Overgrowth

Overgrowth

Synth Gen 1 from Fallout 4
Počet komentářů: 19
cornelius 16. dub. 2021 v 16.58 
titan fall 2 bt?
KnoeOne 2. říj. 2019 v 16.14 
is there any way i can make a request for a model?
per.kuskan 12. lis. 2018 v 14.01 
X-cry in editor select the character, if the box of the character is green it means hes a player too so select the character and hold crtl+shift+p to make them AI, if thats what you mean
X-CRY 24. bře. 2018 v 5.27 
What if I don't wan't to play as them, but the camera keeps following them?
RAT 14. lis. 2017 v 13.28 
,Dear Akazi It Would Be Very Nice If You Made A Combine Soldier And/Or A Combine Soldier Elite From The Half Life Series I Think It Would Be Very Cool To Have The Souless Soldiers Beat Bunnys With Swords And ANy Blunt Object Like The Amazing Stone Club Mod Well Im Wasting Alot Of Your Time Making Such A Large Comment Ask FOr A Combine Soldier And/Or A Combine Soldier Elite I Just Think It Be Very Cool. -Unit 0906-HT
PS. Please?
Kill_Joy93 8. lis. 2017 v 15.34 
holy shit this looks awesome
AaronSky 25. říj. 2017 v 16.13 
Absolutely great!! My suggestions, can you add a mechanical jumping sound? Also, please add some other characters of this or other games!! :)
Goofy Goober 20. říj. 2017 v 18.09 
how to delete? a green box?
Imperātor 17. říj. 2017 v 14.48 
Please do elder maxon i need to put these synths down properly.
Dunkers 16. říj. 2017 v 17.24 
racerboy I have the same problem
Altamirano 16. říj. 2017 v 16.05 
beautiful, please make a npc of the Nightingale (skyrim) :steamhappy:
''Sorry for my bad English i am brazillian''
RAT 16. říj. 2017 v 12.51 
@Akazi Wait You Actualy Read My Comment? OH MY GAAAAAAWWWWD :DDDDDDDDD
Multron 15. říj. 2017 v 23.47 
Thank you indeed.
Akazi™  [autor] 15. říj. 2017 v 23.40 
@wisdom, you can use any model you like, and can edit the skeleton to match your model. Your model and skeleton should loosely resembly the default characters proportions though.
Multron 15. říj. 2017 v 21.48 
Hold up, I read the link you sent me, and I actually rigged a character, now what I need to know is, can you just use any obj model you like? Or does it have to reflect the pose that the skeleton does? I'm not sure whether your supposed to rig the skeleton according to the model's posture either. Or is there a way to rig those models, to pose properly? It doesn't really say it on the wiki, but it also states, you must understand modeling in the first place, so I guess I'm just asking you which way is right.
Cheesy 15. říj. 2017 v 10.44 
I can't seem to swap this in as the playable character in Gyrth's dark forest. Any solutions or reasons?
White Male 14. říj. 2017 v 1.12 
This is amazing!!! Great mod! :)
Bitter Steve 13. říj. 2017 v 20.52 
your mods are great, keep up the good work
DonnieOttway 13. říj. 2017 v 20.13 
Beautiful.