Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Its bionic legs. I thought it would be arms and was confused.
Config error in Therizinosaurus: has tool with linkedBodyPartsGroup ArmClawAttackTool but body BirdMimic has no parts with that group.
Verse.Log:Error(String, Boolean)
Version: 1.3
Attention
This is not needed if you already use the A Dog Said Quick Patcher.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=944381237
Happy modding!
if i start a new game and use "dinosauria" for 1.0 and "a dog said" for 1.0, then do i need this mod or not?
thank you
Tad bit = a lot.
See, the problem with the ADS patch is that Megafanua rewrites the files, whereas my patch injects into it using a different method. However, the author of Megafauna used the injection method when writing the AA patch, so in that case, the only thing that matters is to load Animal Armour before the patches.