Sid Meier's Civilization V

Sid Meier's Civilization V

Ynaemp City States for G+K
11 kommentarer
Gedemon  [ophavsmand] 3. juli 2013 kl. 16:08 
Can't confirm ATM, I'll do some test after BNW release.
$aint.Luci 3. juli 2013 kl. 12:54 
does the 34 civ mod work w/ this?
Janteportas 26. juni 2013 kl. 5:22 
Awesome work Gedemon !
Does this Mod work with 34 civs dll ? is there a way to start it with all the tsl CS ? i started a couple of games and somr CS were missing, though they have enough space.
Gedemon  [ophavsmand] 29. mar. 2013 kl. 6:17 
are you using the 34 civ DLL mod ?
locikw 29. mar. 2013 kl. 5:56 
Gedemon, love what you are doing... I am having trouble making the mods (and only the collection G+K mods) work together.... game wants to crash out right away with the CS mods enabled it seems... what should CS distance be set too, does it matter? Thank you for amazing work.
Gedemon  [ophavsmand] 12. feb. 2013 kl. 15:39 
addition.
Te 12. feb. 2013 kl. 15:37 
Do these city-states replace some of the standard ones, or do they become available in addition to the 40 standard (with G+K) city-states?
Nguyen 8. jan. 2013 kl. 19:13 
Get rid of the city-state Aksum. Axum is an Ethiopian city.
builder680 13. nov. 2012 kl. 19:16 
Going to get this, but I'm not sure if it's TSL for G/K city states or not. Does anyone know? Thanks in advance.
Wabango 22. okt. 2012 kl. 20:50 
I cannot express how happy I am that you got around to this! Thank you Gedemon!
brownybrown 22. okt. 2012 kl. 4:24 
Cool , i was just thinking about this for GK and boom its just been uploaded, thanks Gedemon you're a superstar