Sid Meier's Civilization VI

Sid Meier's Civilization VI

Rosetta - Dynamic City Names
397 kommentarer
Sabre 5. aug. kl. 3:45 
Can it be made so the name change isn't immediately but over the course of X turns, or in the next era?
Tap.Water 21. feb. kl. 11:11 
To be perfectly honest, this is my favorite Civ mod of all time. I've only been playing since Civ 4, but this just makes the game so immersive and also teaches some small bits of language in an entertaining way. Bravo!
younes 29. dec. 2024 kl. 6:57 
This is a really good mod and a lot of fun! I'm guessing that civilizations that never met each other (like Rome and Maya) do not have any interactions? Or did you extrapolate from naming conventions of the different civs?
3D Master 25. nov. 2024 kl. 2:10 
I guess then the other city name mods I had installed screwed with the working of your mod.

I've noticed an issue, though; the mod also works on City State names, but ONLY the name on the map; in the City State list and reports and such, the City State name remains the old/original name.

I don't know if the game allows those names to be changed as well; if not, maybe make the mod not function on City States?
meow 21. nov. 2024 kl. 13:43 
is this the mod that's turning Hong Kong into Heung Keung?
SeelingCat  [ophavsmand] 13. nov. 2024 kl. 18:27 
@younesmegou12 - May just be bad luck with cities that either don't have Mongolian translations or that have Mongol names that are the same as English (London in Mongolian is London).

@3D Master - It's fully automatic! The renaming triggers when a city is settled and when a city changes ownership

@DerCcent - unfortunately not, but you skimming through the ModLocalization or Backups files should indicate whether a civ is supported
younes 13. nov. 2024 kl. 11:20 
I don't really understand, I'v been playing with this mod a lot and, as the Mongols, just invaded all of England, only to have one city change its name (Nottingham to Nottingkhem). Is there a random chance that the names change? Or is London incompatible with Mongolia?
3D Master 26. okt. 2024 kl. 11:58 
How does it work? Is it just complete automatic? Or can I click somewhere and tell the mod to change the city's name?
DerCcent 3. sep. 2024 kl. 6:09 
is there a list of which modded civs are compatible? I´ve encountered some that are and some that are nor
phenyxasher 16. juni 2024 kl. 11:01 
Many of the city states gets a really messed up name that does not also show up in the city state envoy windows. I have not really much difference otherwise.
Everyone's #1 Fangirl 10. maj 2024 kl. 14:33 
It seems like this mod doesn't work when Free Cities flip
Láhʊsa 14. dec. 2023 kl. 13:47 
Note: This mod prevents achievements that depend on city names (Wat is Love, Hajj)
camembert4u 12. nov. 2023 kl. 8:29 
Does this use lua (does it cause desyncs in multiplayer)?
Imbored 24. okt. 2023 kl. 20:25 
wow i just gotta say, the devs dropped the ball with tactical mode. all we have now are clean hexes. those dynamic shapes on the original game are amazing.
SeelingCat  [ophavsmand] 24. okt. 2023 kl. 17:55 
@claudemac24hrs - Those are intentional; they are names that were used in the 19th century
claudemac24hrs 19. okt. 2023 kl. 0:34 
When Brazil plays on native language (Portuguese); Curitiba should be Curitiba, not Curityba; Belem would remain the same as Belem (Bethlem or Bethlehem in English). Please fix the names properly.
claudemac24hrs 8. sep. 2023 kl. 5:13 
This doesn't work to compatible with Khmer's Wat is Love achievement with Angkor Wat as the city name. In the mod, it is called Angkor.
siau2tie1 8. aug. 2023 kl. 19:40 
A new Asian city states mod is here.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3016408624
May you support this one?
Gamia 12. maj 2023 kl. 7:21 
When Russia captures Babylon, it somehow changes it's name to Babilon, but the right name would be Vavilon, Please, fix
Halycos 3. apr. 2023 kl. 9:59 
I thought I broke something
You got me good with this joke
SeelingCat  [ophavsmand] 2. apr. 2023 kl. 18:41 
@historiafan - You might try unsubscribing from the mod, then starting the game, then exiting the game, then re-subscribing to the mod. Sometime Steam is reluctant to update items from the workshop for whatever reason.
Abu Jibril 2. apr. 2023 kl. 7:27 
who really found it funny to look for the problem in a hundred mods for hours?
historiafan 2. apr. 2023 kl. 5:51 
Where can I find this \steamapps\workshop\content\289070\1161626651\Core\Database on Mac? I understand this event has ended but all my existing files are still stuck with "Alexandria"...
HOANGQUAN 1. apr. 2023 kl. 17:21 
all the names became "Alexandria". I will laugh if you fix it.
claudemac24hrs 1. apr. 2023 kl. 15:40 
That "Alexandria" name is a joke. Please revert to the usual names.
J 1. apr. 2023 kl. 14:35 
@blovdub unbeliavable.. guess you can't take a joke. Grow up
blovdubb 1. apr. 2023 kl. 14:21 
unbelievable... guess you dont care much for fans of your mods.
don julio 1. apr. 2023 kl. 13:00 
jajajaj, gonorreas, no entendia nada, esta revolao en crypi y ya estaba por limpiar la modlist
SeelingCat  [ophavsmand] 1. apr. 2023 kl. 9:54 
@thomasjohndixon beat me to it (thanks!) - but if you'd like to disable the seasonal update, all you need to do is go to \steamapps\workshop\content\289070\1161626651\Core\Database and delete the contents of the Babel.sq file.
T 1. apr. 2023 kl. 8:57 
@thomasjohndixon I second that thanks
Livnthedream 1. apr. 2023 kl. 7:25 
I just spent 2 hours trying to track down the cause of all my cities being named the same. I for one don't really find this all that funny.
Arbol Muerto 1. apr. 2023 kl. 7:13 
@thomasjohndixon Thanks, man.
thomasjohndixon 1. apr. 2023 kl. 7:09 
If you want to get rid of the April Fools gag, go to \steamapps\workshop\content\289070\1161626651\Core\Database and delete Babel.sql.
Adamandias 1. apr. 2023 kl. 6:38 
For anyone who's isn't enjpying the April first change, I heard the devil is working on a hot fix. It should be ready in the next day or so.
Casserole 1. apr. 2023 kl. 5:48 
That's really funny (seriously) I love the joke.
Potatoes and Tomatoes 1. apr. 2023 kl. 5:13 
Hey, i agree with Arbol, the load is not playable anymore...
Arbol Muerto 1. apr. 2023 kl. 4:39 
Hey is it cool if there's an option to disable the April Fool's joke? I admit it's pretty funny but some of us would rather use the real mod right now, especially those who live in different timezones
Vanasonic 1. apr. 2023 kl. 2:47 
Bruh.
TheOverlord747 1. apr. 2023 kl. 1:39 
Mod bugged with update, all cities renamed to Alexandria so game is barely playable and my save is ruined... https://www.reddit.com/r/CivVI/comments/128fti5/help_all_cities_in_my_game_have_been_renamed_to/
Gerand Darthmore 16. mar. 2023 kl. 15:12 
Oh it got fixed now. I think mine took a bit long time to be updated. Showed up as Seoul for a time.
SeelingCat  [ophavsmand] 16. mar. 2023 kl. 15:05 
@Constantine05 - Sejong should have Hanseong as his capital. Is it showing something different for you?
Gerand Darthmore 15. mar. 2023 kl. 22:50 
hey why isn't Sejong's capital is called Hansung- old name for Seoul?
SeelingCat  [ophavsmand] 13. mar. 2023 kl. 22:23 
Seondok's names are separate from the civ's names, so the names should be different for Sejong!
Gerand Darthmore 13. mar. 2023 kl. 20:39 
for upcoming Sejong update... may I suggest you to change Korean city names from Seondok's ones?
MPozd 31. jan. 2023 kl. 11:01 
I can finally confirm that problem with C15 and SeelingCat's Colonial City Names compatibility is solved, everything works fine. Thanks once again for a quick solution!
SeelingCat  [ophavsmand] 22. jan. 2023 kl. 12:15 
@Megalodong - Not a mod, alas. The screenshots are pretty old and that's just how the game looked back then. I think they changed with Rise and Fall?
Levi (λ) 22. jan. 2023 kl. 11:38 
What mod are you using to make the city title banners show as transparent?
Broadhurst Monk 20. jan. 2023 kl. 11:58 
Thank you, it was a very quick solution.
SeelingCat  [ophavsmand] 19. jan. 2023 kl. 16:19 
@MPozd3011 - This issue should also hopefully be fixed now!
SeelingCat  [ophavsmand] 19. jan. 2023 kl. 16:19 
@Broadhurst Monk - Sorry about that! Looks like the files got mixed up on update. Should be fixed now!