The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Castle Volkihar Revamped
Počet komentářů: 117
barbaralouise 10. srp. 2020 v 16.40 
I speak of ones who are not
76561198201942215 17. bře. 2020 v 20.26 
non vampire's belong in a vampire castle as cattle and slaves @barbaralouise
76561198201942215 17. bře. 2020 v 20.24 
Needs a little fog inside as well
barbaralouise 7. dub. 2019 v 14.34 
don't think non vampire's belong in a vampire castle
cbhicks1 11. srp. 2017 v 13.13 
what did you do with the main hall
deathspade 20. čvn. 2017 v 6.31 
does this add a more direct way to the soul cairen
Kronos 3. zář. 2016 v 21.15 
i have a major bug i can only get the courtyard entrance fixed but i am on the vampire side and when i kill harkon isran runs in and the castle doesnt revert to being mine
merlcool48 21. čvn. 2016 v 17.26 
I thought the revamp was well done, keep doing the revamps of other structures a lot of them could use a make-over.
FuriousSimian  [autor] 6. dub. 2016 v 5.10 
Hi dougiedave,
1) Afraid so, all my additions were based on assuming the vampires were chosen
2) I only made cosmetic changes, so if the expansion allows spouses etc in, there should be no problem with my mod
3) As mentioned above, I dont think this mod would work for you if you wanted to use Volkihar as a Dawnguard base- sorry.
4) I didnt change the docks (never got round to it). I left the undercroft too, as my new basements are nice as a seperate feature.
Hope this helps :)
dougiedave 5. dub. 2016 v 17.02 
correction followers. Also, what about the undercroft, the docks, and everything else? Are they cleared as well?
dougiedave 5. dub. 2016 v 16.59 
What if I choose the Dawnguard side? Do I still have all those undead stinking up the castle? Can I move NPC's and my spouse into the castle? Or woud I be able to at it as a dawnguard base?
FuriousSimian  [autor] 27. pro. 2015 v 3.15 
Hi Satellite_13, Im sorry to hear that you are having issues. I'd be happy to help. I can send you the mod file directly if you would like? That has worked for people before. If you PM me an email address we can go from there.
Albus DumbleYork 23. pro. 2015 v 15.27 
I'm having some steam workshop problems. But one in particular was with this mod. It just refuses to work. could you help me out? or maybe put it on nexus?
Wrong 4. zář. 2015 v 16.43 
Revamped. I see what you did there you sneaky bastard :steamsad:
texadon 11. čvn. 2015 v 12.46 
This is great! Its better than the minimal Volkihar mods but not crazy like Redux. The one thing I would really love is if you could make the trees in the courtyard flowering, to add some color. Besides that, wonderful job!
Taternader 26. dub. 2015 v 6.18 
Nexus please
Dynamo of Volition 16. úno. 2015 v 21.26 
That sounds good. From what I can see in the pictures, this mod looks great. Just tell me if and when I should give you my email, and Ill PM you.
FuriousSimian  [autor] 13. úno. 2015 v 9.49 
Marethyu: You would have to move it to a folder in the game files, and then activate it on the pre-launch screen. I can give instructions in the email :)
P.S. Sorry for the late reply.
Dynamo of Volition 4. led. 2015 v 12.29 
Alright, that sounds like a plan; and thanks for writing back.... except how would I activate the mod once you have sent it to me?
BloodgodArmor 28. pro. 2014 v 17.42 
Okay, FuriousSimian.
Actually I have been doing that and NOBODY seems to know how.
Thank you for your reply
FuriousSimian  [autor] 28. pro. 2014 v 8.24 
Hello all, thank you for your continued interest and contribution to this mod!
Marethyu: Sorry for the late reply; If you like, I can send you the mod file itself? I have done this successfully before, so let me know if you would be interested?
BloodgodArmor: I wholeheartedly agree. Sadly, I have not had much experience with character modelling, however I would recommend searching around for a mod to deal with that problem specifically.
Dynamo of Volition 27. lis. 2014 v 18.24 
Lol plz see my comments! I think this mod looks wicked but I cant usually download things on steam, could you please put it on nexus???
BloodgodArmor 20. lis. 2014 v 22.08 
Hey would you make a vampire mod where all vampire ( Nords, Bretons, etc ) have pale faces like you did in this mod.
And have Orcs, High elves, wood elves, and dark elves keep thier color, but have the glowing eyes and fangs?
I don't know why they had the vampire to show up with this grey head and normal body.
That just look SO stupid!
Dynamo of Volition 10. lis. 2014 v 0.17 
Or can you please load it on nexus
Dynamo of Volition 9. lis. 2014 v 23.37 
It says I subscribed to the mod, yet I look under my mods and enter the game and see that nothing happened.... why lol.
FuriousSimian  [autor] 7. dub. 2014 v 10.51 
Thank you all for your comments.
The Baths can be accessed via the Chapel which, in turn, can be accessed via the North Tower.
The Ice Bridge can be accessed via the Baths (See above for directions). There is a key opposite the door, held in a bloodied hand.*
*Havoc sometimes drops the key, so if you are having trouble finding it, have a look on the floor nearby.
Please keep enjoying, commenting and rating!
jinxxed_kitty 2. dub. 2014 v 14.30 
How do you get to the ice bridge in the above picture I can't see to find it and I have searched Castle Volkihar. I just reciently Finished "Touching the sky"
jinxxed_kitty 2. dub. 2014 v 14.13 
Where are the baths I can seem to locate them at all
Corn Berry(Ger) 10. bře. 2014 v 9.51 
looks snice but you should make a bit more shine in the garden that is looks better and you should load the mod on nexus
Fish killer 2000 24. led. 2014 v 11.06 
looks nice hope there are some npc at the northtower
FuriousSimian  [autor] 5. led. 2014 v 7.03 
Thank you gen_zar, I'm glad to hear you like it!

@SnowberryGal: Thank you for your feedback, I do try to keep my additions believable. (That sounds a bit absurd when talking about a Vampire-inhabited castle!)
To answer your queries - I have not made any intentional alterations to the Keep. It is crammed full of quest stuff, so I stayed well away. I will investigate though, to be sure.
To find the key, go along the corridor in the Baths towards the Ruined Tower door. Opposite that door is a table. On the table is a bloody hand. The key is held in that hand.
(If it is not there, the Havok physics may have thrown it onto the floor)
The bridge has to be accessed via the Baths the first time. Use the Ruined Tower door (with the key you have just found) to enter this side. Be ready. There is a pull-chain to the left of the portcullis.
You can now also open the opposing portcullis with a pull-chain on it's right side.
Any other problems, do let me know!
gen_zar 3. led. 2014 v 19.38 
Furious another fine mod you have made , thank you
SnowberryGal 2. led. 2014 v 20.15 
Hello
I've downloaded the Mod and explored. I like the new East and North Towers and the flowers on the Courtyard patios. Bathroom is lovely. I like your planting scheme there. All the new rooms have been very well done and your layout is realistic - some player homes go on for miles! The East Tower feels really homey.
A query though. I think I may be having problems with another Volkihar mod I downloaded, so just to check, have you made any alterations whatsoever to Volikhar Keep - deleting blood, bone, rubble, doorways, and so on? I realise you haven't put the Keep in your Changelog, but I'm just trying to see if anything has been left over from the other mod.
Also, I can't find the key to open the doors (bathroom and balcony) to get into the new Ruined Tower and how do I get into that icy looking stone bridge area with the portcullis at the end (picture above) and the draugr room (pictures above)? Have I missed something?
Happy New Year!
FuriousSimian  [autor] 23. pro. 2013 v 6.40 
Thank you @Gabe for your feedback and kind comments. I have certainly been very wary of editing rooms which have heavy quest usage. I may have a look at the docks in the future, however they are easy to forget about once you have passed through them once!
Bergie 18. pro. 2013 v 17.58 
Btw, I enjoyed your mod, too bad the docks are still a mess. But this is the mod I like the most out of all the Volkihar enhancements mods.
Bergie 18. pro. 2013 v 17.57 
Hmm, no, don't edit the Throne room. I remember getting a CTD before completing the questline when I accepted Harkon's embrace, to solve this I had to disable the mod. Going to re-enable this. But I think the chamber for the Vamp Lord tutorial, you edited that part. So it's probably not a good Idea to do the throne room...unless after storyline, I suppose.
Axelcrag 7. pro. 2013 v 3.18 
heheh reVAMPED!
FuriousSimian  [autor] 29. lis. 2013 v 5.58 
Thank you Gillan2020! It's always nice to know people want to share the mod. I shall be sure to check out your collection - see my competition!
G20 13. lis. 2013 v 15.17 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
FuriousSimian  [autor] 30. srp. 2013 v 3.44 
Hello all,
A couple of you have mentioned DLC. This mod does require the Dawnguard expansion.
@gmackdaddy123: I am hesitant to edit the Throne Room because so many important parts of the storyline occur there. I can have a look though...
@blake.faimon: I have tried to make the Castle spouse-compatible but I have had no success. I'm sorry, I know this is a common request.
@madiekester: Im glad you enjoyed the pun, I hope the castle equally entertaining!
BriiightSerpent 12. srp. 2013 v 4.24 
hah funny revamped u get it its a vampire castle nice pun (if intentional)
blake.faimon 13. čvc. 2013 v 12.17 
can your spouse move in?
Mr_Awesome88 24. dub. 2013 v 12.18 
nevermind i no have dawnguard >:(
Mr_Awesome88 23. dub. 2013 v 22.00 
where do i find this place
[LVP] Horseman4 19. dub. 2013 v 4.53 
hmmm..... prolly need an expansion pack for this one too? same thing happens to my skyrim after I installed this mod :(
gmackdaddy123 9. dub. 2013 v 10.19 
can you revamp or add throne room clear all blood and bones off floor and make coffin room larger
PAUL! 17. bře. 2013 v 9.36 
Great job! Love this mod. Is there any way you could time this mod such that these changes aren't made until after Valerica's return?
Gucki Sportmax 12. bře. 2013 v 10.25 
hey! i'm so sorry, i just did not notice that this mod does not affect the main part of the castle ;) the gulid hall and so on... so sorry haha. so, it works fine with the rest and it looks great. i like this because its not so big like other volkihar mods. thx for keeping it "cosy" ;)
FuriousSimian  [autor] 12. bře. 2013 v 5.11 
Hi Gideon Fisk. A couple of other people have had this problem but dont worry! I can send you the mod file directly which usually resolves the issue. If you are interested, let me know.
Gucki Sportmax 10. bře. 2013 v 15.58 
your mod is just what i was looking for! sadly...it does not change anything for me. i tried everything but the castle is still the same...