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Not really a bug report as that's a me problem, but given you're a mod creator; do you know what's causing this bug? The game forces L4D2 commons in L4D1 maps. I have this mod on, also when I try other common population mods (or just no population mod at all), it won't change them.
One of which (the Church Guy) I will have to undo, and probably make a better mix of models. Maybe even restore mudmen/CEDA/etc but with their L4D1-style counterparts.
it works
I tried validating and that worked but in the span of 2 days its all l4d2 commons again.
This mod keep replacing the common infected in the l4d1 campaigns with l4d2 common infected.