Arma 3
PIP scope collection
327 megjegyzés
ItzJerry szept. 9., 23:50 
Turning these to 3D optics would be awesome
correyvola júl. 3., 9:19 
Gran Mod
Aleksowiec jún. 7., 22:35 
i installed russian stuff whole night to get these scopes they are nice
Inaba~desu  [készítő] febr. 11., 21:18 
@DAVIDXU 老问题了 我不会编程所以无解:steamsad:
DAVIDXU febr. 11., 19:20 
这个境内放大在侧身的时候准镜画面也会倾斜emmm
Inaba~desu  [készítő] jan. 20., 0:15 
@PrivateX.0 sorry but no,official p3d model is binary(encrypt), cant open.
PrivateX.0 jan. 18., 15:33 
amazin! is there a version where that only support the Vanilla and the DLC? having RHS is killn my pc~
Inaba~desu  [készítő] 2023. nov. 16., 12:13 
@Vulcan9X no you cant, pn23 is nightvision.
if you want un-real effect that change betweeen nightvision and daylight,it need to modify pbo file.
and i am lazy now...:steambored:
Vulcan9X 2023. nov. 16., 5:21 
Hello, I have a question. How can I disable night vision on the PN23?
Thank you.
Inaba~desu  [készítő] 2023. okt. 13., 20:58 
@Long island sure.:steammocking:
Long island 2023. okt. 13., 14:16 
would it be possible to get into a discord call because i dont really understand
Inaba~desu  [készítő] 2023. okt. 11., 16:14 
@Long island

step 4, save,and open addon builder, do not tick "binarize",and select the folder you had modify,like "bravo4",then select output folder is 【blablabla\@PIP scope collection\addons】,remember select down to addons folder.
remember move old bravo4 pbo away to avoid conflict.
and pack,you have complete.!

if you want leave 2 version bravo,you need to edit config.cpp,and that is a long story.
you need to change folder's name like "bravo4_1",and in "class CfgWeapons-class bravo4....." you need change "class bravo4" like "class bravo4_blablabla..." and so on, if you interesting you may read config.cpp and may easy figure out.:steamsad:

youtube had other tutorial to teach unpack and pack PBO,they may diffrence but all same purpose,maybe you can learn it.
first time is not easy but second time will very quick:steamthumbsup:
when you know how to edite model file,you can do a lot of things.:steamhappy:
Inaba~desu  [készítő] 2023. okt. 11., 16:14 
@Long island

download arma3tools ,its can be find in steam
launch it,click {BankRev} to find pbo folder and selet which PBO file you want you extract,pbo folder is in mod folder,usually in【YOUR DISK:\SteamLibrary\steamapps\common\Arma 3\!Workshop\@PIP scope collection\addons】,!workshop is usually hiden so make sure you un-hiden.

step 2,i use "bravo4" to do a sample.
go in to the extracted pbo folder,like "bravo4" or something,make sure after open "bravo4" folder you can directly see p3d model.,not bravo4-bravo4-xxx.p3d, if you meet like this you can move all file to upper folder.
click P3D file and open by Objectbuilder,you will see two layer like 【1.000】 and 【view-pilot】,its use for display model in game, 1.000 is third person view, view-pilot is first person view.

step 3,select point or face to delete which you dont want to left, i remeber i had named reticle face,so its should be easy to select other one and delete.
Long island 2023. okt. 11., 13:05 
how can i do that ?
Inaba~desu  [készítő] 2023. okt. 11., 4:01 
@Long island
yes it can,if you know how to edit P3D model it will be easy.
all P3D model are not binaried(no encrypt), so they can open directly by objectbuilder(arma3 tools).
Long island 2023. okt. 9., 16:02 
this is wonderful mod but is it possible for you to make the ability to have a canted red dot on the guns without the sight
Inaba~desu  [készítő] 2023. okt. 6., 11:46 
@_mickey_ you too:steamthumbsup:
_mickey_ 2023. okt. 6., 7:58 
@Inaba~desu got it, good luck to you! :steamthumbsup:
Inaba~desu  [készítő] 2023. okt. 6., 7:08 
@_mickey_ not play so often now .sorry.:steamsad:
_mickey_ 2023. okt. 5., 11:25 
@Inaba~desu How lazy have you become? Do you even play Arma 3 sometimes? Or did you give it up forever? I believe that Arma3 still has no analogues in the world of military shooters.

Unfortunately, I have never worked with Arma 3 tools, I need to understand this, but I don't have much time for this. I work in the field of 3D modeling and design, I could only improve someone else's (not my own) mod with similar complexity. Okay, if you're not interested in improving your mod, then I don't insist;)
Inaba~desu  [készítő] 2023. okt. 5., 8:47 
@_mickey_
thank you kindly help,but i'm lazy man now.:steammocking:
i remember P3D model can be export as OBJ or FBX ,and my model they all not binaried(no encrypt), so they can open directly by objectbuilder(arma3 tools)
_mickey_ 2023. okt. 4., 13:07 
@Inaba~desu I understood.

I would like to add that some of your 3D models of sights, look too low-polygonal, the edges and vertices are noticeable. If you would extract them (OBJ format) and pass them to me, I would make their shapes smoother and you would integrate them into your mod. Only if you have the desire.

Unfortunately, I do not know how to extract/integrate such things as models/textures into Arma 3, but I have a not bad 3D modeling and Photoshop
Inaba~desu  [készítő] 2023. okt. 3., 22:58 
@_mickey_
thanks!
i mean PIP graphic quality in p3d model.:steammocking:
_mickey_ 2023. okt. 3., 9:39 
@Inaba~desu I realized that you are lazy;) It's a pity...

quote "PIP graphic quality is game itselft,only support 512x512 resolution."
yet it seems to me that this is not so. After the latest patch, new Extreme settings for PIP quality are available for player

thanks for your mod in any case!
Inaba~desu  [készítő] 2023. szept. 27., 9:24 
@_mickey_
uh...yes its finish,yes i so lazy that didnt even want to improve anymore.:steambored:
PIP graphic quality is game itselft,only support 512x512 resolution.
_mickey_ 2023. szept. 27., 2:41 
@Inaba~desu ok, I got it!

Is this mod finished?
Or is there hope for improvements? It seems to me, that on the backgrounds other mods, some 3D models or textures need improvements
Inaba~desu  [készítő] 2023. szept. 26., 14:49 
@_mickey_
no, its only work in this mod, to access vanilla scope have PIP have to edit P3D model, and its binaried, cant open.
_mickey_ 2023. szept. 26., 9:30 
@Inaba~desu Hi! can you remake all vanilla scopes as PIP also ? I would dream of seeing Arma 3, complete, for all optics. Yes, I guess it's a lot of work, but it can look revolutionary, within a frames of this game
Prince Lynn 2023. szept. 12., 3:23 
啊这:steamsad:
Inaba~desu  [készítő] 2023. szept. 12., 0:33 
@Prince Lynn 无解,我不会写脚本:steambored:
Prince Lynn 2023. szept. 11., 22:21 
大佬,另外一个问题是开启pip瞄具后探头时镜内图像也会旋转倾斜,请问这个问题怎么解决?
Inaba~desu  [készítő] 2023. szept. 11., 18:49 
@Prince Lynn :steamthumbsup:
Prince Lynn 2023. szept. 11., 8:06 
改成修复版了,效果稍微好一点。如果和天气模组real lighting and weather混用就完全消除昏暗效果,尽管云层会出现贴图错误:steammocking:
Inaba~desu  [készítő] 2023. szept. 10., 17:31 
@Prince Lynn
可以试一下这个 看起来是今年出的 Fixed Splendid Lighting Modification
如果还不行那我也不知道了 因为光影我压根不会呀..:steambored:
Prince Lynn 2023. szept. 10., 8:37 
大佬,我检查出pip瞄具视野昏暗是天气光影模组Splendid Lighting Modification造成的。这个光影模组是非常优秀的,而且订阅人数不在少数。大佬能不能抽空更新一下与这个模组的兼容?:steamhappy:
Inaba~desu  [készítő] 2023. szept. 9., 21:17 
@Prince Lynn 不客气:steamhappy:
Prince Lynn 2023. szept. 9., 19:33 
okok,我知道了:steammocking:
Inaba~desu  [készítő] 2023. szept. 9., 19:27 
@Prince Lynn 做PIP要动到p3d模型文件,原版的加密了搞不了的。
而且我现在也不做新镜子了 很懒:steambored:
Prince Lynn 2023. szept. 9., 19:24 
好吧,我试试看是不是MOD影响。顺便一提,大佬打算更新原版瞄具的pip吗?原版瞄具pip只有一些国外作者有私模,工坊非常缺少原版瞄具的pip模组
Inaba~desu  [készítő] 2023. szept. 9., 19:21 
@Prince Lynn 嘶...这我也没辙了 我一般把AO调到HDBO就不会影响了 阴影我也是开高的
Prince Lynn 2023. szept. 9., 19:14 
禁用后效果不明显,但是完全关闭阴影效果就会好很多,但是画面就不好了。我使用了enhance video setting,有影响吗?请问还有什么其他解决方案?:steamsad:
Inaba~desu  [készítő] 2023. szept. 9., 19:00 
@Prince Lynn 估计你是在游戏画面设置那里开了硬HBAO还是叫啥来着 反正叫硬的就会这样 调成软的或者关了就行
Prince Lynn 2023. szept. 9., 18:28 
大佬,开启pip瞄具后镜内视野变得极其昏暗以至于难以看清,请问怎么调高镜内亮度?
Prince Lynn 2023. szept. 8., 8:02 
OK,谢谢大佬,我去试一下:steamthumbsup:
Inaba~desu  [készítő] 2023. szept. 7., 19:17 
@Prince Lynn 进游戏之后随便选个场景,比如进去虚拟军火库,按esc,应该能看见一个RHS OPTION的东西 我记得那里有个调整瞄准镜画面选项的栏 点开可以下拉选择2d-pip-3d的
Prince Lynn 2023. szept. 7., 8:41 
大佬,我使用了红锤的瞄具,却没有看出明显的镜内放大效果。请问如何设置?:steamsad:
Inaba~desu  [készítő] 2023. júl. 23., 23:06 
@JohnnyHamastix5643
well i dont know how to :p, because i didnt even make one before
JohnnyHamastix5643 2023. júl. 23., 20:36 
Awesome mod, and I really appreciate the tutorial. Would you be able to do a tutorial on the RHS 3D optics as well? (Not the PiP)
Inaba~desu  [készítő] 2023. júl. 20., 21:38 
@Buttery bred
:)
Buttery bred 2023. júl. 20., 16:31 
thanks, i know its probably not your own issue, i have tons of mods one of them is probably obstructing your mod, thanks