Arma 3
ADF Vanilla - Arma 3 Vanilla Re-Texture to Australian Defence Force FICTIONAL
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Update: 22 Jul, 2017 @ 11:26pm

v1.1.9

Added Khaki Vests, Standard and SASR Patched
Added Medevac Chopper based on Hellcat - 'Wildcat'
Added M2A1 Slammers in all Relevant Camos
Continued working on all textures to improve the quality.

Update: 14 Jul, 2017 @ 11:40pm

v1.1.9

Completed work on texture overhall with in ppi on ALL assets - Minus the Transport Trucks
Ground Vehicles now come in DPCU, DPDU (Sand) and JCAM.
Air Vehicles (excl. RAAF) Same as above.
Changed Squad Leaders Helmets in 10 man Squad
Warthogs - Light , Dark Grey & DPCU only at this stage.
Removed Merlin (temporarily)
Removed ACAM Faction
Addded 2 x 4 Man SASR Teams DPCU/MTP
Countless Fixes and Improvements in code and structure becuase, OCD.
Made custom Pics to show off content on Workshop page

Update: 13 Jul, 2017 @ 4:20am

v1.1.9

Added Dark, Light and DPCU 'Comanche' (aka Blackfoot)
Added Dark, Light and DPCU 'Warthog' (aka Wipeout)
Added Final pass to Texturing on the DPCU, Grey and Dark Ghosthawk's - less 'brand new' looking.

Update: 11 Jul, 2017 @ 12:02am

HOTFIX 1 -

Added Correct BiKey to Mod - Thanks Again Bushman
Added Dark and Light RAAF Grey 'Warthogs'

Update: 8 Jul, 2017 @ 7:02pm

v1.1.8

Added Prowlers which i name Hurricanes Armed/Unarmed - DPCU, JCAM, Sand, Green & Black
Added Bandanna's - Khk, DPCU, MTP, with and without Shades KHK (For you Sykk)
Reduced Fabri Texture in Uniforms/Vests/Backpacks for a smoother look
Added Icons for 2 Cav and SASR, Red & Black Roo & RAAF Roundel and Aussie Flag
Fully chage to JCAM texture to something that fits Tanoa better IMO.
Seperated Trucks/Cars and optimised code inc Custom Cargo - Air is next.
The Green/MCAM Texture for Ground Vehicles is on the chopping block i think...
Does anyone even read the change notes?
Known Issue: Unable to Re-texture Transport Truck Cover etc Arma Bug (will do as soon as possible)
Added 10 Man DPDU Squad
This should be the last update requiring full Download thanks to Bushman! xo

Update: 2 Jul, 2017 @ 3:21am

Update: 29 Jun, 2017 @ 11:40pm

v1.1.6 Added Carryall Backpacks
Decided to Concerntrate on Base Colours for Vehicles (except) DPCU
Added Marshal APC in Sand, Green and DPCU
Changed MRAPs to my New DPCU Texture
Dropped Saturation on Sand Textures by 40
Added Matching Turret Textures to New DPCU, Green and Sand MRAPS

Update: 24 Jun, 2017 @ 12:41am

Update: 19 Jun, 2017 @ 1:39am

v1.1.5
Added Mod Aussie Flag Icons to help better seperate the ADF Content
Added MTP 10 Man Squad to Groups
Added MTP and JCAM Backpacks as per other Cams
Consolidated Mod Files blah blah blah ;)
Added First Iteration of DPDU
Changed DPCU to be lighter and brighter
Added First Iteration of a "Grunge" layer to MRAP's (Mud, dirt etc)
Added 'JCAM' MRAP's
Added 'Sand' MRAP's (Plain sand and green for those who dont like camo)
Fixed(ing) Large 'BooBoo' with Ghosthawk Textures, forgetting the Second correct Tail textures. (Sand & DPCU done)
Added my First Iteration of a new Vehicle Texture in Ghosthawk DPCU Variant with more realistic aircraft Camo.
Added Sand Ghosthawk with 1st iteration of some new Decals.

Update: 16 Jun, 2017 @ 1:37am