The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Spellcraft - Preview
79 Comments
Pastrana 20 Dec, 2015 @ 6:39am 
i don't think you should abandon this mod, it looks nice. i'm gonna sub to this!
Jdog1 26 Sep, 2015 @ 8:46am 
to get all of them bring upconsole commands and type "psb"
Mosstone 17 Sep, 2015 @ 5:50pm 
Oh, you mean someone actually said that the project has been aborted? Thanks for that information :D I've tried a thousand thousand mods with viable concepts that turned out to be abandoned.
Crackerjack 31 Dec, 2014 @ 2:13pm 
were are thy spells
Skfarek 28 Dec, 2014 @ 6:38am 
Where are that spells?
Kieran_Fl 11 Apr, 2013 @ 12:02pm 
where can you get them?
Camus Moo 9 Apr, 2013 @ 7:46pm 
"late febuary or early march" Well, I certainly hope this is just late. I really dont want to wait another year for this mod...
ChanceTheSlacker 8 Mar, 2013 @ 12:26pm 
my message was ikr i ment to go down to put the message in
ChanceTheSlacker 8 Mar, 2013 @ 12:25pm 
@Warrior of Umbra IKR
cmzpowrrangr 9 Feb, 2013 @ 4:10pm 
it would be epic if you could enchant arrows with any enchant you can get on weapons and then some.
lorddragoblade 27 Nov, 2012 @ 8:02am 
dont blow up your lab en like die befoire you complete this mod lol
ZoopBoopLoop 5 Nov, 2012 @ 1:59pm 
Please finish this amazing mod! This is EXACTLY the kind of thing the workshop needs more of!
bRACKish 19 Oct, 2012 @ 3:47pm 
yet no dishonored spell packs or weapons
just posting complains hoping for modders to see
Urst 28 Sep, 2012 @ 7:01pm 
its not letting me make some of them and i have the skill and ingrediants and am the arch mage. pleas help
Mr_Sir_The_Man 15 Sep, 2012 @ 6:33am 
WHY DOES RIVER OF FLAME HURT ME ?! i had it before and it didnt please please fix this
Billy-No-Mates 26 Aug, 2012 @ 3:04pm 
this is a cool and amzing idea fever ambtious go for it :D cant wait for a full relase
BLITSKRAGA 3 Aug, 2012 @ 12:24pm 
this is good. rated!
3 Crab Fish Sauce 9 Jul, 2012 @ 5:45am 
Lets go nuclear baby BOOM!
AktBad 7 Jul, 2012 @ 2:15pm 
Still,I think it's quite good as it is.
ⱠȜȜŦⱲ₳ҒҒȽԐϨ 26 Jun, 2012 @ 3:04pm 
To those asking; it probably won't be done. It was estimated to be released "in late February or early March." Also note that it hasn't been updated since its release.
Tsukiyomi 15 Jun, 2012 @ 6:10am 
when is this going to be done
spartacus 14 Jun, 2012 @ 1:26am 
where is it
Tsukiyomi 12 Jun, 2012 @ 3:24pm 
where can you get them plz tell me
Bournonville 12 Jun, 2012 @ 11:39am 
where can i get em
parsoaandgone 4 Jun, 2012 @ 4:44pm 
where can i find them?
ZoopBoopLoop 29 May, 2012 @ 2:37pm 
Yes, please finish it soon.
JonasB 28 May, 2012 @ 6:14pm 
Lovelovelovelovelove! Must have full version! Finish eeeeet!
ZoopBoopLoop 25 May, 2012 @ 12:20pm 
Excellent. I'd have to disagree with Creeper King, The full version seems like it would be much more in-depth than Midas Magic.
Rongtong 25 Apr, 2012 @ 4:27pm 
oh god...midas migick is going to kick this mod's ass
jal856 20 Apr, 2012 @ 4:40pm 
XD I've been playing with this mod since last night and I love it, been slaying a bunch of the Thalmor and I totally can't wait for more of the spells to be released, this is going to be so much fun!
jal856 19 Apr, 2012 @ 9:30pm 
O.O Just from the preview I'm already in love with this :D
Charly and「MAGNUS」 28 Mar, 2012 @ 6:52am 
I also feel like when it's done, anyone should be able to study them, not just those who are the Archmage. Though I guess only master level spells would be able to be made by the Archmage
Charly and「MAGNUS」 26 Mar, 2012 @ 4:54pm 
I feel like for the way I fight [hand to hand], there should be some new form of enchanting that can be added to an enchanted item [different, but can cause effects]. So my gauntlets still add 36 damage, and I can punch fireballs with a pwoer they would add [power only availabe when they are equiped, and work as a punch that launches a projectile, in this case fire]. That would open up unarmed fighting mixed with magic spells, imagine the possibilities.
Zomen 25 Mar, 2012 @ 3:47am 
Bug: Bound Chest the summoning animation seems to reapear in places you've used it in. Second Bug now for whatever reason the chest isn't appearing
Gumbus 22 Mar, 2012 @ 7:56am 
Bug: Daylight doesn't light the area (but is visible above player) when quick-loading savegames where it was present in first person. Normal loads are fine and changing to third person fixes it.
Deadcurze 21 Mar, 2012 @ 8:22am 
TIME TO BURN TINY BANDITS BAHHAHAHAHAHAHAHA HA!!!
Gumbus 21 Mar, 2012 @ 5:41am 
Bug: Shadow Image works but the spell casting is completely broken. When holding the spell with the right hand, left-clicking results in a Lightning Storm style which can only be stopped by right-clicking. Right-clicking results in a master spell style, no matter what spell is there (If it's Incinerate, it will be shot from above the player. If it's Shadow Image, it will work as expected).
Gumbus 21 Mar, 2012 @ 5:15am 
I tried Alteration->Giantmight and the research option worked, so it does at least work for others. I also agree that the Celerity spell should have a smaller effect, especially considering the fact that it stacks with Greater Celerity.
Gumbus 21 Mar, 2012 @ 5:07am 
1. Nice idea. The spells are good too.
2. The UI doesn't allow for the number of spells present in the alteration school. It should be changed to something other than a horizontal line.
3. When I grab the ingredients from the chest, River of Flame doesn't actually work for research - I didn't try any others.
Tyrannawn 19 Mar, 2012 @ 5:32pm 
i like the Reverse Gravity, its like a massive explosion, and its fun to see the enemies get up after it, hahahaa....

but what i think would be the most epic legit Reverse Gravity ever (but personally idk how this would be done and i imagine it wud be incredibly difficult), is if instead of an explosive force throwing the enemies in the air... when they're hit by Reverse Gravity, its as if the Skyrim free fall physics just turned upside down on them and they "fall" upwards into the sky, and probably come back down when the spell wears off after a few seconds or something
Pee Fetish 12 Mar, 2012 @ 6:25pm 
nevermind found them sorry about that.
Pee Fetish 11 Mar, 2012 @ 3:20pm 
wait where can I find the spells in this preview? I cant seem to find the them?
Toaster 10 Mar, 2012 @ 10:46am 
Sweet, another nuclear postgrad modder. Downloaded out of solidarity /and/ awesome.
adun toridas 27 Feb, 2012 @ 10:58pm 
will the starfall spell be like world of warcrafts druid starfall?
Involution 27 Feb, 2012 @ 11:09am 
I'd really like a more concrete full release date; I'm looking forward to this mod. If it does everything it says it will, it'll surpass Midas Magic.
Destructor 26 Feb, 2012 @ 2:27pm 
The destruction power enchants seem a little overpowered
Magus 24 Feb, 2012 @ 9:32am 
For some reason, even though I have all the ingredients and i'm at level 100 destruction I cant get the River of FLame spell :(
Blast 21 Feb, 2012 @ 12:32pm 
How i can get those spells. send me message so i can know it.
ChrispyBites 19 Feb, 2012 @ 4:23am 
This is awesome! Probably the best overhaul to one of the three "systems" I've seen. Favorited. Can't wait for the main release.
Mythical Merry 19 Feb, 2012 @ 3:02am 
Will you add this to the Nexus as well? but looking forward to the proper release