XCOM 2
Stop Suppressing The Lost AI Fix
48 kommentarer
Juravis  [ophavsmand] 2. feb. 2024 kl. 19:35 
I *believe* from memory i tried and failed. It's been a while. I think it's because it's an AOE also right?
Bardagh 2. feb. 2024 kl. 17:40 
Would you please also make them ineligible targets for poison spit?
Juravis  [ophavsmand] 5. apr. 2023 kl. 13:32 
It's hard to say with certainty without seeing the code. Ask the mod authors of those other mods if they change AI suppression behavior and if they use the original code, it will work.
zin 5. apr. 2023 kl. 13:20 
Oh, okay. I assume you shouldn’t use this with A Better ADVENT: WotC either (without LWotC) – or?
Juravis  [ophavsmand] 3. apr. 2023 kl. 12:15 
I dont know but LWOTC has its own AI so dont use it
zin 3. apr. 2023 kl. 3:39 
Does this work with LWotC?
Lord bowser 8. feb. 2023 kl. 18:36 
but its funny to see them use/ waste stuff on them and its kinda helpfull anyway
Juravis  [ophavsmand] 27. aug. 2019 kl. 21:28 
I saw a case in my AI where a Trooper suppressed a flanked unit. I didnt like it and its not supposed to happen, so i have explicitly scored out of valid suppression checks any unit that is considered flanked. There is almost always 99.9% a better option than suppressing a flanked target.
Exodus 19. dec. 2017 kl. 22:18 
does this work with ABA
Juravis  [ophavsmand] 13. okt. 2017 kl. 15:25 
You should use this, its not included in the packs.
Malek Deneith 13. okt. 2017 kl. 15:20 
Can/Should this mod be used with your Future Complete and Blessings of the Elders AI packs, or do those already include this fix?
Juravis  [ophavsmand] 10. okt. 2017 kl. 11:33 
Priests will no longer Stasis The Lost.
Swgmaster11 1. okt. 2017 kl. 8:51 
#Lostlivesmatter
Juravis  [ophavsmand] 30. sep. 2017 kl. 8:17 
Thats normal otherwise the beacon would be useless
Vaeringjar 30. sep. 2017 kl. 3:56 
I've seen Spectres trying to make the robocopy thingy on mimic beacons XD
Juravis  [ophavsmand] 29. sep. 2017 kl. 19:32 
Forgot that there were 2 ways the AI checks for suppression, i patched the Target Pick By Aim score also. MEC should stop suppressing the lost entirely.
Brakkey Gurdy I 28. sep. 2017 kl. 13:34 
I'd ask to be walked through it, but I never could figure out how to make the SDK work, and I have a midterm coming up.
Juravis  [ophavsmand] 28. sep. 2017 kl. 13:16 
It's not hard, but i try to keep this mod simple with one liners. This is not an AI overhaul.

Also i cant control who the AI attacks from a bind perspective. The team code is a mess and im not delving into that.
Jewels 28. sep. 2017 kl. 13:16 
I know how to do it, it is a pain, not exactly hard, but a pain
Brakkey Gurdy I 28. sep. 2017 kl. 13:15 
Just an aside, how big would it be giving the vipers their own routine anyway?
Vaeringjar 28. sep. 2017 kl. 13:15 
There's also the bug where if a XCom is bound by a viper, lost will attack the XCom and not the viper... even though it makes no sense at all... XD
Brakkey Gurdy I 28. sep. 2017 kl. 13:10 
The first is good enough for now.
Juravis  [ophavsmand] 28. sep. 2017 kl. 13:05 
I can fix Get Over Here but Bind uses the generic melee calc. If I fix that, it will break anyone using Potential Melee Targeting including Berserkers. I'm afraid this is not quick-fixable. It would require giving Vipers their own targeting routine.
Brakkey Gurdy I 28. sep. 2017 kl. 13:04 
While I remember, the lancers could benefit too from learning not to try and teach the Lost to respect their authority... though their current behavior is perfectly lore adherent, given how drugged up they are.
Juravis  [ophavsmand] 28. sep. 2017 kl. 12:59 
SIGH. One more for the fix list, on it.
Brakkey Gurdy I 28. sep. 2017 kl. 12:56 
Also, could someone stop the vipers constricting the Lost?
Juravis  [ophavsmand] 28. sep. 2017 kl. 6:57 
Havent checked. Ask DerBK to integrate it. Its 2 lines.
Cpt_Chaos 28. sep. 2017 kl. 6:32 
Is this compatible with other mods that modify AI like for example A Better Advent?
PatientLandBeaver 26. sep. 2017 kl. 14:16 
Thanks for this mod fix. And Firaxis, come on, all these little issues certainly add up. Fix your game!
Juravis  [ophavsmand] 26. sep. 2017 kl. 9:14 
Done
Vaeringjar 26. sep. 2017 kl. 9:13 
awesome :arkburguer:
Juravis  [ophavsmand] 26. sep. 2017 kl. 9:10 
Most certainly. On it.
Vaeringjar 26. sep. 2017 kl. 9:08 
Can officers marking lost also be fixed?
Rasaborn 26. sep. 2017 kl. 9:06 
your probs right. aint forcing him to do it. and serius mods do seem to be his speciality :D
Jewels 26. sep. 2017 kl. 7:24 
I don’t know about Avenger but I find joke mods to be way too much work
Rasaborn 26. sep. 2017 kl. 7:08 
you should make a joke mod that makes the Rulers take ten actions instead of just one :D
Juravis  [ophavsmand] 26. sep. 2017 kl. 6:54 
I was going too at first, and i will, but its much much more complex. Youd have to make a list of melee units then compare the target template name to that list one by one, then invalidate the target. Thats a solid hour. This one took me 30 seconds.
Conefed 26. sep. 2017 kl. 5:44 
Much love ADVENT Avenger
Jewels 26. sep. 2017 kl. 5:00 
Need to apply this to melee too lol
Aku47 ★★☆☆☆ 26. sep. 2017 kl. 0:03 
@ADVENT Avenger
You're fixes so far have been great already! Firaxis Hire this Man!
Juravis  [ophavsmand] 25. sep. 2017 kl. 22:44 
Sometimes i just want to singlehandedly overhaul the entire game AI of everything. But im one man, with a job, and a full AI overhaul is like 400 hours (from scratch, no reuse of Firaxis functions)
Aku47 ★★☆☆☆ 25. sep. 2017 kl. 22:19 
@Nilaru @ADVENT Avenger
Pratal Mox Nearly bled to death on a retaliation mission because of resistance members ignoring the warlock mind controlling him and going to town.

The resistance members are in need of an overhaul though. The civies never take cover and the fighters never overwatch when they have no active targets.
Juravis  [ophavsmand] 25. sep. 2017 kl. 22:04 
Wasnt aware of that. That's hilarious.
Nilaru 25. sep. 2017 kl. 21:38 
Any chance at an AI change to make resistance fighters not target mind controlled allies?
Vaeringjar 25. sep. 2017 kl. 21:02 
was waiting for this :arkburguer:
Ginger 25. sep. 2017 kl. 20:36 
Everybody say it with me now:

FIX YOUR GAME, JAKE.
Electric Antartica 25. sep. 2017 kl. 19:59 
Dude your fixes are a god send.
V fvr VvWvL 25. sep. 2017 kl. 19:54 
You, sir, are a scholar and a gentleman. Cheers!