Arma 3
Macross - MBR-04-Mk VI Tomahawk
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Update: 7 Aug, 2018 @ 2:13pm

For some reason the death animation turned to the oposite direction after binarizing. Fixed

Update: 7 Aug, 2018 @ 11:51am

Here are some hotfixes. I'm still planning on doing a major overhaul on this, and havent decided if it's to be released as an update to this package or releasing it as a brand new mod (I have to change a whole lot, class names included which will break existing scenarios and what not)

- changed modname (hope this didnt break anything)
- full zeus support (had to change addon name in CfgPatches. Sorry if this breaks stuff, but was necessary since its conflicting with my newly released Defender)
- version for NATO, CSAT, INDEPENDENT
- added speed limit
- fixed view mode bug(appeared after tank DLC)
- can now walk over small obstacles
- correct editor class (APC's -> Destroids)
- servosounds on turret rotation
- binarized
- signed

Update: 1 Oct, 2017 @ 7:07am

Fixed "Get out" action multiplying

Update: 1 Oct, 2017 @ 6:48am

Fixes
- missiles falling to the ground when fired
- desert camo

Update: 9 Sep, 2017 @ 8:45am

- added editorPreview picture (https://www.dropbox.com/s/5gtmy2ftlqnubfh/20170909174359_1.jpg?dl=0)

Update: 9 Sep, 2017 @ 8:27am

- Fixed sound problems
- added destruct material when killed
- fixed syntax errors in code
- added camo selection in editor (https://www.dropbox.com/s/pep7gn59zz46hx3/20170909172524_1.jpg?dl=0)

Update: 25 Jun, 2017 @ 9:08am

- fixed bug in cfgMagazines where it broke 60Rnd_30mm_APFSDS_shells_Tracer_Yellow

Update: 4 Jun, 2017 @ 5:34pm

Update: 4 Jun, 2017 @ 4:59pm

Update: 28 May, 2017 @ 3:18pm