Killing Floor

Killing Floor

Zed Manager (ex. Custom Monster Balance, ScrnMonstersMut)
Showing 11-20 of 38 entries
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Update: 27 Jan, 2014 @ 1:31pm

Updated TeslaHusk:
Significantly raised EMP damage (self-destruction)

Update: 26 Jan, 2014 @ 12:25am

v3.51:
- Fixed wrong reference to ScrnMonstersMut_T.utx

Update: 24 Jan, 2014 @ 5:50am

v3.50:
Added new specimen: Ghost

Update: 10 Jan, 2014 @ 11:44pm

v3.04:
- Fixed Hard Pat... again :)

Update: 10 Jan, 2014 @ 5:43am

v3.03:
-Fixed HardPat

Update: 10 Jan, 2014 @ 1:40am

v3.02:
- Compatible with KF v1058
- Jasons don't turn around or dodge Husk projectiles while stunned

Update: 8 Dec, 2013 @ 4:11am

v3.01

Update: 8 Dec, 2013 @ 1:35am

Update: 27 Aug, 2013 @ 3:09am

v2.22
- Fixed a bug when Jason couldn't be stunned by the LAW or pipemobs
- Fixed Jason's stun animation bug (the same Scrake has)
- Added config options to lock voting on particular specimens

Update: 16 Aug, 2013 @ 12:32am

v2.20:
- Added support for Female FleshPound.
- Fixed a bug when messed up squads after many map switches