really consider this map as in competitive mode. Thank you.
Nanzao 8. jan. 2018 kl. 20:08 
Hi Cyvo, your map is very nice looking and is rich on details.

The B site is impressive and offers many opportunities for cover while invinting to the gunfight, I want to see how it plays out.

The outside offers the best gun fights of the map, so much possibility of gameplay there.

However, there is some issues I found, mainly the easy passage behind the B bombsite that Ts can abuse. The routes to B offers so much interesting gun fights, but that passage behind the CT Spawn/B Site can ruin everything.

There's too much conections on routes to A Sites, and it can be too dark to spot enemies.

I aways thought of Prodigy's A Site as one of the hardest to retake. I would need see how to it plays out if it is too T-sided, because CTs are easily surrounded there, and I think Ts can hide and wait until someone defuses with too much frequency. It should be more gunfight oriented, like the B Site is.
StoneGreninja 8. jan. 2018 kl. 17:33 
This map is nuts :2016whoadude: ! I wish it could be played competitively. or can it
Cyvo  [ophavsmand] 15. dec. 2017 kl. 10:34 
@BrainBr3ak I would love to change the playermodels but i can't do that due to some gameplay issues.

The Good news is: You may can do it for your version by going into your /maps and/or /Workshop folder (whereever the content is been located) and create a .kv-file named "de_prodigy.kv" and copy this into the file:

"de_prodigy"
{
"name" "Prodigy"
"t_arms" "models/weapons/t_arms_separatist.mdl"
"ct_arms" "models/weapons/ct_arms_gsg9.mdl"
"t_models"
{
"tm_separatist"""
"tm_separatist_variantA"""
"tm_separatist_variantB"""
"tm_separatist_variantC"""
"tm_separatist_variantD"""
}

"ct_models"
{
"ctm_gsg9"""
"ctm_gsg9_variantA"""
"ctm_gsg9_variantB"""
"ctm_gsg9_variantC"""
"ctm_gsg9_variantD"""
}
}

This method also allows you to change the models to whatever you want to have.
This should instandously work. Otherwise I'll look for an alternative as soon as I can.