Space Engineers

Space Engineers

Vanilla Planet Crashed Ground Encounters
234 kommentarer
Joker_Illusive 13. nov. 2023 kl. 21:51 
does anyone have a completed bp of the explorer ship??
Sorcia 30. sep. 2023 kl. 5:41 
MOD_CRITICAL_ERROR: Vanilla Planet Crashed Ground Encounters in file: \content\244850\1144946326\Data\Vanilla_Wrecks\Armed-Transport-Charon.sbc
King Matt 👑 27. feb. 2023 kl. 13:32 
I have 600 lines or so of errors on my DS from this mod, similar to this one below:

MOD_ERROR: Vanilla Planet Crashed Ground Encounters
16:24:16.9834 [DEBUG] Keen: in file: C:\TCAFiles\Users\....\342052\\content\244850\1144946326\Data\Vanilla_Wrecks_Mossy-SpawnGroups.sbc
16:24:16.9834 [DEBUG] Keen: Resource not found, setting to null. Resource path: C:\TCAFiles\Users\....\342052\\content\244850\1144946326\Textures\GUI\Icons\Fake.dds

Can this safely be ignored?
Terminator 20. feb. 2022 kl. 15:45 
Hello is there any way to increase the spawn frequency of the ships?, I have tried to research this to no avail. I use MES with Surface occupation and Wasteland Encounters V2 as the other two ground mods. I like to restore the wrecks I find.
Kagee 23. jan. 2022 kl. 2:56 
I had the "Explorer" crashed near my LandingSite.
Instead of digging the first hours, I was grinding.
Nice Surprise for me!

But the filled Large Reactor with 300 Uranium Ingots was a little OP, IMHO.
Majryn1425 23. dec. 2021 kl. 8:27 
still not working properly, fix this
StarDruid 23. dec. 2021 kl. 1:39 
Any idea why the crash ships that are restored and turn back into ships will revert to a station on loaded of a save? I've removed all mods except this & modular encounters and still happens, but not when modular encounters is on it's own. So something in this mod seems to be doing it. Even if I save with just modular encounters and add this mod back it cause it to happen again. Changing name of the grid doesn't help.

Also happens with "Wasteland Encounters V2 Continued" so I'll ask them as well. Seem to be something about ships turned in stations to make the "crashes" and turned back to ships seem to cause it.
StarDruid 30. juli 2021 kl. 14:48 
Any else getting the ships spawning in space? Their littering space about every 6km. going to disabled the mod for now.
Mortimer 23. apr. 2021 kl. 15:56 
Be advised, I don't think this mod is working as of now. I made a car and travelled all day on desert planet, found NOTHING. In kilometers, I probably traveled over a 100, possibly more, no spawns of ANY kind.
Eriadore 5. apr. 2021 kl. 6:07 
Hi, I need help because I travaled about 16-20 KM and i didnt see a crashed ground encouters...Cargo ship et R&andom encounters has been turned off.....could you help me please ?
Darosche 11. mar. 2021 kl. 5:02 
Hey there. I think it is from this mod, there is a shipwreck ins space called M- something Heavy destroyer i think. anyone know the name?
Tino - StarCitizen 14. feb. 2021 kl. 7:40 
mod work very good on my server..
Majryn1425 14. feb. 2021 kl. 7:31 
does not work properly,once the ships appear after 8 km and once they do not appear at all
Tino - StarCitizen 12. feb. 2021 kl. 2:09 
have you a changelog for the last update please?
blazha 26. jan. 2021 kl. 9:37 
I found Explorer on Earthlike 2 times completely undamaged, but I always delete those ones because it makes game too easy. If I find another one I will save the blueprint of it and upload it on steam.
chaos0297 21. jan. 2021 kl. 18:10 
Anyone know where I can find the blueprint for the Explorer MK1 from this mod?
I ask because I found a badly gutted one but have no way to properly fix it without the blueprint.
chaos0297 28. dec. 2020 kl. 13:47 
The one in dirt I mentioned I can’t find again because I turned it off after claiming it and didn’t create a GPS location, I did notice it was a small work vehicle with Grinders and Welders and a few nuclear reactors onboard, it’s also somewhere between the Infinity Carrier at x51210.07 Y-30099.35 z13276.12 Hex #75C9F1 and the Raefftech Base Ship at x53238.84 y-28783.89 z7279.12 Hex #75C9F1 it’s somewhere between them, I need to refuel to go check the name on the one in the ice a ways off from there but the Pilgrims Curiosity decoys are almost entirely buried and don’t seem to be counted as claimed unless you can get at their batteries, no clue where the repair drone is if it’s supposed to be there.
superhappyalien  [ophavsmand] 28. dec. 2020 kl. 9:07 
wreaks should be part in the ground and above ,,, sometimes in hilly areas or planet voxel types can change the height of the spawn by up to about 2 to 4 blocks. but if you can tell me the names of the wreaks and Gps etc could help fine tune.
chaos0297 27. dec. 2020 kl. 19:56 
I’ve found the same issue, there’s two ships I’ve found that are almost completely buried, one is in dirt and the other is in ice, if not for the Nanobot drill I’d have no realistic means to dig it out without grinding down most of the ships guts.
Hexfire86 27. dec. 2020 kl. 16:13 
anyone finding these wrecks like completely underground? like i found one that i had to literally dig into the ground while inside the ship to find reactors and such?
chaos0297 24. dec. 2020 kl. 14:26 
I’ve seen that happen before in my own builds, it can be tricky to find them, my friend managed to get it out after I let him know that was the issue.
Sawakaki 24. dec. 2020 kl. 14:03 
The voxel material could actually be inside a block as well. Unfortunately that makes it really hard to find.
chaos0297 24. dec. 2020 kl. 7:34 
So he may have missed a piece of dirt or something else when he was digging and doing repairs?
superhappyalien  [ophavsmand] 24. dec. 2020 kl. 5:15 
there could still be a bit of voxel on the grid or f5 reload fix it,,,
chaos0297 23. dec. 2020 kl. 21:46 
My friend is having trouble converting a salvaged ship into a ship after digging them out of the ground and got a “Can Not Convert To Ship” message when he tried using the settings in the ship to do it.
Is this a bug or deliberate and if there is a way to do it how?
I ask because I’m planning to do the same with a certain wreck I’ve found buried in a lake of ice.
superhappyalien  [ophavsmand] 5. dec. 2020 kl. 12:35 
you need to travel around ,, about 7 to 8kms.
YoshiVerde04 5. dec. 2020 kl. 9:41 
i added the mod after i created my world, does the encounters spawn?
superhappyalien  [ophavsmand] 30. nov. 2020 kl. 9:18 
Mizkana 30. nov. 2020 kl. 8:31 
I was wondering if there was a way of increasing how often these spawn as I'm looking into creating a scrapping only survival series/server with some friends
V๏เɭɭคђ 26. nov. 2020 kl. 6:59 
alright. thank you.
superhappyalien  [ophavsmand] 26. nov. 2020 kl. 6:33 
I could not find this happening myself ,, but i added a Line to force the grids static on the ground ones. hope that solves it for you.
V๏เɭɭคђ 26. nov. 2020 kl. 6:21 
has there been a fix for this yet?
max tails prower 25. nov. 2020 kl. 21:45 
ha ha ha sounds good lol
superhappyalien  [ophavsmand] 25. nov. 2020 kl. 21:37 
Soon. maybe for Xmas. if your good,
max tails prower 25. nov. 2020 kl. 21:36 
have you thought of adding new ship wrecks and possibly dilapidated stations or basses
V๏เɭɭคђ 25. nov. 2020 kl. 11:42 
both. the UFO looking blue ship does it too
superhappyalien  [ophavsmand] 25. nov. 2020 kl. 9:16 
@Queen_Vanguard Is this effecting both Large and small grid ?
V๏เɭɭคђ 24. nov. 2020 kl. 12:24 
think the mod is broken. the ships burried in the ground arnt always set to stations. so they often bug out. and cause ALOT of lag in game. especally the ship in the thumbnail.
max tails prower 9. okt. 2020 kl. 18:33 
have you trhought of updating it to add new wrecks
Holland_NL 21. sep. 2020 kl. 8:24 
Is it possible to easily edit the mod so wrecks contain less/no uranium? We play with scarse resources and finding wrecks currently is a little bit OP. Also like Hage requested how do you make these wrecks hostile in case they have power so they defend themselves?
Hage Maoh 8. aug. 2020 kl. 16:13 
Ships are spawning neutral and usually unpowered. Any way to get these wrecks to be SPRT without editing the blueprints or encounter groups?
Dae_break 16. juli 2020 kl. 11:25 
My friend found a "RAVEN" in space but just like the one we found on planet its fully functional but cant move
superhappyalien  [ophavsmand] 6. juni 2020 kl. 6:58 
thanks i think this due a update soon
Sawakaki 6. juni 2020 kl. 6:30 
I absolutely love this mod! This really gives me a reason to roam around around the planet in a rover. It's also a nice resource boost if you dismantle the crashed ships and take their supplies, but not overpowered to the point of making mining pointless. On good hauls I'll find a couple hundred uranium ingots and eight or ten small ion thrusters to salvage thruster components for platinum. I'd rate it up more than once if I could. Keep up the amazing work!
MachoCyclone 1. maj 2020 kl. 11:45 
Thanks for a great mod. I found the Infinity ship (the green ship with the flat deck) buried in ice on Triton. I am having more fun digging out the ice and making repairs and modifications for my derelict ship base. Next one I find I might try to repair and get back into working order.
jetblade545 12. feb. 2020 kl. 17:13 
i used mods so ill do one without
superhappyalien  [ophavsmand] 12. feb. 2020 kl. 11:47 
both.
jetblade545 11. feb. 2020 kl. 19:48 
like you for real or.
jetblade545 11. feb. 2020 kl. 19:47 
lol
superhappyalien  [ophavsmand] 11. feb. 2020 kl. 13:11 
Nice. blow it up or crash it and put the damaged ship on the workshop so i can steal it and put it in this mod. lol