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Thanks for the feedback good sir :-)
I agree, I included an unnecessarily large number of spells
And the interactions with added equipment did make for confusion
Sorry if my walkthroughs gave you grief.... It was my first time doing so haha
Glad youre enjoying it champ!
Sorry it has taken so long for me to see your message.... Ive taken a bit of time away from Grimrock and have been dreadful with checking in. Thrilled your son loves my mod - that makes me happy! Haha So - yes you need to download version 3.6 from Nexus, that is version the walkthroughs are using..... here is the link:
https://www.nexusmods.com/grimrock/mods/371/
Hope this helps!
Akroma
Glad you like the mod !! :D
I was able to open the door!!
I'm glad to be able to continue the game.
It is very wonderful MOD. thank you!!
I am embarrassed by LV6.
Lv6 'Take all the time you need.'
The door does not open even if the same movement as your movie is done.
I referred to your movie.
Walking, timing of turn, push button.
I do importing and am playing the character.
Do not it become a same deal with you because of it?
and...
The import did me a level 32 party.
However, EXP does not rise at all.
The character to change one's job to the ranger is normal.
Is this a specification of the game?
At the end one a little bit unspecific bug report (its been a while) First time entering engineering core. You have to go left where you find a pedestal where you have to leave the red gem to open one of two gates (the second one is the "Speed wont get you anywhere here" Lie). After opening both and going through the red gem disapears as usual. The problem was that by going to the pedestal again I managed to close one of the gates by placing a green or blue gem on the pedestal. I found no way of opening the gate afterwards since I was missing the red gem.
thx for answering anyway but its my fault that I did not post in the forum thread for your mod.
I "solved" the skillpoit problem by first going through Master Quest (which is very generous with XP) . Well......if I was overleveled before what am I now ? No matter I play this game not realy because of the battles. I played until the engeneering core and enjoyed myself very much :) . At that point I stoped playing Grimrock for now firstly because I got sidetracked with other games and secondly because my eyes started hurting.........no other game forces you to focus so much on the monitor to not miss any secret buttons.......Anyway I plan to continue playing at some point so I will finish your dungeon.
Many apologies for the late reply (1 month actually) ... I have been careless with checking this thread. Your campaign sounds great, very flattered that you put my mod up there among your favourites :-) Re - wisp shift spell - you will find lots of tomes for skill points, but even so, you may have to back track a little to revisit each wisp portal location (I have to do this anyways). I dont haver an exhaustive list of the bonecraft rituals readily available yet, but I will be putting one up in the next couple of weeks :-) however, regarding the first belt ritual - you need the belt equipped by a fighter or rogue, with the following arrangement -
skull, skull
bloody skull, bone amulet
lizard tooth, lizard tooth
then just use the belt grimoire :-)
Let me know how you go....
And apologies agin for the delay in reply
Akroma
Another thing what I cant get to work is Bonecraft. I should have everything for the first Belt at least but cant get the ritual to work. Do you somewhere have a list of all recipts so I can verify ?
Konsulus
Part1 - https://www.youtube.com/watch?v=djyIxP5fKjw
Part 2 - http://youtu.be/VV66OCiyY8Y
This is the walkthrough video for the first level
You can find more information and spoilers on the forum thread (ie, gems and keys)
http://www.grimrock.net/forum/viewtopic.php?f=14&t=4400
on this page is a description of where all the gemks are for the level
http://www.grimrock.net/forum/viewtopic.php?f=14&t=4400&start=250
and to proceed from the end of level 3 you will need to break down a cave in nearby to find a key
Akroma
:-)
Akroma
Also i am an artist so i get anal about things like that.
p.s Awesome work.
this is the link to nexus for the DOWNLOAD:
http://www.nexusmods.com/grimrock/mods/371/?
The version available here at the workshop is still the old half finished version from a year ago. Unfortunately Labyrinth of Lies is around 300 MB and will not publish to the workshop.
Very happy to answer questions/ provide solutions etc here and very keen to hear feedback and progress.
All the best
Akroma
v1.8 beta test for Labyrinth of Lies is ready.
I have sent email invites to everyone (I think!!) but if I have somehow missed you and you want to test with us then send me a message here with your email.
Looking forward to the feedback on what should be our last run through.
Thanks again for your patience ;)
Akroma
-ratarsed666 I do not have your email yet...
Should be good to go in a day or two!
All the best
The version available now is only the half game that I released in Dec 2012. And sounds like you got to the end of that :-) The finished version will be available to play test on request in the next couple of days. The public release for everyone will be a week and a half away. Msg me here or on the grimrock official forum if you are keen to playtest. The new game absolutely kills the old version - definitely worth a replay (imho hehe!!)
Akroma
version 1.8 will be ready to go this weekend, fingers crossed - bug free.
I have had some delays (with life getting in the way) but am back on track.
Just some icons to redo and a final playthrough of the last levels and secret levels.
Everything is shaping up quite well :D
Thank you all for your eternal patience
Akroma
----------------------------------------------
xGryfter - still in testing but should final version will be ready to go in 1 weeks time. You are welcome to help us test (it's been about 2 months now lol)
lateef1967 - yes that area was redone to be easier - the clues were horrible and difficult. Sounds like you must be playing the old version though. I would definitely recommend you jump on board with the new version. It shits all over the old one ;-)
-----------------------------------------------------
Testers still welcome - email me at chris@slipstream.id.au
version 1.8 ready this weekend
Thx in advance
Very sorry I have taken so long to reply, 2 weeks is a long time to wait, sorry!!
The Liche doors can not be accessed yet - do not worry abou them. With the alcove you need to put the red gem inside it. Did you leave it behind or bring it with you? You need to go back if you left it somewhere.
Just a note for everyone, this mod is definitely not abandoned, i am working fast on the full game, but it will be a little while yet. Thank you all for your patience :-)
i have pass the room of the lich and i am teleport front of 2 gate door close
thanks for your help
4 of the last 6 levels are complete, then just the custom gear, spells etc to go
Working when I can but time is so short so I apologise for the delays
Hope you enjoy a good challenge!