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Rapporter et oversættelsesproblem
you could say historic buildings are just random rectangles with ornamentation, every 1800s mainstreet building and foursquare is the same as every other one
I'm learning Blender so i learn from other peoples work, see if i could optimise them while i'm at it, tbh since i fixed those it's a slightly higher tris count now. The main fix would be the subbuilding, as it's now a prop instead.
I have since tweaked the model, fixed a couple of textures/faces, tweaked some shading, lowered the tris a little, swapped out the entrance textures and made the rotor shader a prop so it doesn't have any errors.
Are you interested in updating it or should i just keep it to myself?
https://www.jdnmirror.com/images/monkeys-climbing-over-car-blacks-baltimore.jpg