Natural Selection 2

Natural Selection 2

Kouji San's Crosshairs #2
67 comentarios
♥Boy kisser 3 NOV 2024 a las 16:39 
first comment after 8 years :mhwgood:
Ragical  [autor] 7 JUL 2016 a las 15:14 
I remember them being initially released on console right? I stopped with consoles after SNES/N64 and Dreamcast -> Wii
Harmonia 6 JUL 2016 a las 4:40 
Lol wow. Really? You've never played halo?
Ragical  [autor] 4 JUL 2016 a las 17:34 
Would you believe, I have no idea what you two are talking about, never booted up Halo in my life :D

Now that I've used my legendary GoogleFu, I can see the resemblance. It does indeed look like a 90degree version of the shotty one
Harmonia 4 JUL 2016 a las 5:42 
Yea it does XD
Darkabus 1 JUL 2016 a las 8:03 
Shotgun crosshair looks like the sentinel beam crosshair from Halo
vegetable 10 JUN 2016 a las 12:06 
Yea i just figured that out, thanks, didnt realize is was automaticly put into the game when i activated it. Great mod btw. <3
Ragical  [autor] 9 JUN 2016 a las 15:35 
NS2 doesn't have a crosshair menu, instead you go to the mods menu and activate the mods you want, by clicking on it. In this case you activate "Kouji San's Crosshairs #2", also you have to be subscribed to a mod for it to show up in this menu (subscribe button right on this page)

Mind you, only one crosshair mod should be active at any given time. I guess, if you've got more than one active, it will give you the latest crosshair mod you've subscribed to (probably)
vegetable 9 JUN 2016 a las 2:26 
How do i get to the crosshair menu??
Harmonia 29 ABR 2016 a las 12:51 
Lol very true, but thee smaller, more accurate crosshairs work wonders compared to the big, ugly crosshairs provided by Ns2 XD
Ragical  [autor] 29 ABR 2016 a las 11:11 
Hehe awesome to hear, but that is all you m8. Better tools only go so far, you still have to slap them enemies around yourself
Harmonia 28 ABR 2016 a las 13:03 
And btw, I love your crosshairs, these things improved my skill 10 fold!
Harmonia 28 ABR 2016 a las 13:03 
Yup!
Ragical  [autor] 28 ABR 2016 a las 11:43 
Okidoki, crysis averted I guess:steamhappy:
Harmonia 28 ABR 2016 a las 10:33 
Oh actually bro, I worked it out with -DMD- Necksnapper, thanks for replying though. I appreciate it!
Ragical  [autor] 28 ABR 2016 a las 9:41 
Hmm, the crosshair DDS is a whitelisted file so that should by default allow you to join. Is it any server with NS2+ or just a specific one. It would seem the server has consitency enabled for crosshairs, from what I can gather if it is a specific one
Harmonia 26 ABR 2016 a las 14:53 
Great mod, but why is it that whenever I try to join a server with only Ns2+ and this mod active I make it to "Loading map ..." and then it boots me to the main menu, loads again, boots me to the main menu again and disables my mods... wtf?
Yarnu The Dog 7 ABR 2016 a las 2:20 
Good shit babe. :csgohelmet::masonfist:
Trako 4 NOV 2015 a las 3:20 
GG:guard:
Gorgeyous 5 MAY 2014 a las 4:28 
great mod
Ragical  [autor] 3 FEB 2014 a las 14:39 
Fine :D
Andy_Pipkin 3 FEB 2014 a las 5:54 
np, but you should probably add a link to your melee-version before my comment here goes to page 2 lol
Ragical  [autor] 2 FEB 2014 a las 15:00 
I probably should slap it into the description as well, but that requires work :P
Ragical  [autor] 2 FEB 2014 a las 15:00 
Thanks for that Andy :)
cowboy game 24 DIC 2013 a las 20:12 
The only thing missing for this is a melee crosshair.
Winnie 11 OCT 2013 a las 8:42 
I agree with Wob. A general melee would be nice. I use these every time and I love them. I would just like to have one for Fade.
Andy_Pipkin 7 SEP 2013 a las 12:20 
you're welcome.
Ragical  [autor] 7 SEP 2013 a las 4:47 
Yep, I threw it on their bug tracker and it was indeed quite confusing why it was happening with this mod, thanks for reporting it btw Andy :)
Andy_Pipkin 6 SEP 2013 a las 7:14 
* NS2's fault, has been fixed in build 255.
Andy_Pipkin 31 AGO 2013 a las 12:56 
With build 254, I get a (small) error, which seems related to your mod.
Read more here: http://forums.unknownworlds.com/discussion/comment/2144851#Comment_2144851
Wob 27 MAY 2013 a las 12:36 
I love your crosshairs but I was wondering if you could make another edition with just a simple dot for alien melee or "general" and revert the shotgun xhair to the UWE default one ^_^
Ragical  [autor] 19 MAR 2013 a las 11:23 
Fixed the alpha mask (finally :P)
Ragical  [autor] 18 MAR 2013 a las 13:24 
General is related to all melee weapons, it only has a hiticon
random 18 MAR 2013 a las 9:15 
Does this give crosshairs for the skulk? It looks like there is no crosshair for general? What does that include?
Ragical  [autor] 28 FEB 2013 a las 9:22 
Hehe, thanks. I usually try and break everything in the game (the devs love that :P). Which means I'm also trying to break the workshop with mods on/off/unsubscribe/resubscribe/delete and such.
Andy_Pipkin 28 FEB 2013 a las 8:56 
oh yes, I know about the auto-update thing...but I posted here to alert you, Sir :)
I wasn't sure if you may have been to busy playtesting, to actually think about your mods.
Thx for the headsup, and your sweet little crosshair mod.!
Ragical  [autor] 27 FEB 2013 a las 19:43 
Nope it works perfectly fine for the internal NS2 Build 240. Also if it would require an update, the NS2 Steam Workshop inegration will take care of this automatically when you start up the game. This goes for any mod on here actually.
Andy_Pipkin 27 FEB 2013 a las 7:31 
Does this mod need to be updated, after the Gorgeous release (Febr. 28th)?
Ragical  [autor] 11 FEB 2013 a las 11:09 
Skulk Parasite and Lerk Spike
Vexille 9 FEB 2013 a las 16:06 
What is the Para+Spike?
HAPPYCAT 22 ENE 2013 a las 21:12 
These are fantastic, but it really needs a crosshair for the grenade launcher, it's not really useable without it.
Industrias 19 ENE 2013 a las 14:11 
Can we have a small crosshair for melee weapons please (Axe, skulks bite...) ?
DieNasty 9 DIC 2012 a las 15:49 
why a blank crosshair for general? My grenade launcher has no crosshair until I hit something. I think that is really a waste. Thumbs down!
ALF 1 DIC 2012 a las 18:24 
skulks+
ALF 1 DIC 2012 a las 18:24 
any way to make a crosshair for skults that show the total area you can aim at a marine and still land a bite? I feel like the hitbox with the bite is pretty huge, but not really an easy way to test it
Roscoe 22 NOV 2012 a las 10:17 
These are the best I've tried so far, many thanks!
† Sic Semper Tyrannis † ✠ 16 NOV 2012 a las 23:41 
well i slept on it and got it working... lack of sleep should be outlawed, nice crosshairs btw
Ragical  [autor] 16 NOV 2012 a las 14:50 
What exactly do you mean with "no crosshair for multiplayer"? Cause that is what NS2 is all about, it could be a bug with the workshop itself.Might want to take it up on the forums because this chat thingy on here is terrible for bughunting :D
† Sic Semper Tyrannis † ✠ 16 NOV 2012 a las 10:43 
it just bugged out my game, no crosshair for multiplayer, and i cant remove it.. great