Divinity: Original Sin 2

Divinity: Original Sin 2

Monk - 15 new Warfare + Scoundrel skill combinations PLUS Unarmed Attacks!
164 kommentarer
Maravin 20. maj 2023 kl. 14:20 
Hey there, I was wondering if I could request that you upload the definitive edition of this mod into steam workshop? Theres not really any unarmed weapon mods out there and Id like to avoid going through the hassle of using a nexus mod manager.

Would really appreciate it if possible.
BargleDargleFargle 11. jan. 2022 kl. 17:25 
Anybody know how to get the crafting to work for DE? Keeps coming up as invalid combination.
Ra389 8. mar. 2021 kl. 15:43 
I sub my mod for unarmed attacks and while everything else works: monk types, different class, etc, the unarmed attacks don't seem to be working. Do I need to combine the same staffs to get it to work or do I need to use the herb with the staff instead I don't get it. Note: I sub the other required mods in already too.
Gunthor 2. jan. 2021 kl. 1:13 
not showing up in my mod list?
Zkysa 8. juni 2020 kl. 7:10 
I don't like the staff weapon requirement for the skills (I'm talking about the DE Nexus Mod version, not sure if that matters)
Foof 3. maj 2020 kl. 18:22 
Haven't used this mod in a while so when I re-installed it and tried making a strength unarmed weapon with a sword it gets turned into a helmet instead of a two handed weapon. Anyone have the same problem?
Water 13. sep. 2019 kl. 14:27 
Where are the skillbooks please, isn't there any vendor or sellor ?
Foof 14. juli 2019 kl. 11:45 
The warfare skill onslaught doesn't work with this mod, It will only do one swing of the weapon and be done.
Also, 2 of the 3 attack animations are just kicks which is weird when the main appeal is punching but I'm sure that's an easy enough fix for me to look into it myself.
Overall pretty good, the unique skills were well done.
MannyMiami 17. juni 2019 kl. 14:47 
So dose the unarmed count as dual weilding or just one onehanded wepon?
Vegas2121 7. apr. 2019 kl. 6:04 
So I have recently installed the mod (the DE version from Nexus) and activated it at the bottom of the mod list. However I cannot combine 3 staffs to make an unarmed it says the three items cannot be combined. I had the crafting overhaul but it is unactivated.
phoenixgerick 18. mar. 2019 kl. 21:16 
Sever, can u tell/show me how u got it to work? What did u do? I too am not very savvy with this kind of stuff, so I'm In the same boat as u were in.
Sever 12. mar. 2019 kl. 16:56 
I got it to work! Thanks for the mod!! I am curious, though...Is Tempest Kick intended to do electric damage in an area when used as a finisher? I seem to be noticing this.
Sever 12. mar. 2019 kl. 9:29 
I'm not very savvy with this kind of stuff. Would someone help me with applying the mod to the game? I have used mods through the Workshop, but I don't know how to download and apply this mod from Nexusmods. Thanks for any help!!

John 3:16
phoenixgerick 18. dec. 2018 kl. 22:22 
Nice. Thank you for converting it to the DE.
Balkoth  [ophavsmand] 30. nov. 2018 kl. 15:12 
I didn't convert that particular mod to definitive. Just boot up the game and read the description of THIS mod. This is just a skillpack.
ShakkaShuu 29. nov. 2018 kl. 20:36 
but with that - http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1200707694 , i can for previous version.
so what this mod about? new skill?. i just want to play monk.
Balkoth  [ophavsmand] 28. nov. 2018 kl. 13:59 
Not with this mod, this mod never actually added a class.
ShakkaShuu 28. nov. 2018 kl. 1:55 
Is it possible to choose monk in Definitive Edition from character creating menu?
Balkoth  [ophavsmand] 27. nov. 2018 kl. 14:59 
Definitive Edition has been uploaded to my Nexus page:
https://www.nexusmods.com/divinityoriginalsin2/mods/425/?tab=description
phoenixgerick 4. nov. 2018 kl. 7:10 
Same. As soon as these mods are converted to DE the sooner I can REALLY get into DOS2.
Danger Close 18. okt. 2018 kl. 0:27 
I'm eagerly waiting on the conversion to DE. I can't play without this mod; this mod is that good.
Jamaree 16. okt. 2018 kl. 1:07 
If you don't mind me asking, any news on the conversion?
Abstrakt Drey 3. okt. 2018 kl. 20:32 
Please convert this to DE! This is my favorite mod for DOS2, I tried converting it myself but I couldn't get it to work. I will buy you a coffee if you can save my DE playthrough!
Space__Rover 25. sep. 2018 kl. 11:32 
how to conver to deffinitive version https://www.reddit.com/r/DivinityOriginalSin/comments/9c3tg7/how_to_upgrade_classic_mods_to_the_definitive/ I havent tried it for this mod yet but it works with sourcery worth of a collar
Meilak 24. sep. 2018 kl. 10:33 
Does putting points into 2H increase the damage of unarmed attacks?
Balkoth  [ophavsmand] 18. sep. 2018 kl. 21:40 
I'm working on it. But blame Larian if I can't port it. I don't have the files and right now the editor won't even load for me.
GatlingCombo 13. sep. 2018 kl. 13:20 
Definitive Please. I love using your mod.
Shadow 8. sep. 2018 kl. 6:12 
Definitive Version would be good.
Deranged Dota Enjoyer 5. sep. 2018 kl. 1:28 
Any chance this will ported to Definitive Edition?
Chief Romanji 25. juli 2018 kl. 16:12 
Correction, I know how you "craft" them. but I'm curious if you can Come across them or earn them through the course of the game.
Chief Romanji 18. juli 2018 kl. 20:28 
So, I'm curious. How do you acquire the skillbooks for said skills.
zyocuh 4. juli 2018 kl. 12:08 
I seem to be hurting myself when I use attacks sometimes, and it hurts A LOT. Is there any reason for this?
Talthewarrior 23. juni 2018 kl. 6:19 
is there a way you can make it Unarmed without the wand and abilities that you can pick Unarmed and spend points to it that unarmed does critical like single handed dual wielding..etc..

Paraduux 17. juni 2018 kl. 7:49 
Is there a way to get items that are better than white?
Balkoth  [ophavsmand] 22. maj 2018 kl. 14:41 
The source potions/orbs use a skill to give you a Source point. I simply attached that skill to mine and put a % chance on it.
Voxeriino 22. maj 2018 kl. 13:33 
Quick question about the Flurry of Blows skill. How did you make it to where it uses a % chance to not use a source point/refund a source point?
Balkoth  [ophavsmand] 20. maj 2018 kl. 1:42 
Sounds good.
PK_Ultra 19. maj 2018 kl. 23:39 
id rather punch myself in the nuts
Balkoth  [ophavsmand] 17. apr. 2018 kl. 18:02 
This isn't helpful feedback.
jrad7702 17. apr. 2018 kl. 4:09 
I really want to play a unarmed class but the way this was done it is just too complicated.
RndmPlb 15. apr. 2018 kl. 16:39 
You've probably been asked this a lot, I get it, w/e then I guess ¯\_(ツ)_/¯
Balkoth  [ophavsmand] 15. apr. 2018 kl. 15:49 
Nope.
RndmPlb 15. apr. 2018 kl. 14:52 
Would you consider doing this class mod in a more "conventional" way, meaning with a skill book trader and other traders being able to sell fist weapon ? It would be way more immersive. DOS2 really needs an unarmed class mod (vanilla hand fighting animations being already awesome) and this one could very well be it ! Good work so far !
Balkoth  [ophavsmand] 14. apr. 2018 kl. 18:33 
I have added an addon to the Monk mod to allow Strength and Finesse versions of the unarmed attacks.

While it goes against my vision, I decided as long as I had the editor open, I would make it for the people who want it.
Balkoth  [ophavsmand] 22. mar. 2018 kl. 19:49 
Have fun!
Digan 22. mar. 2018 kl. 18:27 
i Guess its a lil confusing at first till i start to use it :D
Balkoth  [ophavsmand] 22. mar. 2018 kl. 17:58 
The description has your answer. You can just upgrade it at any time.
Digan 22. mar. 2018 kl. 17:42 
ooh but how does it scale then?:O is it depending on what staffs u mix? to get the dmg on unarmed attacks?:O
Balkoth  [ophavsmand] 22. mar. 2018 kl. 17:18 
Read the description or my previous comment for your answer. :)
Digan 22. mar. 2018 kl. 16:54 
So wait... do u have to use staffs ? or is this literally....unarmed? :O