Tabletop Simulator

Tabletop Simulator

Ivion: Deckbuilder
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Opdatering: 11. aug. 2021 kl. 17:11

Opdatering: 11. aug. 2021 kl. 15:54

Opdatering: 9. aug. 2021 kl. 18:17

Opdatering: 9. aug. 2021 kl. 17:13

Opdatering: 16. juli 2021 kl. 16:18

Opdatering: 23. juni 2021 kl. 22:53

Now that Calbria is looking good, we're moving on to some more Winterstorm tinkering in anticipation of a 2nd Winterstorm release. We're currently focusing on blue, green, and gray.

CARD CHANGES

CRYOMANCER - Miscellaneous changes and an Avalanche overhaul.
- Avalanche was redesigned. It now allows you to target a tile in a row or column. Each tile in that row or column becomes Difficult Terrain, and each enemy in that row or column takes 15 damage.
- Cold Snap was redesigned. Now deals 3 damage to target controlled opponent.
- Icebolt's base damage was increased from 3 to 4, total damage possible with Advantage from 5 to 6.
- Thin Ice can now counter any card controlled by a player near terrain as opposed to specifically in terrain.

DRUID - We're looking at making Druid's tile attach card suite more powerful to create more options for non-Wilder characters.
- Emerald Seed was redesigned. If you control three or more Emerald Seeds at the start of your turn, you win the game. The cost was changed from 0 -3 to -1 -2.
- Bloom was removed and replaced by Thicket. Thicket is a card that attaches to a tile. Enemies can't enter that tile.
- Wild Ward was removed and replaced by Grove. Grove is a card that attaches to a tile. Opponents can't target tiles near Grove, and opponent's effects can't cause players near Grove to travel.
- Vine Snap now deals 5 damage up from 4.

WARRIOR
- Steel was replaced with Blood Splatter. Blood Splatter can only be played if you've resolved an Attack card targeting an enemy this turn. It attaches to a tile, and it Stuns opponents that are near it at the start of your turn.

WINTERBORN
- Frigid Gale now makes a tile near you and a tile near them Difficult Terrain.
WATCHER - We're looking to get Breach out of Watcher and took the opportunity to update some less interesting cards in the specialization.
- Crystal Shackles was redesigned. It now attached specifically to a tile that an opponent is in without another card attached. While any opponent is in that tile, they are Disarmed (yep, just Disarmed until they leave or remove it!)
- Crystal Slash no longer has Advantage. Damage is flat 6, plus Silence 2.
- Crystal Strike was renamed Evasive Strike. No longer needs Advantage to trigger any of its mechanics.

WILDER
- Bramble Lash's damage was reduced from 8 to 6, but now additionally Silences 2.
- Echo of Yore was redesigned. It now returns a card from your discard to your hand, and you may pay 2 more resources to return an additional card from your discard to your hand.
- Solace now simply 'Ends your turn.'

HUNTSMAN - We don't feel like Huntsman 'got there' in first edition, and we'd like to make them feel like the endurance hunter they were meant to be.
- On the Hunt was redesigned. Is now an instant that allows you to travel up to two tiles towards target non-adjacent opponent whose turn it is, then if you're near them, you gain an action.
- Runecarve Etch can only be attached to an opponent you've resolved Runic Slaughter against this turn, but its cost was changed from 0 -1 to 0 +1.
- Runesight Etch can only be attached to an opponent you've resolved Runic Slaughter against this turn, but its cost was changed from 0 -1 to 0 +1.
- Rune of Decay was removed and replaced by Savagery. Savagery attaches to yourself. At the start of your turn, you may play Runic Slaughter for free. It doesn't count towards your turn limit.
- Runic Slaughter's damage was reduced from 6 to 5 and Silence was increased from 1 to 2.
SURVIVALIST - Looking to slightly shift the Perservere damage potential from non-attacks to attacks. Also looking to bring Survivalist's tile attach card game up to par with the rest of its kit.
- Axe Strikes' cost was changed from -1 +1 to -2 +2. Sending Axe Strikes to your discard deals 3 damage up from 2.
- Ice Pick's damage was reduced from 3 to 2.
- Pitfall's cost was changed from -2 +2 to -1 +1.
- Wild Medicine's discard effect was changed to removing up to two instances of control from yourself.
- Supply Cache was renamed Hidden Cache (we just can't seem to decide, can we?). Its cost was changed from 0 -3 to 0 -1. Its healing was reduced from 8 to 3 and only draws one card down from two, but it now reattaches to another tile three tiles away or more after you enter. Allies can no longer trigger the effect.

TRAITS
- Curseweave was reverted to its original state.
- Lay of the Land was redesigned. It is a passive that allows you to spend initiatives to Seek.
- Emerald Wrath is now a may, but the enemy must be nearby to deal the damage.

Opdatering: 20. maj 2021 kl. 20:23

Welcome to the update that takes us out of the Calbrian beta! The game isn't released yet, but our files are ready for production, which means that the Tabletop Simulator assets are good to go. This update also comes with our final polish changes for cards in the set. We hope you enjoy the game!

CARD CHANGES

- Art added to Indecisive and Hand Wave
- Leyline now additionally creates Enchanted Terrain in the tile you attach it to.
- Crystal Ball is no longer once per game. It can be played once per turn.
- Throw the Gauntlet's timing was clarified.
- Dignity is now Heroic.
- All card illustrations were enhanced to emphasize characters and brighter colors.
- Artist credit was added to all cards.

MOD CHANGES

- Added twelve more premade decklists to play. These decklists can be found at the bottom of the Deckbuilder or in the Herocrafting and Premade bag in the game area.

Here's to more Ivion content in the future! Love all of you, thanks for playing!

~ Aislyn

Opdatering: 12. maj 2021 kl. 16:16

- Added the Learn to Play and Rules Reference for quick access to game concepts and rules
- Added the Reference card and Mechanics cards for access to important concepts quickly
- Cleaned up the intro deck bag
- Added decklist cards to intro decks

Opdatering: 11. apr. 2021 kl. 14:50

Added rules reminders for mechanics unique to Winterstorm.

Opdatering: 22. mar. 2021 kl. 15:15

Added new art for Shooting Stars