Garry's Mod

Garry's Mod

M220 TOW Launcher (Fully Functional)
Ergebnisse 11–18 von 18
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Update: 2. Jun. 2017 um 12:22

- Added in new command. "tow_ammo_on_spawn" - can change the default ammo ammount for the TOW Launcher.

- Added in a new way to reload. You can now spawn in ammo for your TOW Launcher under "Raven's Entities."

Update: 30. Mai 2017 um 15:51

- Fixed the reload indicator popping up when there was no ammo left

- Added in a new command that allows users to modify the damage of missile explosions. Command to do so is "tow_damage_modifier."

- Added in a new command that allows users to modifty the radius of missile explosions. Command to do so is "tow_radius_modifier."

- Added in a new command that allows users to check the exact value of the missile's damage and explosion radius. Command to do so is "tow_missile_stats."

Update: 30. Mai 2017 um 9:19

- No long have to look at entity to actually 'exit' the 'vehicle'.

Update: 28. Mai 2017 um 20:11

None Provided

Update: 28. Mai 2017 um 20:01

Update: 27. Mai 2017 um 11:50

None Provided

Update: 27. Mai 2017 um 11:44

None Provided

Update: 27. Mai 2017 um 11:08