Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-SuongMu
28 kommentarer
Titus Tathurai 12. sep. 2021 kl. 14:50 
This is an amazing map. Extremely spooky.
TS2 16. juli 2021 kl. 17:50 
Understandable. I just wanted to confirm it to be sure.

Also, I have since noted three areas which could be adjusted to improve the map.
North_Dumpling  [ophavsmand] 7. juni 2021 kl. 7:37 
Usually when I had this map built on production quality it didnt go over 200mb in size.
TS2 6. juni 2021 kl. 23:45 
I understand. I asked mostly because of having heard about the four build quality settings recently, and questioning whether this map used anything higher than Low/Preview based on file size.
North_Dumpling  [ophavsmand] 6. juni 2021 kl. 22:15 
Honestly dont remember what light build quality it uses
TS2 6. juni 2021 kl. 20:06 
Looks to be an interesting map given the tone of it and fog cover is not something I typically see in other maps. Vaguely reminds me of a Bad Company 2 Vietnam map or two based on the screenshots as well.

Though, uh, do you know what Lighting build quality this map uses, or not really?
BigChicken 10. jan. 2021 kl. 0:47 
nice map1
BigChicken 10. jan. 2021 kl. 0:47 
nice game plz add bots plz
BigChicken 10. jan. 2021 kl. 0:42 
no bots supported
Ribs 27. juni 2018 kl. 8:59 
Not enough fog, add more Sương Mù pls thanks
G O R B A C H A V 24. juni 2018 kl. 17:14 
@Winterbass it's not in rotation due to complaints about it's light system, which is my favourite part of the map but to each their own I suppose.
Winterbass 14. juni 2018 kl. 13:57 
Love this map, it's a shame not many host it anymore. Any reason why this isn't in the modder's rotation? Because I honestly would love to see it implemented into the base game.
Trevor Reznik 2. apr. 2018 kl. 3:48 
Very cool, forest-y area in the fog <3
Pingu 1. apr. 2018 kl. 15:32 
Me love rural (and the map is cool<3) but I found it hard to motivate or understand where the
C capzone was, like some focal point that stands out from the rest.
Pingu 1. apr. 2018 kl. 11:00 
US spawn closer to A than NVA.
Objective C is nothing but a log.
Last objective is really cool though! :)
HupiukkoGaming 6. mar. 2018 kl. 2:26 
You can find this map in our recently opened server dedicated for Round 2 entries:

[rs2.fi] Komppania Törni #2 | Custom Maps Only
88.194.145.228:7977
Brahma 10. jan. 2018 kl. 0:58 
pls update
Grey_Shadows [RUS] 19. dec. 2017 kl. 13:04 
update plz! Favorite map!
North_Dumpling  [ophavsmand] 21. sep. 2017 kl. 5:06 
If you think its easy for an attack, its not. If you've played the map a lot more, you would've seen that its heavy team dependant, just dont play with noobs.
☠ACA☠BBB☠ 21. sep. 2017 kl. 4:47 
easy for a attacker
🪐QuAsAr🪐 27. aug. 2017 kl. 8:49 
The maps customize its better and better optimized than the basic map. So perfect! :steamhappy:
Farty McChuggins 17. aug. 2017 kl. 12:10 
I THINK SINGING COW WHEN I SEE THE NAME, DO I GET A COOKIE ? Good map by the way.
North_Dumpling  [ophavsmand] 15. aug. 2017 kl. 23:04 
Well no tutorials I used, but you can start with nymets's tutotials on YT
Yankee 15. aug. 2017 kl. 21:29 
i like the fog
TakoKat 15. aug. 2017 kl. 21:18 
Beautiful map honestly.
TakoKat 15. aug. 2017 kl. 21:18 
I'm really interested in making maps for RS2V you did this on the SDK in Unreal Engine right? Any specific tutorials you used and extra objects?
North_Dumpling  [ophavsmand] 15. aug. 2017 kl. 13:22 
Haha yeah, I hope to finish this map with Dewey Canyon in the near future and make it really enjoyable.
bad@chaos 15. aug. 2017 kl. 13:20 
It's come a long way from the eariler interations. Good job so far. :Tripwire: