RimWorld
Centralized Climate Control
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Mis à jour le : 21 oct. 2018 à 18h10

[Auto-generated text]: Update on 10/21/2018 9:09:56 PM.

Mis à jour le : 12 sept. 2018 à 8h45

[Auto-generated text]: Update on 9/12/2018 11:45:11 AM.

Mis à jour le : 31 aout 2018 à 17h54

[Auto-generated text]: Update on 8/31/2018 8:54:49 PM.

Mis à jour le : 25 janv. 2018 à 13h45

[Auto-generated text]: Update on 1/25/2018 4:45:03 PM.

Mis à jour le : 22 nov. 2017 à 14h51

[Auto-generated text]: Update on 11/22/2017 5:51:42 PM.

Mis à jour le : 22 nov. 2017 à 14h39

[Auto-generated text]: Update on 11/22/2017 5:39:17 PM.

Mis à jour le : 22 nov. 2017 à 10h17

[Auto-generated text]: Update on 11/22/2017 1:17:39 PM.

Mis à jour le : 20 oct. 2017 à 15h58

- Removed Research Tabs

Mis à jour le : 19 oct. 2017 à 20h44

Highlights:
- Added Research Tech
- Added Build Tab "Climate"
- Made Pipes easier to see with the new color for the Blue Pipe
- Removed Full Size Vents
- Updated Costs of the Intakes and Thermals

Fixes:
- Fix typo in Red Pipe and Blue Pipe name
- Blue Pipe has a darker overlay now
- Pipes now exposed have a negative beauty
- Removed Full Vents from the Mod (with backward support)
- Replaced Toggle Power with Designate Open Close for Vents
- Bug with Vents toggled off or power off
- Increased Large Intakes capacity to 4500
- Rotation of Large Buildings in Art Assets
- Breakdown now flags the building for Auto Repair
- Machines now give negative beauty

Mis à jour le : 22 juil. 2017 à 6h19

Balance Changes:
- Climate Control Unit now gives a significant heat exhaust (Only when Cooling Air)

Bug Fixes:
- Storing Temperature information for Climate Control on Game Save
- Fix the Display string when Power Component of the machines breakdown
- Code optimized in some files