XCOM 2
[WOTC] Faceoff Ammo Fix
38 則留言
Zerlich 2023 年 11 月 19 日 上午 4:34 
I blame this more on 2K because of they tactic of EA by giving chokehold deadlines and 0 money
Mr. Nice 2019 年 4 月 22 日 上午 6:34 
Any chance of this getting extended to include "Saturation Fire", which doesn't apply ammo/weapon effects to any of the targets?
o_siyeza 2018 年 8 月 15 日 上午 3:23 
Sorry I think you are right, I think I have some other obscure mod conflict.
-bg-  [作者] 2018 年 8 月 11 日 下午 4:00 
No it does not, faceoff is not a move end ability, therefore the other mod does not conflict with this.
o_siyeza 2018 年 8 月 11 日 上午 7:16 
It conflicts with [WOTC Only] Move End Interrupt Fix

Since both modify BuildNewGameStateFn i wish you could add that fix or viceversa, so both bugs can be fixed.
p6kocka 2017 年 10 月 6 日 上午 6:15 
@-bg- Could you pls explain howto apply this fix also for Aba gunslinger?
MaCC165 2017 年 10 月 5 日 下午 12:40 
tfor me the same, need further play to see if its just gunslinger, he aim right now, even if he misses the first shot, but the projectile flys always to the first target
p6kocka 2017 年 10 月 5 日 上午 11:47 
I've just figured out that the gunslinger from Aba mod uses vanilla faceoff ability. Why doesn't it work pls?
p6kocka 2017 年 10 月 5 日 上午 10:43 
Hmmm. Is there any way to fix it pls?
-bg-  [作者] 2017 年 10 月 5 日 上午 10:42 
probably it uses a different ability that is not the default 'faceoff', which i don't patch
p6kocka 2017 年 10 月 5 日 上午 10:40 
@-bg- Why doesn´t it work pls? I´m using ABA mod and when the gunslinger shoots with his pistol, the ammo effect applies still only to his first target
Dragon32 2017 年 9 月 22 日 上午 10:42 
@Mr. Nice:
Yep. "Faceoff Ammo Effects Fix" is the equivalent mod for the original game.
Mr. Nice 2017 年 9 月 22 日 上午 10:20 
I wasn't a big enough fan of pistol sharpshooters in vanilla, so was this also bugged wtihout WotC?
-bg-  [作者] 2017 年 9 月 21 日 下午 10:20 
reapeter procs on damage, this does not interfere with that, you just had a lucky streak.
Orange Shards 2017 年 9 月 21 日 下午 10:14 
when working with the mod everything mod if i give a pistol a repeater it executes everyone on sight with the subsequent shots...
PatientLandBeaver 2017 年 9 月 21 日 下午 12:58 
I already find the FACEOFF ability overpowered, this must take it over the top. I recommmend taking six snipers with this ability on a misison, it's pretty hilarious.
aXlem 2017 年 9 月 19 日 上午 4:04 
@-bg- ripjack t3 applies burn?!!! oh man, seems it is my bad - didnt know that.
i noticed it right after i gave dragon round to my skirmisher, thats why i blame ur mod. :)
-bg-  [作者] 2017 年 9 月 19 日 上午 1:43 
don't forget t3 ripjack applies burn
-bg-  [作者] 2017 年 9 月 19 日 上午 1:43 
nope this mod only touches faceoff ability, check other mods
aXlem 2017 年 9 月 18 日 下午 11:46 
@-bg- sorry, english is not my native. i mean ammo effect adds to all actions with ripjack combo - Justice/Wrath/Retribution/Reckoning.
-bg-  [作者] 2017 年 9 月 18 日 下午 11:07 
hands attack?
aXlem 2017 年 9 月 18 日 下午 10:41 
@-bg- seems this mod add ammo effect to skirmisher "hands attacks". I suppose it is not how it should work.
-bg-  [作者] 2017 年 9 月 17 日 下午 1:34 
And please don't integrate to other mods, it will break ammo as weapon mods when I port it
Juravis 2017 年 9 月 17 日 下午 1:33 
Thanks
-bg-  [作者] 2017 年 9 月 17 日 下午 1:31 
dont need to recompile, just go to the xcommod file and add RequiresXPACK=true
Juravis 2017 年 9 月 17 日 下午 12:09 
@-bg- I'd like your permission to recompile the code in a WOTC compatible marked mod or include it in my Spark Ammo pocket addition please.
-bg-  [作者] 2017 年 9 月 17 日 上午 10:09 
ammo pocket fix mod is still required, the old mod works in wotc
Juravis 2017 年 9 月 17 日 上午 8:38 
Hi sir, as the ammo expert i'd just like to bring to your attention that giving an ammo pocket to the SPARK doesnt work anymore. None of the ammo take effect. If you want to take a look. Thank you in advance.
-bg-  [作者] 2017 年 9 月 16 日 下午 4:30 
Thanks for explaining it before me, this also reminds me that fanfire also needs fixing because if the first shot miss the other 2 won't apply the bullet effects.
Julian Skies 2017 年 9 月 16 日 下午 4:04 
Interestingly, Schleicherfreund, Fan Fire *already* only applies ammo effects once.
The thing is that ammo effects being spoken here are status applications, not damage modifiers. Damage modifiers already apply on every shot.
Schadenfreude 2017 年 9 月 16 日 下午 2:42 
Mind making a mod that does the reverse for Fan Fire? Equipping your Sniper with that ability + the Bluescreen Rounds is utterly broken.
Ginger 2017 年 9 月 16 日 下午 2:39 
FIX YOUR GAME, JAKE.
The Ingenious Ham of La Hamcha 2017 年 9 月 16 日 下午 2:08 
"Tags: Warcrimes"
Zenteck 2017 年 9 月 16 日 下午 1:57 
It's a damn shame firaxis didn't fix things like this. Cheers!
Lunethex 2017 年 9 月 16 日 下午 1:44 
Welcome to Bethesda's marketing strategy, @Artificial Insanity
Artificial Insanity 2017 年 9 月 16 日 下午 1:35 
So is this reliance on mods for bugfixing considered genius crowdsourcing, lazy, or both?

I'm going with both.
Nasarog 2017 年 9 月 16 日 下午 1:11 
Another great fix.
Alexandr 2017 年 9 月 16 日 下午 1:03 
Tags: Warcrimes. Love it!