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Rapporter et oversættelsesproblem






1 cool thing about this mod, is that a lot of animals (who might be hungry form time to time, if i forget to rotate them around the map grazing zones), can actually eat spare chocolate from the map
But yes, backing up is best practise, I definitely do that every time I add a mod... >.> (if you have a years old save you're attached to, absolutely do back up, I enjoy early game so starting over is not a problem for me)
hi it should be, i think thats how i first added it into my game back in an early version in or before v1.2. one thing you can do though in general, is to always make a quick backup of your savegames and ludeon folder etc, before adding in a mod to play safe.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1706669545
but you might be able to use them to set up an in-game message alert, when a chocolate suddenly appears on you map (before any hungry people or animals gobble it up) :)
if it wasnt for this chocolate bunbuns mod, my main save game (still running v1.2) colonists would have starved
btw i just saw your profile... can i interest you in some junk for your trunk?
Thank you so much
(Maybe for the next RW release, since that would potentially mess up games for people)
The only way to mess with breeding should be altered body defs without the needed bits (that's why the insects don't breed) and eggs, but I'm not using the egg laying for the bunnies.
I'll check what's going on there.
now am like... why can't my colonists eat the rabbit like it was chocolate?