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They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2
Will new ones be made for TWW3?
Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.
As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another comment.
Hope you guys are enjoying TWW 2 and 3
-Ulrik
don't sub
I got it to work by deleting a 0 at the end of the "melee_weapons_tables" for Malekith_weapon where all other entries had nothing in scaling_damage. Would be awesome if you could upload the fix so nobody else has to do it himself ^^ love your mods btw
pls fix :-) Thank you very much :-)