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https://gyazo.com/ee2ad20ab88f7e7b049598a80a7e0b8e
I have all of the required mods on, and Arma 3 is updated to it's most recent point
All works as intended now! Thanks again!
It seems HEMMT was producing unsignable pbos so I reverted to makepbo.
The RnT extension mod is updated too.
Thanks for updating, but sadly the same issue still persists. Could you make sure you are using the latest version (version 2) and have the correct key shipped with it. You could also try making a whole new key (version 2) and make signatures with that one.
I've uploaded a newer version now. Hopefully the keys work now, let me know if they don't. I had some changes waiting as well, the WP Smokes are gone (they were broken) and I've also added night-equipped officers with flares and night vision scopes
There seems to be an issue with the bikey/bisigns, server is telling me that the files are signed with a key not accepted by the server. Also there seem to be 3 keys in the keys folder while only one being used. Could you have a look at this and possibly fix it? That way I don't have to turn of signature verification.
Thanks in advance.
There is a problem with many of the assets in zeus though, you need to add vehicles to units[] = {}; as well in cfg patches to make them usable by the curator :) (if you've got configs inside folders, turns out you need to define them in the root config as well to work for some reason)
Also how did you get your compositions to work in zeus? I can't get that to work for the life of me.
Thanks for the mod!
- The Magazine count is now increased to 7 mags per soldier, I whought 4 was realistic for the time, but it turns out I was wrong.
- British Uniforms are changed. PASGT Helmets are used by the Rangers faction, to make them a little more distinct.
- A Fire Team of the time would consist of a Team Leader, Automatic Rifleman, AT Assistant and Rifleman. The squad needs the AT capability so the AR Assistant and Rifleman probably would be issued LAWs in case of war. I don't have AR Assistants in the mod and plain Riflemen are boring, so i made them both LAW Soldiers instead. There are equivalent RPG Soldiers in the Soviet Squads.
- The optional configs are largely deprecated, I removed some and hope to fix the RHS ones eventually
Also, the optional configs you provide (NI Arms, RHS...) don't seem to work anymore.
Magazine count is idd in the low side, but apart from that great stuff!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2205810404
@WillPickle, the M16A1 in the picture is from Robert Hammer's M4/M16 pack which is not available on SW. Here is a link on armaholic: http://www.armaholic.com/page.php?id=23277