Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3214437941&searchtext=animated+props
the moment an snpc spots it, they will drop everything and attempt to kill the animated props. they will not acknowledge the player, even if the player damages them, they will just repeatedly mag dump into the prop.
Brings me back xD
Causes Tank SNPCs to teleport around and sometimes get their turrets detached. Even though you can blacklist NPCs, the command to do it is a bit, difficult.
[REUPLOAD] Half Life Renaissance Reconstructed conflict the mod?
thx
It's always when DLib tries to fix broken GMod logic, all addons that depend on it are starting to break. Thanks, Garry! Thanks, Rubat!