RimWorld
Dinosauria
1.377 comentarios
elĐeve Hace 48 minutos 
i didn't notice a mod for 'no pens' existed, sorry for asking when something easy already existed lol
thanks dinosaur dev ayways i love my diplodocus
stalecheezit 20 AGO a las 12:52 
when I have this mod active, it seems like 90% of animal spawns are dinos, and not much of any of the other animals, vanilla or not. is there a way to decrease the spawn rate of the dinos?
Draco Sicarius 20 JUL a las 15:15 
I got it!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3530684245

Enjoy your trainables and caravan-ing folks :coolcera:
spincrus  [autor] 20 JUL a las 10:37 
I hope you figure it out man. Feel free to post the patch as a separate mod!
Draco Sicarius 19 JUL a las 18:38 
*There may be a delay. For some reason, can't seem to get WarTrumpet to function for dinos. I can get animals from other mods to be able to use it, but when I have a dino use the ability it won't apply the wartrumpet debuffs.
Draco Sicarius 18 JUL a las 21:47 
Spincrus! I have figured out how mod patching works, so some time this weekend I'll have a neat-o patch mod that gives dinos special trainables and (some) dinos a caravan riding speed :slimehappy:
Draegon1993 18 JUL a las 7:19 
Well done Spincrus. I know from experience it's a lot of tedious work :D
spincrus  [autor] 18 JUL a las 3:34 
Added unfertilized eggs to every dino, tested, and am not getting errors anymore.
Draegon1993 17 JUL a las 6:08 
@doeulas If they are egg related errors that is because of 1.6 requiring that every egg-laying creature have unfertilized eggs in their XML
Basement Ghost 17 JUL a las 4:20 
I should hold off on downloading mod yes?
doeulas 16 JUL a las 14:06 
getting some weird erros when loading this mod, errors for all the kinds of dinos
TooManyKobolds 15 JUL a las 8:31 
getting weird code errors with dino melee attacks.
HitmanKiller12 13 JUL a las 16:00 
Absolutely love this mod! I do think it would be worth updating the balance from the Prehistoric mod when you get the opportunity.
Draegon1993 13 JUL a las 15:59 
@LeanWolf Broken code?
LeanWolf 13 JUL a las 12:34 
Still better than Biomes! broken code, Thank you for maintaining this beautiful mod
Draco Sicarius 12 JUL a las 17:45 
I think I understand how to add the special trainable attribute; it's fairly simple actually! Is there a way I can do the update for you? Like a Git merge request or something? I've never done modding myself so not sure how it works
GoblinEngineer 12 JUL a las 10:00 
Seems you're already aware of the eggUnfertilizedDef errors, so I will instead thank you for maintaining and updating this glorious mod.
spincrus  [autor] 12 JUL a las 9:52 
@Draegon1993 I may just use the Biomes! balancing.

@Touka although Draegon is a good friend and he'd give me permission to use his art, but it just doesn't make sense when you can simply sub to the Prehistoric mod instead.

@Draco Sicarius No, just maintaining the mod, not adding extra features. I simply do not have time.
spincrus  [autor] 12 JUL a las 9:48 
I'm out of town for 2 days, can't fix the eggUnfertilizedDef errors yet, but game should be playable despite this. I haven't even been able to play Odyssey yet, super excited!
ADMIRAL AWESOME 12 JUL a las 5:39 
Getting lots of errors as well. Would appreciate if you could fix the mod even even though your limited time for the mod.
Hades 11 JUL a las 22:15 
Like Bolemus said... getting lots of errors
Draco Sicarius 11 JUL a las 16:31 
Hey out of curiosity, are there any plans to give dinos from this mod 'special training' abilities? Like Thrumbos have a scary roar, megasloths mine, certain animals like bears can be directed to attack a specific target etc.
bolemeus 11 JUL a las 15:40 
Im getting an error for pretty much every dinosaur in 1.6

Something like...
```
Config error in TyrannosaurusRex: eggUnfertilizedDef is null
```
The Lost Cake 11 JUL a las 15:01 
It becomes basically impossible to encountere any of these if you have a decent amount of other mods that add animals, i've gone entire runs without seeing one.
Draegon1993 11 JUL a las 14:56 
@Touka You could always ask, says the Biomes! head (Me). He had my permission to use our balancing, at least. I balanced the hell out of Prehistoric
Touka 11 JUL a las 14:26 
Hmmm is there a way to get permission to use the sprites from biomes prehistoric?
Draco Sicarius 7 JUL a las 20:01 
Also I honestly don't mind the graphics myself. Not to say that you can't update if you have the time and will, but they don't seem out of place in Rimworld in my opinion.
Draco Sicarius 7 JUL a las 19:59 
Ahhh I see, I understand then. Apologies if I came off a bit rude, just wanted to make sure I had numbers to back myself up and wasn't just going "waah bad balance"
spincrus  [autor] 7 JUL a las 11:18 
On my wishlist (which I probably won't get to do) is also scaling up the graphics for the dinos. I drew all this in 2016 and 2017, so there needs to be an update, but a lot has changed in my life in the past 8 years...
spincrus  [autor] 7 JUL a las 11:16 
@Draco Sicarius while I'd love to do some balancing on the meat and leather amounts (and consolidate some of the meat types to decrease the amount of items for better storage purposes) I simply don't have time really.
spincrus  [autor] 7 JUL a las 11:15 
@Diedtrich thanks for the heads up, that's a simple fix, will do.
Draco Sicarius 7 JUL a las 7:41 
I think the meat and leather amounts are pretty low. A full grown, healthy stego (mass 270) says it'll give only 360 meat and 135 leather, whereas a full grown, healthy megasloth (mass 240) says it'll give 560 meat and 160 leather. I think it's a bit odd that something whose mass is arguably mostly flesh and weighs more somehow gives less meat than something whose total mass is almost certainly affected by its non-flesh parts (the fur/leather). Cory has a similar issue, it's 240 kg but only offers a meager 140 meat and 55 leather. Elephants in comparison are the same as megasloths and are also 240 kg but give 560 meat and 160 leather.
Diedtrich 7 JUL a las 7:28 
Getting Config errors in just about all dinosaurs: eggUnfertilizedDef is null on game startup. Looks like the animals are missing the <eggUnfertilizedDef> entry, so unfertilized eggs can’t spawn.
Draco Sicarius 6 JUL a las 18:28 
omg dinos my beloved
spincrus  [autor] 6 JUL a las 14:52 
Just updated to 1.6. Let me know if you have any errors.

I mean AI did most of the legwork, wasn't going to cut-paste the same variable and capitalize the first letter 34 times myself...
blackblood 1 JUL a las 16:50 
thank you for making an amazing experience:steamthumbsup:
Lee Meowth 29 JUN a las 0:39 
My favorite mod of all time, man hunting t-rex is scary but the potential meat yield is worth it.
Spencer 26 JUN a las 11:53 
Is this compatible with Vanilla Animal Expanded and Alpha Animals? I imagine dinosaurs will be extremely rare with these 2 mods which seem fine for me.
spincrus  [autor] 20 JUN a las 16:54 
This will be updated to 1.6.
Solarius Scorch 19 JUN a las 1:30 
@ Prophet Of Merci: There's a small change from 1.5 to 1.6, the wilderness attribute should now be in a different section. It's a small effort, but still needs to be done.
Prophet Of Merci 18 JUN a las 16:32 
@spincrus

Not asking for an update to 1.6, but is this still working decently for 1.5? Any outstanding issues atm?
Ulas 12 MAR a las 22:15 
hi is this up to date and usable in 1.5?
Youtep 17 FEB a las 3:30 
Hello, I have a lot of errors like
Could not resolve cross-reference to Verse.ThingDef named Corpse_TyrannosaurusRex (wanter=thingDefs)
in starting
SiaNKs 9 FEB a las 17:18 
Best working verison is Giddy Up 2 Forked rn, will it work with it anyway?
SiveDD 6 FEB a las 19:28 
As 1.5 the patches for A dog said and Giddy up are not included.
Shadowninja18 27 ENE a las 15:42 
so far all the dinos I have seen can do 2 eggs per year. Is this correct? I would assume some dinos could lay alittle more eggs like the raptors. I can see rexes being maybe 2 a year but I think raptors being a pack dino would atleast do 4-6 eggs a year. I could be dumb and am missing something xD. Any info or help would be great!
l0v3rm4n69420 16 ENE a las 11:56 
sweet, thank you
spincrus  [autor] 16 ENE a las 11:31 
I believe they have patched it themselves. Sarg's old work did at least.
l0v3rm4n69420 13 ENE a las 15:02 
Does this mod also have patches with Vanilla Genetics Expanded?
trying to pick between the two, but the deciding factor is going to be whether i can make some dinosaur hybrids for my new geneticist playthrough
Angry Durian 25 DIC 2024 a las 6:03 
Finally, Jurassic RimWorld

In all seriousness, I am glad this mod exists and I found it. I will honour your sacrifice by committing planetary genocide with an army of dromaeosaurs in your name.