Divinity: Original Sin 2

Divinity: Original Sin 2

Combat Sneak
21 kommentarer
WhiskeyTick 31. aug. 2018 kl. 11:50 
Any chance of this getting updated for the Definitive Edition?
Faytte 30. apr. 2018 kl. 21:55 
for auto attacks, not useful (2 ap=another auto attack) but doing this before a heaving hitting attack + guerilla is a 40% buff to that ability.
dlou 27. apr. 2018 kl. 9:25 
level sneak noobs.
Flock Of Smeagols 11. nov. 2017 kl. 6:37 
Thanks for this!
de Grizz 12. okt. 2017 kl. 4:15 
It more look like hi-witt enemy have more chance for track sneak char
de Grizz 12. okt. 2017 kl. 4:14 
If you not in enemy red zone of sight, they dont see you, but, mostly, archers still can track
Xaelyn  [ophavsmand] 12. okt. 2017 kl. 0:25 
@Kroma Afraid not
Kroma 11. okt. 2017 kl. 23:21 
Could you fix this ? Make that it works like invisibility ?
Xaelyn  [ophavsmand] 11. okt. 2017 kl. 21:25 
@Kroma I have noticed this sometimes as well. Sometimes the AI will skip it's turn because it can't see you, other times they will immeditately turn around and attack you.
Kroma 11. okt. 2017 kl. 21:15 
Is it me or when i try to sneak during combat at the end of my turn enemies will still act as i m visible and just run to me and attack me. So i can only use sneaking during my turn to boost an attack which is kind of useless in term of damage.

I play on tactician, anyone experience this as well if not, which difficulty are you playing ?
Jimmy Russell 8. okt. 2017 kl. 10:03 
Works well with Rangers with the Guerilla talent and Assassinate skill
de Grizz 6. okt. 2017 kl. 1:05 
hard to say how good now Guerilla (+40% dmg), even when sneak cost 2AP, sneak-attack rotation take 4AP, for 4AP we can get 2x full base attack or 2AP skills cast.
but from the point of view of the possibilities of stealth combat style - hit&ran, mobility, mod opens big opportunities, now it realy very fun
Atma 24. sep. 2017 kl. 3:47 
This mod is awesome, simple, and makes the Guerilla talent actually worth picking up. A big thank you!
Echo 24. sep. 2017 kl. 1:18 
Thanks, that did the trick.
Xaelyn  [ophavsmand] 23. sep. 2017 kl. 17:45 
@Echo move it from there into Documents\Larian Studios\Divinity Original Sin 2\Mods steam and dos2 are being a bit fucky for some people and not transferring the mods properly.
Echo 23. sep. 2017 kl. 2:10 
I've subscribed to this mod, checked that it's actually in the workshop\content\435150 folder, but the game doesn't seem to detect it (to let me enable it). It doesn't appear in the list of mods ingame.
Varicc 19. sep. 2017 kl. 16:57 
@Xaelyn I have yeah, I just reinstalled the game all together and now it seems to work fine. I think something went wrong with an update.

Thanks again for the mod
Xaelyn  [ophavsmand] 19. sep. 2017 kl. 15:43 
@Andrey Did you enable the mod in the games mod menu?
Varicc 19. sep. 2017 kl. 15:11 
What I am doing wrong here. I tried downlaoding your mod from Nexus, put it in "Mods" folder since I didnt have a "Local Mods" as you state in the description. That did not work. I tried creating a "Local Mods" folder and putting it in there, also did not work.
Now I have subbed to the steam version and still my sneak cost is 4.
de Grizz 19. sep. 2017 kl. 10:52 
thanks to you from all cloak and dagger fans