Space Engineers

Space Engineers

RCSP - Cerberus (No Mods) BattleCruiser
Počet komentářů: 126
Venom415  [autor] 20. úno. v 21.38 
@FEEDBACK I manually disabled it, there was a ton of lag with the first lcd script so if irc I removed the computer block entirely. You can use whatever you like now so thats good :steamthumbsup:
@Mr.White Yes you can, you can just set it up with the projector. and when it turns on/off it'll keep the same blueprint that you used before.
FEEÐBACK 3. lis. 2024 v 16.52 
Great Ship ! Any idea how to reactive LCD Script ? When I recompile the script, LCD just have " Boot up " Thanks you !
Mr.White 10. čvn. 2024 v 17.03 
can it print the mako fight and keep print if so how
Venom415  [autor] 7. čvn. 2024 v 12.39 
PCU: 42416
Total Blocks: 6841
Mr.White 5. čvn. 2024 v 21.31 
what is the pcu on thsi ship
mrfreasyt 11. úno. 2023 v 13.27 
What MMaster script? there are multiple
Dragon_slayer 12. čvn. 2022 v 11.50 
Hi how many blocks is in it ship?
HERO 13. bře. 2021 v 10.29 
корабль хуйня на планеты ты на нем не сядешь
ImagineLaggin 30. lis. 2020 v 10.18 
very fun to use
Bola_R2 21. lis. 2020 v 10.35 
the turrets are not firing ande ive tried everyting and they and they dont fire.
Bad Internet 15. říj. 2020 v 20.28 
the base im talking about is 3 minuets into the trailer
Bad Internet 15. říj. 2020 v 20.22 
the base in the trailer that made this ship
Venom415  [autor] 15. říj. 2020 v 18.34 
Glad you like it! Though im not sure what you are referencing, im sure its been used by many people and built by many methods lol
Bad Internet 15. říj. 2020 v 18.29 
i really like this ship so i was just wondering
Bad Internet 15. říj. 2020 v 18.28 
do you know about the base that was used to make this ship?
HOLY MACKINAW 13. dub. 2020 v 18.22 
I cant express how much I love this ship, thank you for putting your creativity on display and good job.
Foster 7. bře. 2020 v 2.43 
Is this ship ever being updated with decorative blocks?
Venom415  [autor] 27. led. 2020 v 12.37 
Should be 2 mako fighters, at the time of uploading; if I had all 4 spots filled it messed with the lighting, that has since been fixed by updates from the devs but I no longer have the files to update the ship anymore.
Chill & Thrill 27. led. 2020 v 12.31 
@Venom415 how many of your ships are in there
DJ-D1NG0DIL3 13. led. 2020 v 19.42 
That's cool!
Venom415  [autor] 13. led. 2020 v 9.45 
Ohh yeah, my ships sometimes appear in the update videos :P
DJ-D1NG0DIL3 13. led. 2020 v 9.24 
So I'm lookng at those looping clips on the title screen and I'm seeing what is basically an all-blue Cerberus absolutely trashing some generic red ship.
Did the devs take notice to your creation?
Master_117 23. pro. 2019 v 10.24 
Ok Thank You Anyway Have Nice Day:steamhappy:
Venom415  [autor] 23. pro. 2019 v 9.19 
Sadly I dont have the save file for this and cant update it, if you have a script in mind you can add it in to the programmable blocks.
Master_117 13. pro. 2019 v 20.01 
Hello Vennom415 I Got Question Could You Possible Update The Script For this Ship I Really Like This Ship And I Would Really Appreciate It If You Do:steamhappy:
BUCK 27. čvc. 2019 v 18.46 
need more jump core!! i think 580km jump distance is toooooo close for this ship
Venom415  [autor] 24. dub. 2019 v 16.01 
Thank you, glad you like it! :)
origamijedi05 24. dub. 2019 v 13.17 
I like how all your BattleCruiser designs have that X shap in the back, their all beautifully designed ships, keep up the good work!
Mr.Wanaskiwin "Navarone" 25. bře. 2019 v 5.16 
omagad how you build this so symmetrically with out the use of the tools? musta been before we got the symmetry tools cuz as OCD as i am or was by comparison even i made mistakes in making both sides the same, great work!!!!
Detective Fat 15. říj. 2018 v 5.49 
Does this ship have jump drives?
Wandering Ace 21. zář. 2018 v 16.45 
I really like how it looks
The perfect battelship
Nautilus 17. zář. 2018 v 10.22 
I just want to say that this build is just awesome. Really good work.
Venom415  [autor] 3. zář. 2018 v 12.24 
Yeah lots of people copy other peoples builds and post it for some reason, cant do much about it. It will only make people stay away from his builds in the end so It doesnt bother me.
Chase 3. zář. 2018 v 9.15 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1351240616 someone posted that without asking you or leaving any credit to you.
Nonexistent 10. čvn. 2018 v 13.23 
@Venom415 ahhh. I see. So it would require slight adjustment to become atmo ready.
Venom415  [autor] 10. čvn. 2018 v 8.36 
That was from fooling around and adding 2 atmo thrusters outside the hangar behind the nacelles, landed a bit hard but I had to take a picture, it looked really good in that scnerey
Nonexistent 9. čvn. 2018 v 19.19 
@Venom415 you say space or lunar gravity but you don't mention how you got the the ship in the alien planet with extra gravity. I'm confuzzled.
Nonexistent 9. kvě. 2018 v 12.31 
You said lunar or space yet it is alien planet...? What is going on?
McDonalds™ Israel 14. dub. 2018 v 22.00 
this ship is amazingly designed but the fighters have an obnoxious habit of bouncing around and getting broken in the hanger. they're barely secured at all.
TheLeoTinz 30. bře. 2018 v 6.50 
Nothing, i tried jumping in mid space without any planets, and they did not disconnect after a jump, but they did look like they were about to disconnect.Than i started off in the moon i exited the moon grav, nothing it is not Detacht and did not look like it was about to detach. than i jumped and no big differences.It might detach wen the ship mooves to fast around, cus i also tried making the ship turn like crazy and they looked like they were about to detach.
TheLeoTinz 30. bře. 2018 v 6.30 
ok
Venom415  [autor] 30. bře. 2018 v 6.25 
Interesting, might be a bug detaching them, place a camera in the hangar bay... (or maybe ill update the ship to have them) and then see if they do disconnect after a jump. it might be a glitch.
TheLeoTinz 30. bře. 2018 v 0.10 
Wen i mess around with the cerbus the 2 fighters alredy in the Hanger bay Explode than i check theyre loose off theyre connecter it normaly happens after a jump but sometimes not, there is no big damage to the hanger bay but some damage to the fighters.
Archimedes 23. bře. 2018 v 13.12 
i never knew that, thanks so much!
Venom415  [autor] 23. bře. 2018 v 4.59 
@legion To spawn it press F10 for blueprints, find it and double click, itll load so then press ctrl v (in creative mode)
Archimedes 23. bře. 2018 v 3.59 
where do i find it
The Awful Spartan 16. bře. 2018 v 15.57 
where are you?
Kraegan Epsilon 26. úno. 2018 v 19.51 
ohhh yea!!
Potato 25. úno. 2018 v 4.17 
Oh, okie, i see, thank you
Venom415  [autor] 24. úno. 2018 v 19.43 
I intentionally paused it so it doesnt lag anyone when they load it