Total War: ATTILA

Total War: ATTILA

The Battle for Helms Deep
99 kommentarer
Wooker 14. apr. 2024 kl. 4:58 
Great Map, even if some seem ungrateful, its really well done, and even the way its done to make it more playable for Total War. However yes the lag and bugs etc does ruin your effort. But if it works in multiplayer great ;).
gtdarling1031 4. jan. 2023 kl. 7:24 
i cant find were to play it
Murauder 15. aug. 2022 kl. 19:31 
sth wrong with this map,when I start it ,my frame got pretty low.
American boss 27. jan. 2022 kl. 4:52 
These maps are very good. Thank you very much!By the way,Can these maps be used in campaign?
fullmetal5550 28. okt. 2021 kl. 20:45 
I subscribed to the mod and it downloaded but I can't find it in the city assault part of Custom Battles.
Quota, Goal of Oryx 4. aug. 2021 kl. 8:36 
There is so much lag its unplayable even when i put the settings down to performance
Thomas the Panzer 8. juli 2021 kl. 4:37 
It looks neat but the AI attacker just rotates formations in place and send 2-3 units to fight while the rest is just rotating endlessly at the starting point.
Bouncy booty booty cheeks 24. apr. 2021 kl. 8:55 
can it get updated e.g better resolution textures
LA_Ingram 16. feb. 2021 kl. 1:00 
its not working, game keep crashing
LokenKnight 12. apr. 2020 kl. 0:31 
As said in the description, AI sucks as the attacker (only 1 unit attacked, the rest just converged on a single point just out of view). When you are the attacker, the game is so laggy that it is unplayable. please fix
BBL DRIZZY 28. juni 2019 kl. 9:29 
laggy
Gwape 1. maj 2019 kl. 17:44 
this is currently very very laggy
Ranger 2. jan. 2019 kl. 22:28 
Is it just me or is anyone experiencing issues of extreme lag?
Caorsi 2. nov. 2018 kl. 16:54 
I want people for battle, contact me please!
Rooster 1. sep. 2018 kl. 8:22 
anyone else have trouble even getting this to work ?
Second Breakfast 27. maj 2018 kl. 6:25 
Very fun map, I love that there is reason to attack the deeping wall and take the lower capture point, however in a game with a friend we both had the same issue on the walls, the outer keep's walls don't function as walls properly after deployment which leads to some... Funky positioning with archer units. The other issue is on the second ring of the walls the right gatehouse, it isn't possible to move from, off, or use units when positioned on the right side of it, during the game itself the unit wall positioning turns red.

As suggestions it would be cool to see a map with the gates being not destroyed as another upload maybe, the use of barricades on the main gate or on the path up from behind deeping wall would be cool too. I would love to also position units inside the keep as a last stand location.

I had to trim this down, but all in all, amazing map.

Hope this feedback helps, this is one of my favourites alongside your Early Days of Minas Tirith.
Axeloth 13. maj 2018 kl. 5:13 
Unplayable.AI don't attacking and runs very very very slowly.
Fabcomo 9. maj 2018 kl. 7:54 
very nice map!
Hallubaloo 5. apr. 2018 kl. 22:44 
Not great. The ai will only use onagers or trebs to attack units, NOT the wall...so they can only use siege ladders/towers. they all do not really ever attack if you are defending. There needs to be a capture point on the lower area of Helms Deep to incentivize the AI to attack there. Also, if you are attacking, just surrender! The ai will bunch ALL of its forces at the very center of the keep, making even the best computers fail or move at 1/100 normal game speed. Great looking map! BUT it is pretty unplayable right now. Suggest adding capture point and moving up the attackers deployment zone to basically 100 yards from the walls.
Defined 30. mar. 2018 kl. 11:19 
Horid map, nothing like the trilogy and troops glitch and take ages to move
extremist 30. mar. 2018 kl. 1:42 
and do not attack
extremist 30. mar. 2018 kl. 1:42 
The AI go all retarded in 1 v 1s
The_GodfatherRus  [ophavsmand] 29. mar. 2018 kl. 13:26 
@TheSuperJew Fantastic job man! Very nice! We defenitely need the longer version with uruk sappers and Gandalf arriving! Keep it up!
SUPER PLAYS 29. mar. 2018 kl. 12:59 
https://youtu.be/PULNCcIpQc0

Here is a cinematic I made using the Rise of Mordor and this awesome map! :)
The_GodfatherRus  [ophavsmand] 29. mar. 2018 kl. 10:27 
@Goldenkill666 I dont think we could fix vanilla game AI so I advise you to find a friend to play with)
Passie Wassie 29. mar. 2018 kl. 10:21 
@The_GodfatherRus Is there anything to do about it to fix it so they just blindly attack xD
The_GodfatherRus  [ophavsmand] 29. mar. 2018 kl. 10:17 
@Goldenkill666 Thats the game AI - I can see it on other maps too, especially if the attackers have 2+ armies
Passie Wassie 29. mar. 2018 kl. 9:59 
I have a problem... I try to let the AI attack me on the map, Well they attack with 1 wave with just 5 ladders while they have 8. They destroy the gate with a ram, and they just stay outside... Meanwhile their intire army is just walking back and forwards on deployment zone.
The_GodfatherRus  [ophavsmand] 25. mar. 2018 kl. 8:28 
Well guys, I dunno why, but with the using of ROM mod the ai now attack correctly!
ChRoN1KbLuNt 25. mar. 2018 kl. 8:14 
this great now that rise of mordor has been released
Commisar Jon Fuklaw 20. mar. 2018 kl. 15:42 
Then dont advertise the siege AI working perfectly.
The_GodfatherRus  [ophavsmand] 20. mar. 2018 kl. 15:00 
The lags are caused by the game engine, not the map itself; just sa the ai problems. This map was made for multiplayer battles and it runs perfect there, so try to find someone to play with)
Commisar Jon Fuklaw 11. mar. 2018 kl. 15:43 
Tried defending on this map, but the AI just stood outside the lower wall doing nothing after its siege towers docked with the wall. AI also flat out abandoned its battering ram as soon as it got onto the ramp.
international1_00 26. feb. 2018 kl. 18:06 
This map looks great, but when I use it I have really bad lag and can't play any battles. It isn't my computer since I can run battles just fine at the highest settings for any other map
TallestDavid 21. jan. 2018 kl. 15:12 
nice. looking forward for your nexxt maps!
Joe 15. jan. 2018 kl. 12:21 
@bryanbilclough , Rise of Mordor?? What is that a total conversion mod for Attilla? That would be amazing! I sure as hell hope they're still making it.
Velar 12. jan. 2018 kl. 16:36 
Congrats on most popular for the last 3 months!
geordie bryan b 12. jan. 2018 kl. 9:29 
is this a preview of whats to come in rise of mordor or did they stop making that?
Kong Whiskey 9. jan. 2018 kl. 12:35 
I cant find the map on anywhere in custom battle
The_GodfatherRus  [ophavsmand] 7. jan. 2018 kl. 13:25 
@Legenda Подписываешься на мод, запускаешь аттилу, в лаунчере ставишь галочку на моде. Переходишь в кастомные битвы, выбираешь штурм города, в списке городов в самом верху будет карта. выбираешь и играешь
Legenda VR 7. jan. 2018 kl. 9:50 
А как запустить эту карту ? Можно подробное описание написать?
dean.newman70 6. jan. 2018 kl. 6:14 
how do launch the mod new to this
KrispyTofu 27. dec. 2017 kl. 22:09 
The AI don't use seige equipment properly such as the seige towers, they only use battering ram...
Beathomen 25. dec. 2017 kl. 19:01 
how i can play in singleplayer on this map??
The_GodfatherRus  [ophavsmand] 19. dec. 2017 kl. 3:26 
@pgrIIInyc For now it`s impossible to make concaved wall using vanilla models, they won`t work.
africanmercury 18. dec. 2017 kl. 16:49 
The Deeping Wall is concaved
Mulqueeny 17. dec. 2017 kl. 9:22 
Suprised they've not made a total war LoTR game yet haha.
snpolek 9. dec. 2017 kl. 17:10 
oh
The_GodfatherRus  [ophavsmand] 9. dec. 2017 kl. 6:31 
@lenjeff These are not ROM models, you could find the list of current LOTR mods in the description
snpolek 9. dec. 2017 kl. 6:18 
how did you get the rise of mordor models?