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Reply to darthriley: There are some numpads in spawn menu for keypad tool that allow you to path a number on them, example make a thruster for H button and go into keypad, then change numpads for accepted num to H
The keypad is really good :)
ent:SetNWBool("keypad_showaccess", true) works fine, but ent:GetNWEntity("keypad_owner") returns nil. The strange part is that if i use the gma extractor, then they return the proper values, but numpad input stops working
[DarkRP Keypad V1.4 Fixed] lua/includes/modules/draw.lua:144: 'Trebuchet34' isn't a valid font
1. SetFont - [C]:-1
2. DrawText - lua/includes/modules/draw.lua:144
3. unknown - lua/entities/sent_keypad/cl_init.lua:124
Also there is a bug for Keypad - Advanced and will be fixed after i updated my GMod to update 146
Includes all three keypads : keypad - keypad advanced - keypad wire
Working fine for wiremod
Working for all of keys
Could be runned better at servers
Recommended Fading Door Tool to open doors at rp
Could be runned on all of sandbox gamemodes
Fixed it , in last update keypad was broken for opening doors or pressing buttons
But now it's fixed and you can run it easily.