Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Can never have enough part movement silliness, so who knows, maybe eventually!
The SS has a lot more health for it's parts, so they take a lot more damage before falling off
While the damage taken should be 10x less than normal, crashing into something at high speed will still ruin your car, especially if your deformation setting is high.
Works fine here.
What does it say it's missing?
Hehe
I don't see any way to dynamically change the mass of a car depending on who's driving it, sorry :c
I'd love to have such a feature too! :D
Well, thanks for telling me :D
A lot of things can go unfixed for really long just because no one feels like pointing it out... :/
Want in? Ask for access, or switch to an account with permission. Learn more"
How exactly?
@Some Weeb
I'll look into it a bit later :)
Hopefully I remember to credit you for the idea :)
I'll look more deeply into it tomorrow! It'll most likely end up as a cheat just like the health, thanks for the idea! :D
The BluPlow was done using a cheat that's a part of a WIP thing of mine :3 Will be out... eh... would like to say in a month, but probably not :D
Slam on the brakes before impact to lower the front a little and make use of slow motion to make the physics happy.
First gear is for wheelies, 2nd is for performance; start in 2nd for max speed! :)