Arma 3
Dynamic Recon Ops - Malden 2035
25개 중 1~10개 표시 중
< 1  2  3 >
업데이트: 2019년 10월 4일 @ 오전 2시 16분

  • Fixed a cause of MP games having invincible players along with other related issues - with credit to Ari
  • Fixed hostile civilian custom wearables getting null data

업데이트: 2019년 9월 22일 @ 오전 8시 29분

  • Added new ambient civilian modules to take advantage of their new behaviours and potentially lower processing overhead
  • Previous civilian lists will be replaced with custom lists based on new ambient civilian module data if using a standard Arma terrain with the standard civilian faction selected
  • Tweaked outfits for hostile civilians
  • Tweaked timings for hostile civilian activation
  • Added menu option to force hostile civilians
  • Corrected world name calls to give the correct descriptor name (Livonia will no longer be titled 'Enoch')
  • Added player vehicle respawns to multiplayer
  • Added additional diagnostics to observe tasks
  • Prevented stealth from randomising when combined arms preset is selected
  • Reworked JIP based on new player handling backend
  • Relaxed distance constraints on extended AO
  • Moved markets away from the road slightly
  • Failsafe timer added to Take and Hold tasks
  • Simple objects will now be converted to simple status after spawning is complete to prevent vehicles spawning inside markets etc.
  • Replaced radio sound effects with simple beeps
  • Various dedicated server fixes
  • Various JIP improvements
  • Improved team planning unit remove buttons
  • Made market shelters objects detectable by AI drivers
  • Animals are now agents instead of civilians

업데이트: 2019년 8월 27일 @ 오전 3시 17분

  • Fixed: I messed up the menus!
  • Fixed HVTs attempting to patrol buildings that do not exist
  • Prevented tasks from being created, destroyed and recreated on mission start
  • Removed some JIP calls in an attempt to prevent issues with player invincibility continuing past loadout phase
  • Added some additional diagnostics

업데이트: 2019년 8월 26일 @ 오전 8시 44분

  • Fixed communications bug with mortar supports
  • Fixed range bug with artillery supports
  • Provided a workaround for unexpected unit spawn data
  • Fixed dialog bug where values could increase out of bounds

업데이트: 2019년 8월 22일 @ 오후 12시 08분

  • Fixed bug in combined arms communications
  • Fixed bug in combined arms position data
  • Observe tasks will now complete correctly

업데이트: 2019년 8월 18일 @ 오전 1시 13분

  • Fixed unit traits for client players

업데이트: 2019년 8월 4일 @ 오전 11시 46분

  • Rewrote support system - they should be given correctly now, but there may still be issues with the AI of supporting units common to Arma AI
  • Workaround for missing Looter faction flag data
  • Mission preset Combined Arms will now spawn more enemy tanks and APCs and less enemy infantry squads
  • Mission preset Combined Arms will now force friendly units to spawn and is now the only time they will do so
  • Friendly units spawned in Combined Arms mode will now only begin their assault on a support trigger given to the player group leader
  • Fixed: Extract helis would leave without passengers
  • Added a tooltip to the mission preset option

업데이트: 2019년 7월 29일 @ 오전 10시 56분

  • Prevented the contact UGVs from spawning as enemy tanks
  • Fixed rare bug related to civilian AOs

업데이트: 2019년 7월 29일 @ 오전 5시 08분

  • Fixed respawning AI units not receiving the correct loadout

업데이트: 2019년 7월 29일 @ 오전 1시 51분

  • Fixed player units not receiving medic, engineering, explosive and UAV traits